A fork of Space Station 14, embracing a mixture of classic SS13 chaos and experimentation only possible with the new engine
Go to file
Apachito ff01033eaa
Port Fishing from Goob (#4615)
* FISHING REAL

* Update fishingspots.yml

* Delete fishingspots.yml

* Create fishingspots.yml

Removed the component that was causing errors

* Update Content.Client/_Goobstation/Fishing/Overlays/FishingOverlay.cs

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: Apachito <ivanlopezlegos2004@gmail.com>

* Update Resources/Prototypes/Entities/Structures/Furniture/toilet.yml

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: Apachito <ivanlopezlegos2004@gmail.com>

* Update Resources/Prototypes/Entities/Tiles/lava.yml

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: Apachito <ivanlopezlegos2004@gmail.com>

* Update Resources/Prototypes/Entities/Tiles/liquid_plasma.yml

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: Apachito <ivanlopezlegos2004@gmail.com>

* Update Resources/Prototypes/Entities/Tiles/liquid_plasma.yml

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: Apachito <ivanlopezlegos2004@gmail.com>

* Update Resources/Prototypes/Entities/Tiles/water.yml

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: Apachito <ivanlopezlegos2004@gmail.com>

* Update Resources/Prototypes/_Goobstation/Recipes/Construction/Graphs/misc/makeshift_rod.yml

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: Apachito <ivanlopezlegos2004@gmail.com>

* Update Resources/Prototypes/Entities/Tiles/water.yml

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: Apachito <ivanlopezlegos2004@gmail.com>

* Update Resources/Prototypes/_Goobstation/Actions/fishing.yml

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: Apachito <ivanlopezlegos2004@gmail.com>

* Update Resources/Prototypes/_Goobstation/Catalog/Fills/Crates/service.yml

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: Apachito <ivanlopezlegos2004@gmail.com>

* Changed the name spaces

* Update SharedFishingSystem.cs

* Revert "Update SharedFishingSystem.cs"

This reverts commit 78451cd5c2.

* Update FishingOverlay.cs

* Update FishingOverlay.cs

* Revert "Changed the name spaces"

This reverts commit 50bac6c4be.

* Revert "Changed the name spaces"

* Fixed name spaces and the sprite system

* Update makeshift_rod.yml

* Update makeshift_rod.yml

* Update Content.Client/_Goobstation/Fishing/Overlays/FishingOverlay.cs

Signed-off-by: Tobias Berger <toby@tobot.dev>

* Update Content.Client/_Goobstation/Fishing/Overlays/FishingOverlay.cs

Signed-off-by: Tobias Berger <toby@tobot.dev>

* Fixed Name Spaced

Changed the names spaces and did the ones I forgot to do initially.

