..
AME
Mind ECS ( #16826 )
2023-06-19 04:33:19 +10:00
Abilities /Mime
Fix mime wall intersecting with adjacent wall ( #16701 )
2023-05-22 15:58:04 -06:00
Access
Fix PDA capitalization to be PascalCase ( #17335 )
2023-06-15 11:44:28 +10:00
Actions
Predict wielding ( #16275 )
2023-05-10 10:01:23 +10:00
Acz
Content-side changes for packaging. ( #9382 )
2022-09-14 19:39:55 +10:00
Administration
Station command improvements ( #17431 )
2023-06-20 08:05:26 -05:00
Advertise
more component ref removal + combining server/client comps ( #13178 )
2022-12-25 05:28:21 +01:00
Advertisements
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Afk
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
AirlockPainter
More DoAfter Changes ( #14609 )
2023-04-02 21:13:48 -04:00
Alert
Fix snares ( #16699 )
2023-05-22 15:49:37 -06:00
AlertLevel
Clean up PDA event subscriptions. ( #17434 )
2023-06-24 22:02:59 +10:00
Animals
Puddles & spreader refactor ( #15191 )
2023-04-10 15:37:03 +10:00
Announcements
Fix some announcements code ( #16585 )
2023-05-21 20:06:05 +10:00
Anomaly
Ice anomaly buff (anti-box maneuvers) ( #17293 )
2023-06-16 10:52:49 +10:00
Arcade
ECS Arcade Machines ( #16791 )
2023-06-15 21:25:25 +10:00
Armor
Remove static ILocalizationManager resolves. ( #17392 )
2023-06-17 11:57:32 +10:00
Atmos
Cleans up warnings in disposals ( #17419 )
2023-06-22 00:31:19 +10:00
Audio
Probably fix playglobalsound completion ( #16297 )
2023-05-13 11:54:02 -04:00
BarSign /Systems
Move BarSign appearance logic to client. ( #11524 )
2022-09-27 02:59:47 -05:00
Beam
Content mapmanager query changes ( #16894 )
2023-05-28 23:22:44 +10:00
Bed
Moves buckling and vehicles to shared, some cleanup ( #15923 )
2023-05-01 17:04:23 +10:00
Bible
Revert "Revert "Replace `ResourcePath` with `ResPath` ( #15308 )" (#155… ( #15566 )
2023-04-20 20:16:01 +10:00
Body
Bleed Tweaks ( #17528 )
2023-06-22 00:30:19 +10:00
Botany
Prevent mutation of non-unique plant seeds ( #15702 )
2023-05-02 11:37:30 +10:00
Bql
Mind ECS ( #16826 )
2023-06-19 04:33:19 +10:00
Buckle /Systems
Moves buckling and vehicles to shared, some cleanup ( #15923 )
2023-05-01 17:04:23 +10:00
CPUJob/JobQueues /Queues
Move jobQueue to engine ( #16443 )
2023-05-15 12:47:12 +10:00
Cabinet
predict itemcabinet ( #14045 )
2023-02-12 02:35:05 +00:00
Camera
Misc audio and related changes for replays ( #12578 )
2022-11-22 11:49:48 +11:00
CardboardBox
big cardboard box improvements ( #16418 )
2023-05-14 08:46:19 -04:00
Cargo
Cargo Bounties ( #17344 )
2023-06-22 21:49:33 +10:00
CartridgeLoader
Fix PDA capitalization to be PascalCase ( #17335 )
2023-06-15 11:44:28 +10:00
CharacterInfo
Mind ECS ( #16826 )
2023-06-19 04:33:19 +10:00
Charges
Content fixes for timeoffsets ( #15934 )
2023-05-01 14:49:25 +10:00
Chat
Mind ECS ( #16826 )
2023-06-19 04:33:19 +10:00
Chemistry
Hotplate overhaul ( #17586 )
2023-06-24 14:09:24 -04:00
Chunking
Replace GridEntityId with Owner ( #12743 )
2022-12-12 14:59:02 +11:00
Climbing
Fix double vault do_after ( #16743 )
2023-05-24 01:08:04 -06:00
Cloning
Mind ECS ( #16826 )
2023-06-19 04:33:19 +10:00
Clothing
