| .. |
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APC
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Make APC UI work correctly with multiple users (#32465)
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2024-10-12 19:21:43 +11:00 |
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Abilities
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Goliath mob (#30839)
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2024-08-18 12:22:36 -04:00 |
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Access
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Genpop Closets & IDs (#36392)
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2025-04-24 16:32:11 +02:00 |
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ActionBlocker
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GettingUsedAttemptEvent (#35450)
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2025-02-24 17:21:17 +01:00 |
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Actions
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Various sharedsystem spring cleaning (#36200)
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2025-04-21 20:40:31 +02:00 |
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Administration
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Add marker components for admin shenanigans (#36776)
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2025-04-20 21:08:41 +02:00 |
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Advertise
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Predict vending machine UI (#33412)
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2025-03-02 13:47:52 +11:00 |
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Alert
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Predicted internals (#33800)
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2025-05-02 18:22:29 +10:00 |
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AlertLevel
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Ame
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The real AME nerf (#29587)
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2024-07-08 00:27:52 +10:00 |
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Animals
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Separate Udder examine into ExamineableHunger (#35164)
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2025-02-15 05:29:40 +01:00 |
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Anomaly
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Resolve a warning in SharedAnomalySystem and quell some linter whining. (#36939)
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2025-04-26 17:40:44 -04:00 |
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Antag
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Add support for antag-before-job selection (#35789)
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2025-03-12 16:48:39 +01:00 |
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Arcade
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Armable
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Land mine armament (#33883)
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2025-04-25 16:53:50 -04:00 |
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Armor
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Chameleon vests now act like winter coats (#34929)
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2025-03-17 19:39:04 +01:00 |
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Atmos
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Predicted internals (#33800)
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2025-05-02 18:22:29 +10:00 |
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Audio
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Cleanup: Remove redundant prototype name specifications (#35793)
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2025-03-19 19:30:31 +01:00 |
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BarSign
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Selectable Bar Signs (#29068)
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2024-07-01 02:20:57 +10:00 |
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Beam
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Content update for NetEntities (#18935)
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2023-09-11 09:42:41 +10:00 |
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Bed
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Cleanup warnings in `SharedCryostorageSystem` (#36863)
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2025-04-24 00:05:10 +02:00 |
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Beeper
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fix issues with proximity beeper (#32322)
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2024-09-20 21:37:06 +10:00 |
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Bible
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Refactor actions to be entities with components (#19900)
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2023-09-08 18:16:05 -07:00 |
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Blocking
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Predict blocking examine + fix blocking breaking persistence (#36619)
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2025-04-18 14:57:23 +02:00 |
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Body
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Predicted internals (#33800)
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2025-05-02 18:22:29 +10:00 |
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Botany
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Fix clientside storage Whitelists (#24063)
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2024-02-02 00:33:57 +11:00 |
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Bql
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Content update for NetEntities (#18935)
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2023-09-11 09:42:41 +10:00 |
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Buckle
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polymorph popup fixes (#35796)
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2025-03-12 19:48:45 +01:00 |
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Burial
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Add BreakOnDropItem, update do afters, remove unnecessary declarations (#30361)
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2024-08-08 13:39:46 +02:00 |
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CCVar
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Mob Movement Major Refactor (#36847)
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2025-05-02 18:18:08 +10:00 |
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Cabinet
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Power stuff (#31314)
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2024-08-25 22:18:42 +10:00 |
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Camera
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Add conditional camera offset based on cursor - Hristov Rework, Part 1 (#31626)
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2025-01-28 00:20:45 +01:00 |
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CardboardBox
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Content update for NetEntities (#18935)
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2023-09-11 09:42:41 +10:00 |
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Cargo
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Make funding allocation computer more configurable (#36790)
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2025-04-22 08:34:53 -04:00 |
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CartridgeLoader
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NanoTask (#34095)
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2025-03-15 09:24:23 -07:00 |
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ChangeNameInContainer
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Plushies can now have pAIs stuffed into them (v2)! (#30805)
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2024-10-09 20:01:32 +02:00 |
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CharacterInfo
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Objectives ecs rework (#19967)
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2023-09-16 16:18:10 +10:00 |
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Charges
