Delta-v/Content.Shared/_Shitmed/BodyEffects/Subsystems/GenerateChildPartComponent.cs

18 lines
445 B
C#

using Robust.Shared.GameStates;
using Robust.Shared.Prototypes;
namespace Content.Shared._Shitmed.BodyEffects.Subsystems;
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
public sealed partial class GenerateChildPartComponent : Component
{
[DataField(required: true)]
public EntProtoId Id = "";
[DataField, AutoNetworkedField]
public EntityUid? ChildPart;
[DataField]
public bool Active = false;
}