Delta-v/Content.Server/Damage/Systems
KP 27d2da6fa2 Prevent pacified players from throwing dangerous stuff (#22268) 2023-12-16 19:56:01 +01:00
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DamageOnHitSystem.cs DamageOnHit only damages on successful hits. (#17758) 2023-07-01 12:01:50 -07:00
DamageOnLandSystem.cs Prevent pacified players from throwing dangerous stuff (#22268) 2023-12-16 19:56:01 +01:00
DamageOnToolInteractSystem.cs Fix component generic usages where IComponent would not be valid (#19482) 2023-08-24 20:10:55 +10:00
DamageOtherOnHitSystem.cs Remove unused dependencies (#19490) 2023-08-24 09:55:15 -08:00
DamagePopupSystem.cs PopupSystem public methods rejig (#12830) 2022-12-19 08:41:47 +11:00
DamageRandomPopupSystem.cs Added fun: Darts (#20582) 2023-10-20 15:31:13 +02:00
DamageUserOnTriggerSystem.cs adds a source uid to most damage & mobstate events (#11559) 2022-10-08 12:15:27 +02:00
ExaminableDamageSystem.cs Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
GodmodeSystem.cs Fix godmode mispredicts (#18524) 2023-08-04 14:53:07 +10:00