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Fix autorecharge
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2025-04-28 15:53:40 +02:00 |
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Chasm
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Landmine stepoff (#22962)
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2024-03-24 16:33:45 +11:00 |
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Chat
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Cleanup: Remove redundant prototype name specifications (#35793)
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2025-03-19 19:30:31 +01:00 |
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Chemistry
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Mob Movement Major Refactor (#36847)
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2025-05-02 18:18:08 +10:00 |
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Climbing
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Predict dumping (#32394)
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2025-04-19 16:20:40 +10:00 |
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Clock
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Watches (#29550)
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2024-07-13 16:09:19 +10:00 |
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Cloning
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Improve paradox clone item copying (#35993)
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2025-03-26 17:13:02 +01:00 |
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Clothing
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Predicted internals (#33800)
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2025-05-02 18:22:29 +10:00 |
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Clumsy
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Fix the ability to kill clumsy mobs by force climbing (#33844)
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2025-04-15 00:04:56 +02:00 |
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Cluwne
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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CombatMode
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Fix warning CS0414 instances (#36832)
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2025-04-23 01:36:49 +02:00 |
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Communications
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Cleanup: Remove redundant prototype name specifications (#35793)
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2025-03-19 19:30:31 +01:00 |
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ComponentTable
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Priority Deliveries (#36968)
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2025-04-27 02:13:52 -07:00 |
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Computer
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ECS ComputerVisualizer (#13289)
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2023-01-15 00:01:47 -04:00 |
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Configurable
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Predict dumping (#32394)
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2025-04-19 16:20:40 +10:00 |
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Construction
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Localizable craftmenu (#32339)
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2025-05-01 10:21:16 -04:00 |
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ContainerHeld
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AutoCompState + ItemToggle fixes (#23422)
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2024-01-03 17:24:02 +11:00 |
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Containers
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Predict dumping (#32394)
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2025-04-19 16:20:40 +10:00 |
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Contraband
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Only sec glasses can show contraband: second attempt (#36412)
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2025-04-26 17:06:34 -04:00 |
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Conveyor
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Mob movement rewrite (#35931)
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2025-03-28 09:29:02 +11:00 |
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Coordinates
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Replace obsolete FromMap calls with ToCoordinates (#35304)
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2025-02-20 23:03:42 +11:00 |
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Crayon
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Improve crayon UI to not be stuck in 1996 (#33101)
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2024-11-15 21:25:06 -06:00 |
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CrewManifest
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Make department / job list sorting consistent. (#25486)
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2024-02-23 15:04:44 +11:00 |
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CriminalRecords
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Localize criminal records reason placeholder dataset (#35810)
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2025-03-16 19:43:37 -04:00 |
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Cuffs
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Fix some locale strings and make some code for them looks better (#32003)
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2025-04-21 22:15:20 +02:00 |
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Damage
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StaminaSystem to SharedStaminaSystem (#37199)
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2025-05-06 12:39:05 -04:00 |
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Dataset
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Cleanup: Remove redundant prototype name specifications (#35793)
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2025-03-19 19:30:31 +01:00 |
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Decals
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Make MappingDataNode use string keys (#36111)
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2025-04-18 19:28:22 +10:00 |
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Defusable
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Hardbombs & Defusables (#15380)
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2023-09-11 18:42:38 -07:00 |
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Delivery
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Mail visual update (#37049)
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2025-04-29 15:55:47 -07:00 |
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Destructible
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Mining Rebalance (#30920)
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2024-08-16 11:43:54 +10:00 |
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DetailExaminable
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make the detailed examine verb predicted (#35362)
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2025-02-21 11:30:06 -08:00 |
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DeviceLinking
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Remove update from DeviceLinkSystem (#37152)
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2025-05-04 12:14:23 -04:00 |
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DeviceNetwork
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Predict dumping (#32394)
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2025-04-19 16:20:40 +10:00 |
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Devour
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Replace obsolete EntityWhitelist IsValid usages (#28465)
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2024-06-01 23:10:24 -04:00 |
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Dice
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Predicted dice rolls (#34863)
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2025-02-14 16:46:25 +01:00 |
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Directions
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Fluid spread refactor (#11908)