Remove diseases ( #15684 )
2023-05-07 17:50:37 +10:00
Cluwne
Refactor: Chat transmission ranges (+ a little preparation for downstream fork functionality) ( #16026 )
2023-05-04 12:08:08 -07:00
CombatMode
New indicators for combat mode ( #15427 )
2023-05-06 15:06:42 +10:00
Commands
Station command improvements ( #17431 )
2023-06-20 08:05:26 -05:00
Communications
Multiline edit everywhere ( #15216 )
2023-04-14 12:57:47 -07:00
Configurable
remove a bunch of instances of component reference ( #13164 )
2022-12-24 15:55:31 +11:00
Connection
Ban message improvements ( #14731 )
2023-03-18 19:55:12 -05:00
Construction
Artifact crafting fix ( #17454 )
2023-06-18 22:02:27 -06:00
Containers
Map-Init guidebook entities. ( #14823 )
2023-03-24 20:00:29 +11:00
Contests
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Cooldown
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Coordinates
Content changes for mapgrid kill ( #12567 )
2022-11-22 13:12:04 +11:00
Crayon
Crayonsystem cleanup ( #13400 )
2023-02-26 23:55:44 +11:00
CrewManifest
Refactor stations to properly use entity prototypes. (stationsv3) ( #16570 )
2023-05-19 15:45:09 -05:00
Cuffs
More DoAfter Changes ( #14609 )
2023-04-02 21:13:48 -04:00
Damage
Remove obsolete `Fixture.Body` references ( #16259 )
2023-05-09 17:21:26 +10:00
Database
Limit postgres database concurrency ( #17246 )
2023-06-10 21:52:08 +10:00
Decals
Implicit gas tile & decal states ( #15146 )
2023-04-05 17:43:12 -06:00
Destructible
Reduce vendor restocking time + some code cleanup ( #16025 )
2023-05-03 15:38:03 +10:00
DetailExaminable
Revert "Revert "Replace `ResourcePath` with `ResPath` ( #15308 )" (#155… ( #15566 )
2023-04-20 20:16:01 +10:00
DeviceLinking
add signaler logs ( #17556 )
2023-06-23 22:26:37 +10:00
DeviceNetwork
Device network address improvements ( #16934 )
2023-05-30 00:56:31 +10:00
Devour
Added a component to eat bodies for health #8922 ( #16345 )
2023-05-15 18:44:35 -04:00
Dice
Fixes dice being unable to roll their max value ( #13845 )
2023-02-02 06:27:05 +13:00
Disposal
Cleans up warnings in disposals ( #17419 )
2023-06-22 00:31:19 +10:00
DoAfter
More DoAfter Changes ( #14609 )
2023-04-02 21:13:48 -04:00
Doors
Revert "Door opening tweaks" ( #17395 )
2023-06-17 12:09:49 +10:00
Dragon
Refactor stations to properly use entity prototypes. (stationsv3) ( #16570 )
2023-05-19 15:45:09 -05:00
Drone
Mind ECS ( #16826 )
2023-06-19 04:33:19 +10:00
Drunk
Drunk Shader ( #8910 )
2022-06-23 14:33:25 +10:00
EUI
Ensure EUIs close themselves ( #15860 )
2023-04-29 13:16:24 +10:00
Electrocution
Events all over melee ( #16997 )
2023-06-07 13:26:45 -07:00
Emoting
Remove hands component reference ( #15197 )
2023-04-07 11:21:12 -07:00
Emp
Revert "Revert "Emp more effects" ( #16159 )" ( #16165 )
2023-05-06 11:26:04 -04:00
Engineering
More DoAfter Changes ( #14609 )
2023-04-02 21:13:48 -04:00
Ensnaring
Fix snares ( #16699 )
2023-05-22 15:49:37 -06:00
EntityList
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Entry
Fix PDA capitalization to be PascalCase ( #17335 )
2023-06-15 11:44:28 +10:00
Examine
Remove static ILocalizationManager resolves. ( #17392 )
