Delta-v/Content.Server/Administration/Systems
nikthechampiongr 9a089a1f04 Rename fix (#31654)
* Localize RenameCommand and delegate most of the process to MetaDataSystem.SetEntityName()

* Make renaming rely on the EntityRenamedEvent. Fix issue where renaming would keep old Examine text

Requires engine change

* Fix localisation strings

* Make PDA search be based on a renamed entity's Uid instead of its old name

To do this the pda component now has an PdaOwner field which gets
assigned when it is given as a loadout to a player

* Fix bad merge???

huh

* Use AllEntityQuery
2024-09-22 02:23:49 +01:00
..
AdminFrozenSystem.cs Prevent admin-frozen players from ghosting or suiciding, add "Freeze And Mute" verb (#27813) 2024-05-18 13:58:36 +02:00
AdminGunSystem.cs Add events for GunComponent values, muzzle flashes and cartridge spread (#24077) 2024-02-08 11:52:29 +01:00
AdminSystem.cs Rename fix (#31654) 2024-09-22 02:23:49 +01:00
AdminTestArenaSystem.cs Un-revert IPlayerManager refactor (#21244) 2023-10-31 19:00:44 +01:00
AdminVerbSystem.Antags.cs fix initial infected icons and add a briefing to the character menu (#29259) 2024-07-25 00:39:38 +02:00
AdminVerbSystem.Smites.cs Log enrichment: Explosion damage to players (#29762) 2024-08-09 19:17:07 +01:00
AdminVerbSystem.Tools.cs upstream merge (#1636) 2024-08-18 17:21:07 +00:00
AdminVerbSystem.cs Allow for respawn and erase verb to be used on offline players. Also minor rewrite on respawn command and new erase command (#30433) 2024-09-01 03:36:44 +01:00
BufferingSystem.cs Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
BwoinkSystem.cs Display the administrator's title in ahelp and ahelp relay (#30075) 2024-08-09 18:22:26 +01:00
RejuvenateSystem.cs Toolshed (#17895) 2023-08-02 16:09:08 -05:00
SuperBonkSystem.cs Super Bonk Smite (#22413) 2023-12-22 22:56:12 +01:00