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2022-11-15 22:30:59 +11:00 |
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DisplacementMap
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Displacement maps big update (#30093)
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2024-07-23 12:04:09 +03:00 |
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Disposal
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Predict dumping (#32394)
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2025-04-19 16:20:40 +10:00 |
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DoAfter
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Extracts magic strings from Tag calls (#36305)
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2025-04-04 20:20:19 -04:00 |
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Doors
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Turnstiles lower volume + access reader (#36900)
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2025-04-25 00:14:47 +02:00 |
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DragDrop
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Climbing refactor (#20516)
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2023-10-10 16:41:11 -07:00 |
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Dragon
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Content changes for entity categories PR (#27232)
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2024-06-02 14:08:15 +10:00 |
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DrawDepth
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Renders reagent grinders over lights (#31218)
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2025-05-03 14:27:20 +10:00 |
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Drowsiness
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Add haloperidol, potassium iodide (#27454)
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2024-08-03 03:12:08 +10:00 |
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Drugs
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Drunk
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Effects
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Content update for NetEntities (#18935)
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2023-09-11 09:42:41 +10:00 |
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Electrocution
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Reduce base electrocution stun time from 8 to 5 seconds (#34578)
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2025-03-15 16:57:35 +01:00 |
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Emag
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Action charges refactor (#33993)
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2025-04-18 13:45:48 +10:00 |
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Emoting
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Code cleanup: Dirty(Comp) (#26238)
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2024-03-19 23:27:02 -04:00 |
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Emp
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Use new ComponentPauseGenerator (#25183)
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2024-02-26 14:36:19 +11:00 |
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Engineering
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Fix inflatable barriers finishing instantly if canceled! (#36937)
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2025-04-26 16:56:18 -04:00 |
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Ensnaring
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Allow Pacifists to Use Bola (#37188)
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2025-05-06 12:55:00 -04:00 |
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EntityEffects
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Turn ReagentEffects into generic EntityEffects (#28168)
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2024-06-30 13:43:43 +10:00 |
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EntityList
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Cleanup: Remove redundant prototype name specifications (#35793)
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2025-03-19 19:30:31 +01:00 |
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EntityTable
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Add condition support to entity tables (#36819)
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2025-05-02 11:37:14 +03:00 |
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Entry
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Add a way for bulk abstracting prototypes (#24140)
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2024-01-16 21:39:14 -08:00 |
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Eui
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Fix error when the client gets an Eui state message before its open message (#23610)
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2024-01-14 20:18:45 +11:00 |
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Examine
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Localizable craftmenu (#32339)
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2025-05-01 10:21:16 -04:00 |
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Exchanger
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Execution
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Execution System uses the identity of an entity; added "the" to execution message (#32536)
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2024-09-30 00:36:47 +02:00 |
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Explosion
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Push horn (#36009)
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2025-04-29 09:07:57 -04:00 |
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Eye
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Sloth's subfloor vismask adventure (#35347)
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2025-03-21 00:57:04 +11:00 |
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Fax
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Seperate EMAG into EMAG and Authentication Disruptor (#34337)
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2025-01-29 23:05:47 -05:00 |
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FingerprintReader
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Tearable Deliveries V2 (#36815)
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2025-04-24 21:47:46 +02:00 |
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FixedPoint
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Added fixedpoint 4 (#29834)
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2024-07-22 14:07:31 -07:00 |
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Flash
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let FlashArea be called from shared (#30343)
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2024-09-19 09:58:10 +10:00 |
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Fluids
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Puddle Code Slipping Cleanup (#35845)
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2025-04-20 17:27:12 -04:00 |
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Foldable
|
Fix skeletons spawning in folded body bags (#37151)
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2025-05-03 21:19:32 +02:00 |
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Follower
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Fix for ghosts being unable to follow the AI when it uses a holopad (#36355)
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2025-04-25 12:30:39 +02:00 |
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Forensics
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Fingerprint taking improvements (#31864)
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2025-04-22 14:15:12 -04:00 |
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Friction
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Movement Rewrite Hotfix (#37122)
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2025-05-02 20:31:10 +02:00 |
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Friends
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fix fish petting misprediction (#30175)
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2024-07-20 13:23:46 +10:00 |
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GPS