2023-06-17 11:57:32 +10:00
Explosion
Mind ECS ( #16826 )
2023-06-19 04:33:19 +10:00
Extinguisher
ECS SolutionTransfer, move to shared ( #14156 )
2023-02-18 19:01:05 -06:00
Eye /Blinding
Blindness refactor ( #15705 )
2023-04-29 15:32:14 +10:00
Fax
Ensure EUIs close themselves ( #15860 )
2023-04-29 13:16:24 +10:00
Flash
flash uses charges system now ( #15898 )
2023-04-29 23:38:40 +10:00
Fluids
Update puddle stickiness ( #16597 )
2023-06-03 12:34:43 -07:00
Foldable
Rollerbed / foldable strap fixes. ( #16106 )
2023-05-05 17:27:15 +10:00
Forensics
Add custom paper for forensic scanner output ( #16221 )
2023-05-31 19:09:05 +10:00
Friends
pet dehydrated fish to make him nice to you ( #14709 )
2023-04-13 18:17:25 -07:00
GameTicking
Remove TickerLobbyReadyEvent ( #17522 )
2023-06-24 22:11:08 +10:00
Gatherable
Proto-kinetic crusher ( #16277 )
2023-05-14 13:15:18 +10:00
Ghost
Fix some Mind ECS bugs ( #17480 )
2023-06-20 14:29:26 +10:00
GhostKick
Modular landmines ( #8351 )
2022-06-01 01:39:06 -07:00
Glue
Crazy Glue Fix ( #17262 )
2023-06-15 13:02:33 +10:00
Gravity
Makes mobs visually float when weightless ( #13391 )
2023-01-17 18:01:53 -04:00
Guardian
[tweak] Minor Holoparasite tweak ( #15803 )
2023-04-26 00:52:07 -06:00
GuideGenerator
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Hands /Systems
Raise hand (un)equipped events on container insert/remove ( #15664 )
2023-04-24 05:38:52 +10:00
HealthExaminable
Revert "Revert "Replace `ResourcePath` with `ResPath` ( #15308 )" (#155… ( #15566 )
2023-04-20 20:16:01 +10:00
Holiday
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Holosign
fix holofan loc string missing ( #15648 )
2023-04-22 19:54:42 +10:00
HotPotato
Hot potato on fire ( #16017 )
2023-05-06 20:30:16 +10:00
Humanoid
Revert "Revert "Replace `ResourcePath` with `ResPath` ( #15308 )" (#155… ( #15566 )
2023-04-20 20:16:01 +10:00
IP
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
IdentityManagement
Makes humanoid appearance component networked. ( #13009 )
2023-01-24 11:38:19 +11:00
IgnitionSource
Fix welder interaction ( #14704 )
2023-03-23 13:08:46 -04:00
ImmovableRod
Remove obsolete `Fixture.Body` references ( #16259 )
2023-05-09 17:21:26 +10:00
Implants
Misc implant fixes ( #17172 )
2023-06-06 21:53:11 -06:00
Info
Rename "Server Info" to ServerInfo ( #15436 )
2023-04-16 10:55:59 +10:00
Instruments
PopupSystem public methods rejig ( #12830 )
2022-12-19 08:41:47 +11:00
Interaction
Completely remove every last reference to underplating. ( #16559 )
2023-05-19 16:58:49 +10:00
Inventory
Remove inventory component references ( #15249 )
2023-04-12 10:20:47 +10:00
IoC
Move upload commands to engine ( #16582 )
2023-05-20 11:53:09 +10:00
Item
Energy Shield ( #16996 )
2023-06-22 00:08:58 -04:00
Jittering
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
Jobs
Make AddComponentSpecial.cs overwrite existing components. ( #16897 )
2023-05-31 19:06:25 +10:00
Kitchen
microwave tweaks ( #17107 )
2023-06-07 12:44:42 -07:00
Labels /Label
Improve HandLabeler and AgentID UI ( #16902 )
2023-06-20 00:52:03 -04:00
LandMines
