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* Content update for UI refactor
* Big update
* Sharing
* Remaining content updates
* First big update
* Prototype updates
* AUGH
* Fix UI comp ref
* Cleanup
- Fix predicted message, fix item slots, fix interaction range check.
* Fix regressions
* Make this predictive
idk why it wasn't.
* Fix slime merge
* Merge conflict
* Fix merge
(cherry picked from commit 5896e68752)
9 lines
197 B
C#
9 lines
197 B
C#
using Robust.Shared.GameStates;
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namespace Content.Shared.Power.Components;
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[RegisterComponent, NetworkedComponent]
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public sealed partial class ActivatableUIRequiresPowerComponent : Component
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{
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}
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