* remove empty file real * support explosion resistance for non-worn things * remove redundant entitystorage resistance * port entitystorage optimisation to apply for everything with 100% resistance * add explosion resistance for bag contents * make thing reusable * add resistance to chest rig too * medical chest rig too --------- Co-authored-by: deltanedas <@deltanedas:kde.org> |
||
|---|---|---|
| .. | ||
| BluespaceLockerSystem.cs | ||
| CursedEntityStorageSystem.cs | ||
| EntityStorageSystem.cs | ||
| ItemCounterSystem.cs | ||
| ItemMapperSystem.cs | ||
| PickRandomSystem.cs | ||
| SecretStashSystem.cs | ||
| SpawnItemsOnUseSystem.cs | ||
| StorageFillVisualizerSystem.cs | ||
| StorageSystem.Fill.cs | ||
| StorageSystem.cs | ||