PopupSystem public methods rejig ( #12830 )
2022-12-19 08:41:47 +11:00
Lathe
fix lathe syncing and tweak ui ( #17489 )
2023-06-20 00:39:35 -06:00
Light
Revert handheld light changes ( #16492 )
2023-05-16 13:26:05 +10:00
Lightning
Revert "Revert "Fix UninitializedSaveTest prototypes" ( #16169 )" ( #16175 )
2023-05-06 14:30:51 -04:00
MachineLinking
Blast door/shutter, timer and or gate device linking fixes ( #16347 )
2023-05-11 18:16:02 -04:00
Magic
Split Door Bolt functionality out of AirlockDoor ( #16354 )
2023-05-31 10:23:35 -04:00
MagicMirror
Marking default coloring ( #13039 )
2023-03-04 18:59:07 -08:00
Mapping
Revert "Revert "Replace `ResourcePath` with `ResPath` ( #15308 )" (#155… ( #15566 )
2023-04-20 20:16:01 +10:00
Maps
Remove plural BaseTurfs as a thing in favour of BaseTurf ( #16560 )
2023-05-19 17:10:56 +10:00
Materials
Sheet-meister 2000 ( #16686 )
2023-06-15 10:49:23 +10:00
Mech
HAMTR mech (hamster mech) (needs review) ( #16393 )
2023-06-08 16:33:35 +10:00
Medical
Mind ECS ( #16826 )
2023-06-19 04:33:19 +10:00
Mind
Slight mind test cleanup ( #17521 )
2023-06-21 12:11:58 +10:00
Mining
1 do_after for ore veins ( #14083 )
2023-02-13 15:32:09 +00:00
MoMMI
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Morgue
Add ambient music ( #16829 )
2023-05-29 10:44:11 +10:00
Motd
MotD ( #13655 )
2023-02-28 08:15:48 -08:00
Mousetrap
Remove some obsolete AppearanceComponent method usages ( #13726 )
2023-02-02 12:34:53 -04:00
Movement
Lag compensation for wide attacks ( #15877 )
2023-05-01 15:07:17 -04:00
NPC
Bagel fix ( #17514 )
2023-06-21 09:19:15 +10:00
NameIdentifier
Fix server crash for name identifiers ( #15584 )
2023-05-01 12:56:44 -04:00
NodeContainer
Puddles & spreader refactor ( #15191 )
2023-04-10 15:37:03 +10:00
Nuke
fix nuke when arming off station ( #16702 )
2023-05-25 19:13:21 +10:00
Nutrition
make mice not eat uranium bananium and pills ( #17110 )
2023-06-15 22:35:11 +10:00
Objectives
Mind ECS ( #16826 )
2023-06-19 04:33:19 +10:00
PAI
Mind ECS ( #16826 )
2023-06-19 04:33:19 +10:00
PDA
Clean up PDA event subscriptions. ( #17434 )
2023-06-24 22:02:59 +10:00
Paper
Enhance paperwork UI ( #16006 )
2023-05-06 17:35:22 +10:00
Parallax
Ore tweaks ( #16930 )
2023-05-30 21:40:36 -06:00
ParticleAccelerator
Mind ECS ( #16826 )
2023-06-19 04:33:19 +10:00
Payload /EntitySystems
Solution rejig ( #12428 )
2023-01-12 14:41:40 +11:00
Physics
Shuttle drone improvements ( #16931 )
2023-05-31 11:13:02 +10:00
Pinpointer
Add universal pinpointer ( #13854 )
2023-05-28 20:24:09 +10:00
Plants
PopupSystem public methods rejig ( #12830 )
2022-12-19 08:41:47 +11:00
Players
Fix ghost respawn bug ( #17511 )
2023-06-21 11:04:07 +10:00
PneumaticCannon
pneumatic cannon fixes ( #14705 )
2023-03-25 16:15:46 -07:00
Pointing
Add support for client-side replays ( #17168 )
2023-06-19 03:23:31 +10:00
Polymorph
Mind ECS ( #16826 )
2023-06-19 04:33:19 +10:00
Popups
rcd refactor ( #15172 )
2023-05-01 23:46:59 +10:00
Power
Connect to the closest ExtensionCable instead of the first ( #17271 )
2023-06-15 11:31:14 +10:00
PowerCell
Add tether gun ( #16430 )
2023-05-18 11:36:06 +10:00
