Delta-v/Content.Server/Storage/EntitySystems
deltanedas b26c98685b make syndie bag and rigs explosion resistant (#22088)
* remove empty file real

* support explosion resistance for non-worn things

* remove redundant entitystorage resistance

* port entitystorage optimisation to apply for everything with 100% resistance

* add explosion resistance for bag contents

* make thing reusable

* add resistance to chest rig too

* medical chest rig too

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Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-12-16 19:48:30 +01:00
..
BluespaceLockerSystem.cs Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
CursedEntityStorageSystem.cs Unrevert audio (#21330) 2023-12-02 20:16:36 +01:00
EntityStorageSystem.cs make syndie bag and rigs explosion resistant (#22088) 2023-12-16 19:48:30 +01:00
ItemCounterSystem.cs Predict StorageComponent (#19682) 2023-09-27 21:59:12 +02:00
ItemMapperSystem.cs ItemMapper ECS (#9867) 2022-08-08 12:35:57 +10:00
PickRandomSystem.cs Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
SecretStashSystem.cs Use THE() for SecretStash (#17049) 2023-06-03 12:10:07 -07:00
SpawnItemsOnUseSystem.cs Unrevert audio (#21330) 2023-12-02 20:16:36 +01:00
StorageFillVisualizerSystem.cs Predict StorageComponent (#19682) 2023-09-27 21:59:12 +02:00
StorageSystem.Fill.cs Add new entity spawn test & fix misc bugs (#19953) 2023-10-20 15:29:43 +02:00
StorageSystem.cs Unrevert audio (#21330) 2023-12-02 20:16:36 +01:00