Delta-v/Content.Server/NPC/Systems
Nemanja e3c3f4898f
Fix NPCs stalling when too many exist (#37056)
Fix NPC stalling when too many exist
2025-04-30 10:51:41 +10:00
..
NPCCombatSystem.Melee.cs Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
NPCCombatSystem.Ranged.cs Sentry turrets - Part 3: Turret AI (#35058) 2025-03-01 18:42:33 +01:00
NPCCombatSystem.cs Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
NPCImprintingOnSpawnBehaviourSystem.cs Replace obsolete EntityWhitelist IsValid usages (#28465) 2024-06-01 23:10:24 -04:00
NPCJukeSystem.cs Replace obsolete functions in NPC systems (#31448) 2024-08-27 00:29:44 +02:00
NPCPerceptionSystem.RecentlyInjected.cs Sentient medibot now can inject (#32110) 2025-01-29 13:34:01 +03:00
NPCPerceptionSystem.cs NPC refactor (#10122) 2022-09-06 00:28:23 +10:00
NPCRetaliationSystem.cs Move faction exception and everything it needs to shared (#25154) 2024-03-18 18:23:25 +11:00
NPCSteeringSystem.Context.cs Use approx NPC steering checks (#36110) 2025-04-14 22:15:16 +02:00
NPCSteeringSystem.Obstacles.cs Replace obsolete functions in NPC systems (#31448) 2024-08-27 00:29:44 +02:00
NPCSteeringSystem.cs NPC Warnings cleanup (#36189) 2025-04-02 17:12:25 -07:00
NPCSystem.Blackboard.cs Fixed trying to resolve unregistered NPCComponent type, fix NPCs (#19547) 2023-08-25 14:52:23 -07:00
NPCSystem.cs Fix NPCs stalling when too many exist (#37056) 2025-04-30 10:51:41 +10:00
NPCUseActionOnTargetSystem.cs Action stuff (#31305) 2024-08-25 22:43:31 +10:00
NPCUtilitySystem.cs Staff of Animation Fixes & Recharging (#37021) 2025-04-29 20:40:49 +01:00