PowerSink
Power Sink Upgraded ( #15683 )
2023-05-17 23:55:42 +10:00
Prayer
Add ambient music ( #16829 )
2023-05-29 10:44:11 +10:00
Preferences /Managers
Makes humanoid appearance component networked. ( #13009 )
2023-01-24 11:38:19 +11:00
Procedural
Add dungeon templates as uninitialized maps ( #17468 )
2023-06-19 23:47:59 +10:00
Projectiles
Add reflection for crystals ( #16426 )
2023-05-15 15:21:05 +10:00
Pulling
Revert "ctrl-rclick tweaks" ( #7171 )
2022-03-18 15:40:02 +11:00
Puppet
Toy Box filled with toys (ready for merge) ( #16252 )
2023-06-03 13:31:47 +10:00
Radiation
Replace GridEntityId with Owner ( #12743 )
2022-12-12 14:59:02 +11:00
Radio
Add support for client-side replays ( #17168 )
2023-06-19 03:23:31 +10:00
RandomAppearance
Remove some obsolete AppearanceComponent method usages ( #13726 )
2023-02-02 12:34:53 -04:00
RandomMetadata
Use Segments for RandomMetadata ( #11190 )
2022-09-14 00:13:22 -07:00
RatKing
Hunger ECS ( #14939 )
2023-04-03 12:42:30 +10:00
Remotes
Split Door Bolt functionality out of AirlockDoor ( #16354 )
2023-05-31 10:23:35 -04:00
Repairable
DoAfter fixes ( #15127 )
2023-04-03 23:28:55 -07:00
Research
Research console auto syncing ( #17540 )
2023-06-21 18:59:57 -06:00
Resist
Fix mice getting trapped in potted plants ( #16745 )
2023-05-24 10:30:08 -07:00
Respawn
improve SpecialRespawn logs and add admin alert ( #15784 )
2023-04-25 23:19:14 +10:00
Revenant
Mind ECS ( #16826 )
2023-06-19 04:33:19 +10:00
Roles
Mind ECS ( #16826 )
2023-06-19 04:33:19 +10:00
Rotatable
Revert "Revert "Replace `ResourcePath` with `ResPath` ( #15308 )" (#155… ( #15566 )
2023-04-20 20:16:01 +10:00
RoundEnd
Escape pods ( #14809 )
2023-03-23 19:54:41 -06:00
Salvage
use parts crates for rewards, show rewards in ui ( #17374 )
2023-06-17 12:00:54 +10:00
Sandbox
Fix PDA capitalization to be PascalCase ( #17335 )
2023-06-15 11:44:28 +10:00
Security
fix locks and deployable barriers ( #14063 )
2023-02-13 12:22:37 +00:00
ServerInfo
Launcher info links. ( #12781 )
2022-12-02 17:23:43 -08:00
ServerUpdates
Fix server update restarts when server paused. ( #8509 )
2022-05-30 01:09:50 -07:00
Shuttle /Components
Shuttle drone improvements ( #16931 )
2023-05-31 11:13:02 +10:00
Shuttles
Zooming for everyone with keyboard keys ( #16605 )
2023-06-17 09:22:21 +10:00
Singularity
Mind ECS ( #16826 )
2023-06-19 04:33:19 +10:00
Solar
reduced max solar power to 750 from 1500 ( #15307 )
2023-04-24 15:32:01 -04:00
Sound
Add wallbonk sound to BaseItem ( #15689 )
2023-04-23 13:42:09 -04:00
Spawners
Gamerule Entities, Take 2 ( #15765 )
2023-04-25 20:23:14 -04:00
Speech
Toy Box filled with toys (ready for merge) ( #16252 )
2023-06-03 13:31:47 +10:00
Spider
Spiders Buff and critters change ( #13377 )
2023-01-22 18:50:05 -04:00
Spreader
Fix cringe 2 ( #16145 )
2023-05-06 15:16:36 +10:00
Sprite
Water gun cargo crate ( #16172 )
2023-05-07 13:14:54 +10:00
Stack
Stack and storage enhancements ( #16405 )
2023-05-14 22:24:45 -04:00
Standing
Remove hands component reference ( #15197 )
2023-04-07 11:21:12 -07:00
Station
Fix PDA capitalization to be PascalCase ( #17335 )
