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ActiveJetpackComponent.cs
Better jetpack emitter ( #36093 )
2025-03-30 15:06:01 +11:00
AutoOrientComponent.cs
Add delay to AutoOrient ( #33479 )
2024-11-23 17:52:58 +01:00
BoundaryComponent.cs
Gateway destinations ( #21040 )
2023-11-14 19:23:40 -07:00
CanMoveInAirComponent.cs
`InAir` tweaks & chasm fixes ( #19707 )
2023-09-11 16:03:16 +10:00
ContentEyeComponent.cs
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
CursorOffsetRequiresWieldComponent.cs
Add conditional camera offset based on cursor - Hristov Rework, Part 1 ( #31626 )
2025-01-28 00:20:45 +01:00
EyeCursorOffsetComponent.cs
Add conditional camera offset based on cursor - Hristov Rework, Part 1 ( #31626 )
2025-01-28 00:20:45 +01:00
FloorOccluderComponent.cs
Add tile entity occlusion ( #14626 )
2023-08-30 12:32:35 +10:00
FloorOcclusionComponent.cs
Fix water postshader ( #28130 )
2024-05-25 16:23:34 -04:00
FootstepModifierComponent.cs
silent footsteps for ninja ( #33280 )
2024-12-23 15:24:09 +01:00
FrictionContactsComponent.cs
Ice anomaly spawns ice underneath it ( #21227 )
2023-11-05 19:41:42 -07:00
IgnoreKudzuComponent.cs
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
InputMoverComponent.cs
Mob movement rewrite ( #35931 )
2025-03-28 09:29:02 +11:00
JetpackComponent.cs
Fix action-granting items not being predicted ( #20778 )
2023-10-07 15:08:13 -04:00
JetpackUserComponent.cs
Update trivial components to use auto comp states ( #20539 )
2023-09-28 16:20:29 -07:00
MobCollisionComponent.cs
Mob collisions ( #34580 )
2025-04-05 00:33:52 +11:00
MobMoverComponent.cs
Move step sound distance and footstep variation to MobMoverComponent ( #27799 )
2024-05-08 20:22:09 +10:00
MovementAlwaysTouchingComponent.cs
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
MovementBodyPartComponent.cs
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
MovementIgnoreGravityComponent.cs
Kill `GravityExtensions` ( #20911 )
2023-10-11 02:04:33 -07:00
MovementRelayTargetComponent.cs
Try fix collision mispredicts ( #16298 )
2023-05-13 00:02:50 +10:00
MovementSoundComponent.cs
Add MovementSound ( #31313 )
2024-12-20 14:51:17 +03:00
MovementSpeedModifierComponent.cs
Remove redundant fields from `MovementSpeedModifierComponent` ( #36859 )
2025-04-23 19:54:49 +02:00
NoRotateOnMoveComponent.cs
Mouse rotator system ( #19267 )
2023-09-23 15:45:13 +10:00
RelayInputMoverComponent.cs
Try fix collision mispredicts ( #16298 )
2023-05-13 00:02:50 +10:00
SpeedModifiedByContactComponent.cs
SlowContactsSystem to SpeedModifierContactsSystem mini rework ( #26110 )
2024-03-17 13:27:22 +11:00
SpeedModifiedOnWieldComponent.cs
Hristov & .60 changes - Hristov Rework, Part 2 ( #31662 )
2025-02-04 22:55:09 +01:00
SpeedModifierContactsComponent.cs
Remove Contact Slowdown when Weightless or in the Air ( #33299 )
2025-04-28 20:24:12 -04:00
SpriteMovementComponent.cs
Sprite Movement working with AI movement ( #33494 )
2024-12-18 17:15:34 +01:00