* Changed name spaces again

* Fixed name spaces real

* Update SharedFishingSystem.cs

* Update SharedFishingSystem.cs

* Update SharedFishingSystem.cs

* Update FishingSystem.cs

* Update FishingSystem.cs

---------

Signed-off-by: Apachito <ivanlopezlegos2004@gmail.com>
Signed-off-by: Tobias Berger <toby@tobot.dev>
Co-authored-by: Tobias Berger <toby@tobot.dev>
2025-11-18 22:06:59 +01:00
.github Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
.run Move grenade components to shared (#22691) 2024-02-08 12:22:56 +01:00
.vscode Port uninplemented upstream VSCode QOL improvements (PR #33891) (#4019) 2025-06-28 22:51:21 +01:00
.wiki/_DV/Laws Make parasites a controlled item in SOP (#4537) 2025-11-17 16:48:12 +01:00
BuildChecker Added warning when attempting to run RUN_THIS on a zip repo download (Attempt 2) (#36922) 2025-05-18 15:49:29 +01:00
BuildFiles/Mac/Space Station 14.app/Contents Updated Mac Icon (#1058) 2020-06-02 13:29:33 +02:00
Content.Benchmarks Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
Content.Client Port Fishing from Goob (#4615) 2025-11-18 22:06:59 +01:00
Content.Docfx Docfx Remove Interfacemembers div 2022-03-21 18:04:01 -06:00
Content.IntegrationTests Fix SOME test fails (#4588) 2025-11-13 12:21:38 +00:00
Content.MapRenderer Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
Content.Packaging Switch Discord integration to use NetCord instead of Discord.Net (#38400) 2025-08-07 19:15:43 +02:00
Content.PatreonParser Update submodule, .NET 9 (#34320) 2025-01-12 08:17:24 +00:00
Content.Replay Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
Content.Server Port Fishing from Goob (#4615) 2025-11-18 22:06:59 +01:00
Content.Server.Database Persist construction menu favorites server-side (#35867) 2025-05-18 18:12:44 +01:00
Content.Shared Port Fishing from Goob (#4615) 2025-11-18 22:06:59 +01:00
Content.Shared.Database Add the instrument names to the MIDI channel selector (#38083) 2025-08-07 12:04:09 +02:00
Content.Tests Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
Content.Tools Dependency update / fixes / skrungle bungle (#23745) 2024-01-26 22:33:46 +01:00
Content.YAMLLinter Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
Pow3r Dependency update / fixes / skrungle bungle (#23745) 2024-01-26 22:33:46 +01:00
Resources Port Fishing from Goob (#4615) 2025-11-18 22:06:59 +01:00
RobustToolbox@a1cdd60602 Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
Tools Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
.editorconfig Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
.envrc Update nix flake for .NET 9 (#34480) 2025-01-28 04:31:26 +00:00
.gitattributes Mapping merge driver: continued (#2803) 2021-02-06 23:56:40 +01:00
.gitignore cleanup: remove TargetingDoll-related code (#20866) 2023-10-14 22:01:28 +02:00
.gitmodules RT is dirty 2024-05-03 00:04:44 +02:00
.pre-commit-config.yaml [pre-commit.ci] pre-commit autoupdate (#4173) 2025-08-11 18:03:06 +00:00
CONTRIBUTING.md Update PR guideline with map PR section (#3819) 2025-05-22 01:28:10 -05:00
Directory.Packages.props Switch Discord integration to use NetCord instead of Discord.Net (#38400) 2025-08-07 19:15:43 +02:00
LEGAL.md make licensing information more clear (#3989) 2025-06-20 14:16:14 +01:00
LICENSE-AGPLv3.txt Relicense future content under APGLv3 2024-02-18 03:11:47 +01:00
LICENSE-MIT.txt Happy New Year (#34288) 2025-01-12 08:14:12 +00:00
LICENSE-Starlight.txt add copy of starlight license notice (#3011) 2025-02-19 04:52:08 +00:00
README.md Fix up readme formatting (#4188) 2025-08-14 21:52:56 +01:00
RUN_THIS.py Fix RUN_THIS.py so it would be cross-platform and it would be possible to use it from cmd on Windows (#26017) 2024-03-17 14:54:04 +01:00
RunBoth-Debug.bat Dual Boot Batches (#1633) 2024-09-20 13:32:25 +00:00
RunBoth-Quick.bat Add Additional Testing Scripts (#4571) 2025-11-18 13:42:52 -06:00
RunBoth-Tools.bat Dual Boot Batches (#1633) 2024-09-20 13:32:25 +00:00
RunBoth.bat Dual Boot Batches (#1633) 2024-09-20 13:32:25 +00:00
SECURITY.md Add SECURITY.md (#14551) 2023-03-09 16:01:40 -06:00
SpaceStation14.sln Add Robust.Xaml.csproj to the solution (#31573) 2024-08-30 07:56:23 +01:00
SpaceStation14.sln.DotSettings "LV" is an acronym (#31402) 2024-08-27 00:49:10 +01:00
bors.toml fix bors config (#14389) 2023-03-04 23:56:55 +00:00
flake.lock Update nix flake for .NET 9 (#34480) 2025-01-28 04:31:26 +00:00
flake.nix Update nix flake for .NET 9 (#34480) 2025-01-28 04:31:26 +00:00
global.json Update submodule, .NET 9 (#34320) 2025-01-12 08:17:24 +00:00
nuget.config Dependency update / fixes / skrungle bungle (#23745) 2024-01-26 22:33:46 +01:00
omnisharp.json Adds formatting issue analyzing in Omnisharp (VSCode) (#15809) 2023-04-30 02:26:13 +10:00
runclient-Debug.bat Dual Boot Batches (#1633) 2024-09-20 13:32:25 +00:00
runclient-Quick.bat Add Additional Testing Scripts (#4571) 2025-11-18 13:42:52 -06:00
runclient-Tools.bat Add pause to runclient (#37748) 2025-08-05 16:50:33 +02:00
runclient-Tools.sh Add bash equivalents run*.bat scripts for linux devs (#31195) 2024-08-21 16:15:51 +01:00
runclient.bat Add pause to runclient (#37748) 2025-08-05 16:50:33 +02:00
runclient.sh Add bash equivalents run*.bat scripts for linux devs (#31195) 2024-08-21 16:15:51 +01:00
runserver-Debug.bat Dual Boot Batches (#1633) 2024-09-20 13:32:25 +00:00
runserver-Quick.bat Add Additional Testing Scripts (#4571) 2025-11-18 13:42:52 -06:00
runserver-Tools.bat Tools batch files (#29179) 2024-07-25 00:34:48 +02:00
runserver-Tools.sh Add bash equivalents run*.bat scripts for linux devs (#31195) 2024-08-21 16:15:51 +01:00
runserver.bat Use dotnet run for the run batch files instead of directly calling the exe (#27698) 2024-05-07 04:33:56 +02:00
runserver.sh Add bash equivalents run*.bat scripts for linux devs (#31195) 2024-08-21 16:15:51 +01:00
runtestsYAMLLinter-Quick.bat Add Additional Testing Scripts (#4571) 2025-11-18 13:42:52 -06:00
runtestsYAMLLinter.bat Add Additional Testing Scripts (#4571) 2025-11-18 13:42:52 -06:00
shell.nix Add pre-commit to nix flake (#3417) 2025-04-09 20:20:46 +00:00

