..
AccessLevels
Saltern mapping updates ( #3669 )
2021-03-16 16:46:31 +11:00
Actions
Centers some sprites
2021-08-16 19:41:08 -07:00
Alerts
Make Saltern driveable ( #4257 )
2021-07-21 21:15:12 +10:00
Atmospherics
Removes chem. and react. from every prototype ID ( #3767 )
2021-04-08 23:48:02 +10:00
Body
Meth ( #4186 )
2021-08-03 13:32:08 +10:00
Catalog
Removes vending inventory desc and adds missing vending machine descriptions ( #4493 )
2021-08-20 05:23:02 +00:00
Damage
Made walls and windows stronger ( #4175 )
2021-06-11 16:53:51 -07:00
Datasets
Converts all cargo IDs to camelCase and deletes unused/outdated cargo Dataset.
2021-06-11 16:38:02 -07:00
Entities
Adds a 6pack of Cola ( #4499 )
2021-08-20 05:41:17 +00:00
EntityLists /Tools
Adds some more toollists and debug entities ( #3807 )
2021-04-10 07:25:12 +00:00
HairStyles
SKREEEEEE ( #3706 )
2021-03-28 17:26:32 +11:00
Hydroponics
Massive Food PR ( #3436 )
2021-05-03 13:17:22 +02:00
NPCs
Data-driven NPC behaviors ( #3271 )
2021-02-19 22:37:17 -08:00
Objectives
Traitor ( #2566 )
2020-12-01 17:05:19 +01:00
Reagents
Meth ( #4186 )
2021-08-03 13:32:08 +10:00
Recipes
Adds a ton more inhands ( #4488 )
2021-08-20 05:36:32 +00:00
Roles
Gave RD a lab coat when he spawns In ( #4290 )
2021-07-19 20:54:50 +00:00
Shaders
Viewport improvements ( #3765 )
2021-04-19 09:52:40 +02:00
SoundCollections
Adds duck-related content and a seclite ( #4489 )
2021-08-19 16:23:49 -07:00
Stacks
Pow3r: stage 1 ( #4208 )
2021-07-04 18:11:52 +02:00
Tiles
Inserted SoundSpecifier where appropiate
2021-07-31 15:17:16 +02:00
ai_factions.yml
Data-driven NPC factions ( #3249 )
2021-02-21 00:27:17 +01:00
bar_signs.yml
Adds cyber sylph's
2020-08-23 14:48:20 -07:00
holidays.yml
Adds Travis Scott day to list of holidays. ( #3236 )
2021-02-16 09:41:36 +01:00
hud.yml
HUD Themes ( #3774 )
2021-04-12 00:43:53 +02:00
melee_weapon_animations.yml
Re-organizing the prototypes folder ( #1384 )
2020-07-20 12:26:16 +02:00
tags.yml
Adds a 6pack of Cola ( #4499 )
2021-08-20 05:41:17 +00:00