2023-06-15 11:44:28 +10:00
StationEvents
Mind ECS ( #16826 )
2023-06-19 04:33:19 +10:00
StationRecords
Fix PDA capitalization to be PascalCase ( #17335 )
2023-06-15 11:44:28 +10:00
Stealth
Cardboard Box and Stealth Components ( #11569 )
2022-10-10 09:17:53 +11:00
Sticky
Revert "Revert "Replace `ResourcePath` with `ResPath` ( #15308 )" (#155… ( #15566 )
2023-04-20 20:16:01 +10:00
Storage
Mind ECS ( #16826 )
2023-06-19 04:33:19 +10:00
Store
Mind ECS ( #16826 )
2023-06-19 04:33:19 +10:00
Strip
add strip attempt logs ( #17376 )
2023-06-16 20:58:17 +10:00
Stunnable
Misc replay related changes ( #17102 )
2023-06-05 14:33:49 +10:00
SubFloor
Make trays clientside ( #14826 )
2023-03-31 14:40:38 +11:00
SurveillanceCamera
Revert "Revert "Emp more effects" ( #16159 )" ( #16165 )
2023-05-06 11:26:04 -04:00
Tabletop
Revert "Revert "Replace `ResourcePath` with `ResPath` ( #15308 )" (#155… ( #15566 )
2023-04-20 20:16:01 +10:00
Teleportation
Mind ECS ( #16826 )
2023-06-19 04:33:19 +10:00
Temperature
ignore resistances in temperature system ( #17301 )
2023-06-13 07:59:07 -05:00
Tiles
Add arrivals ( #14755 )
2023-03-22 04:29:55 -05:00
Tips
Tips system ( #13509 )
2023-01-16 10:52:52 -06:00
Toilet
Moves buckling and vehicles to shared, some cleanup ( #15923 )
2023-05-01 17:04:23 +10:00
Tools
add tile pry and place logs ( #17461 )
2023-06-19 17:04:30 +10:00
Traitor /Uplink
Fix PDA capitalization to be PascalCase ( #17335 )
2023-06-15 11:44:28 +10:00
Traits
Mass hallucinations event ( #17321 )
2023-06-15 00:45:50 -06:00
UserInterface
Northstar Gloves ( #16021 )
2023-05-23 14:12:30 -04:00
Vehicle
Moves buckling and vehicles to shared, some cleanup ( #15923 )
2023-05-01 17:04:23 +10:00
VendingMachines
Revert "Revert "Emp more effects" ( #16159 )" ( #16165 )
2023-05-06 11:26:04 -04:00
Verbs
Remove hands component reference ( #15197 )
2023-04-07 11:21:12 -07:00
Visible
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
VoiceMask
fix voice mask working in pockets ( #14743 )
2023-03-19 16:41:25 -07:00
Voting
Fixes map vote localisation issue ( #16904 )
2023-05-28 13:19:08 -05:00
Warps
Only ghosts can examine warps names ( #11124 )
2022-09-08 20:42:46 -07:00
Weapons
Energy Shield ( #16996 )
2023-06-22 00:08:58 -04:00
Weather
Rename WorldMap to MapId ( #14857 )
2023-03-27 22:40:57 +11:00
Whitelist
Whitelist shell feedback ( #10694 )
2022-08-18 23:42:47 -07:00
Wires
Add missing WirePanel components ( #16676 )
2023-05-22 13:45:36 +10:00
Worldgen
Mind ECS ( #16826 )
2023-06-19 04:33:19 +10:00
Xenoarchaeology
Artifexium ( #17604 )
2023-06-24 22:00:42 +10:00
Zombies
Mind ECS ( #16826 )
2023-06-19 04:33:19 +10:00
AssemblyInfo.cs
Fix exception in ReagentPrototype caused by IMetabolizable ( #451 )
2019-11-23 21:55:31 +01:00
Content.Server.csproj
Update project files for configuration changes. ( #14281 )
2023-03-06 11:38:07 -08:00
Content.Server.csproj.DotSettings
Electrocution. ( #4958 )
2021-10-25 16:21:56 +02:00
GlobalUsings.cs
Global usings ( #6472 )
2022-02-05 11:39:36 -07:00
Program.cs
Content.{Client,Server} are now Exes that can be ran.
2020-01-22 20:17:32 +01:00