Delta-v/Content.Server/Maps
metalgearsloth 81a5f97a2e Gateway destinations (#21040)
* Gateway generation

* Gateway stuff

* gatewehs

* mercenaries

* play area

* Range fixes and tweaks

* weh

* Gateway UI polish

* Lots of fixes

* Knock some items off

* Fix dungeon spawning

Realistically we should probably be using a salvage job.

* wahwah

* wehvs

* expression

* weh

* eee

* a

* a

* WEH

* frfr

* Gatwey

* Fix gateway windows

* Fix gateway windows

* a

* a

* Better layer masking

* a

* a

* Noise fixes

* a

* Fix fractal calculations

* a

* More fixes

* Fixes

* Add layers back in

* Fixes

* namespaces and ftl

* Other TODO

* Fix distance

* Cleanup

* Fix test
2023-11-19 22:09:46 +01:00
..
Conditions Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
NameGenerators Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
GameMapCondition.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
GameMapManager.cs 1v1 me first to 31 no powerups [Deathmatch Gamemode] (#19467) 2023-08-30 18:06:15 -07:00
GameMapPoolPrototype.cs Make all prototype types partial (#21374) 2023-11-12 20:29:57 +01:00
GameMapPrototype.MapSelection.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
GameMapPrototype.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
GridDraggingCommand.cs Fix griddrag and tethergun (#10510) 2022-08-31 20:11:45 -07:00
GridDraggingSystem.cs Un-revert IPlayerManager refactor (#21244) 2023-10-31 19:00:44 +01:00
IGameMapManager.cs Refactor GameMapManager a bit (nukes mapforced) (#11513) 2022-11-08 13:18:21 +11:00
MapMigrationSystem.cs Trim migration.yml (#19081) 2023-08-14 01:44:34 -06:00
PlanetCommand.cs Gateway destinations (#21040) 2023-11-19 22:09:46 +01:00
ResaveCommand.cs Migrate machine linking and resave all maps (#18243) 2023-07-24 10:35:09 +10:00