* Everything but the submodule * stuff I forgot * heat * missed lights * behonky * LocId * I guess it was a skill issue? * predicted audio * It works with lights now * Borg equality * Gorilla gauntlet grants protection from anomaly returned damage when attacking it * woops, there we go * NONE * Use DamageModifierSets, remove Behonker damage * Reviews dealt with --------- Co-authored-by: plykiya <plykiya@protonmail.com> |
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| .. | ||
| ActiveEmergencyLightComponent.cs | ||
| EmergencyLightComponent.cs | ||
| ExpendableLightComponent.cs | ||
| LightBehaviourComponent.cs | ||
| LitOnPoweredComponent.cs | ||
| MatchboxComponent.cs | ||
| MatchstickComponent.cs | ||
| PoweredLightComponent.cs | ||