README.md

Delta-V Logo

Delta-V is a fork of Space Station 14, embracing a mixture of classic SS13 chaos and experimentation only possible with the new engine.

Space Station 14 is a remake of SS13 that runs on Robust Toolbox, a homegrown engine written in C#.

Delta-V is a continuation of the Nyanotrasen fork. Any work done in a non-base namespace may contain incorrect attributes due to rewrites and recommitting.

DeltaV

Space Station 14

Documentation/Wiki

The docs site has documentation on SS14s content, engine, game design and more. Additionally, see these resources for license and attribution information:

Contributing

We are happy to accept contributions from anybody. Get in Discord if you want to help. We've got a list of issues that need to be done and anybody can pick them up. Don't be afraid to ask for help either!

Make sure to read CONTRIBUTING.md if you are new to Delta-V!

Building

  1. Clone this repo:
git clone https://github.com/DeltaV-Station/Delta-v.git
  1. Go to the project folder and run RUN_THIS.py to initialize the submodules and load the engine:
cd Delta-v
python RUN_THIS.py
  1. Compile the solution:

Build the server using dotnet build.

More detailed instructions on building the project.

License

Read LEGAL.md for legal information regarding the code licensing.

Most assets are licensed under CC-BY-SA 3.0 unless stated otherwise. Assets have their license and the copyright in the metadata file. Example.

Code taken from Project Starlight was taken in accordance with the Starlight License.

[!NOTE] Some assets are licensed under the non-commercial CC-BY-NC-SA 3.0 or similar non-commercial licenses and will need to be removed if you wish to use this project commercially.