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Examining now shows Coords on Handheld GPS, Coord readout update frequency increased (#31814)
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2025-04-13 11:29:13 -04:00 |
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GameTicking
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Refactor audio system to send collection IDs over the network (#33610)
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2025-02-23 23:14:56 +11:00 |
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GameWindow
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Cleanup the namespaces (#8132)
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2022-05-13 17:59:03 +10:00 |
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Gateway
|
Gateway destinations (#21040)
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2023-11-14 19:23:40 -07:00 |
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Ghost
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Modernize `GhostComponent` & Ghost API (#36858)
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2025-04-23 20:28:10 +02:00 |
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GhostKick
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Pass IRobustSerializer to NetMessage (#11021)
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2022-09-14 17:25:25 +10:00 |
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Gibbing
|
Paradox Clone (#35794)
|
2025-03-13 10:09:07 -07:00 |
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Glue
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Add a system for modifying entity names without causing conflicts (#27863)
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2024-06-16 15:38:53 -04:00 |
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Gravity
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Station Anchor (#26098)
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2024-08-31 10:40:28 -04:00 |
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GridPreloader
|
Cleanup: Remove redundant prototype name specifications (#35793)
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2025-03-19 19:30:31 +01:00 |
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Guardian
|
Refactor actions to be entities with components (#19900)
|
2023-09-08 18:16:05 -07:00 |
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Guidebook
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Cleanup: Remove redundant prototype name specifications (#35793)
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2025-03-19 19:30:31 +01:00 |
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HUD
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Cleanup: Remove redundant prototype name specifications (#35793)
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2025-03-19 19:30:31 +01:00 |
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Hands
|
Minor ReflectionSystem refactor (#37039)
|
2025-05-01 00:10:54 +10:00 |
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HealthExaminable
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Remove calls to FormattedMessage obsolete methods (#31706)
|
2024-09-01 13:00:53 +02:00 |
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Holiday
|
Automatic holiday sprites (#22929)
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2023-12-24 23:52:43 -07:00 |
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Holopad
|
Holopad networking rework (#34112)
|
2025-01-17 14:09:59 -06:00 |
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HotPotato
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
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Humanoid
|
fix clone appearance (#37130)
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2025-05-02 21:26:12 -04:00 |
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IconSmoothing
|
randomize iconSmoothing (#28158)
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2024-07-19 18:13:35 +10:00 |
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IdentityManagement
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fix clone appearance (#37130)
|
2025-05-02 21:26:12 -04:00 |
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IgnitionSource
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Fix matchstick prediction issues (#31418)
|
2025-04-08 23:00:57 +02:00 |
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Implants
|
Centcomm death rattle implant (#36113)
|
2025-04-05 09:21:10 -07:00 |
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Info
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Fixes the ShowRulesCommand and the client not syncing rules correctly (#28752)
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2024-06-15 00:41:25 -04:00 |
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Input
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extend hotbar hotkeys to 20 keys via shift (#33872)
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2025-04-18 18:45:20 -04:00 |
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Instruments
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3mo xeno archeology (first phase) (#33370)
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2025-04-15 10:34:53 +10:00 |
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Intellicard/Components
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Intellicards now have a doAfter. (#33198)
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2024-11-09 13:29:29 -06:00 |
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Interaction
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Fix AI movement (#37114)
|
2025-05-02 12:07:12 +02:00 |
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Internals
|
Replace IClickAlert with events (#30728)
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2024-08-07 15:15:35 +10:00 |
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Inventory
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Mob Movement Major Refactor (#36847)
|
2025-05-02 18:18:08 +10:00 |
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IoC
|
Slight localization func cleanup (#11380)
|
2022-10-18 19:51:18 -07:00 |
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Item
|
Fix `ComponentTogglerSystem` deletion error (#37198)
|
2025-05-05 18:35:15 -04:00 |
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ItemRecall
|
Wizard Recall shows Disappearing text at Coordinate (#35272)
|
2025-02-18 20:47:10 -05:00 |
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Jaunt
|
Ethereal Jaunt Spell for Wizard & Jaunt ECS (#33201)
|
2024-11-14 00:36:37 +01:00 |
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Jittering
|
Reagent grinder jittering (#24190)
|
2024-01-17 06:14:32 -07:00 |
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Kitchen
|
Add microwave recipes to the guidebook (#34105)
|
2025-02-23 16:24:44 +01:00 |
|
Labels
|
Predict Labels (#36406)
|
2025-04-10 22:19:48 -07:00 |
|
LandMines
|
Land mine armament (#33883)
|
2025-04-25 16:53:50 -04:00 |
|
Lathe
|
Fix lathe arbitrage test (#34449)
|
2025-04-17 21:07:51 +10:00 |
|
Light
|
Added the ability to refuel torches (and other expendable lights) (#36209)
|
2025-04-17 21:59:41 -04:00 |
|
Lightning
|
Tesla (#21124)
|
2023-12-28 13:11:50 +00:00 |
|
Localizations
|
Battery (SMES/substation) interface (#36386)
|
2025-04-27 21:08:34 +10:00 |
|
Lock
|
Predicted internals (#33800)
|
2025-05-02 18:22:29 +10:00 |
|
Lube
|
Add a system for modifying entity names without causing conflicts (#27863)
|
2024-06-16 15:38:53 -04:00 |
|
MachineLinking
|
Remove superseded machine linking code (#18244)
|
2023-07-24 12:07:35 +10:00 |
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Magic
|
Refactor magic speak system to be a component added to actions (#36328)
|
2025-05-04 13:34:19 -04:00 |
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MagicMirror
|
Make magic mirror do-after longer, add popups to notify the target (#30366)
|
2024-07-30 12:17:27 +10:00 |
|
MapText
|
Implement map text (#28705)
|
2024-06-09 15:18:54 -04:00 |
|
Mapping
|
Add mapping editor (#23427)
|
2024-08-04 13:31:45 +10:00 |
|
Maps
|
Mob Movement Major Refactor (#36847)
|
2025-05-02 18:18:08 +10:00 |
|
MassMedia
|
Save unpublished news articles (#31491)
|
2024-09-09 13:38:49 -06:00 |
|
Materials
|
Fix ore silo clients showing up when out of range (#36741)
|
2025-04-20 11:00:23 +10:00 |
|
Maths
|
Remove redundant #nullable enable (#4275)
|
2021-07-16 17:37:09 -07:00 |
|
Mech
|
Replace obsolete EntityWhitelist IsValid usages part 2 (#28506)
|
2024-06-03 17:40:03 -04:00 |
|
Medical
|
Fix duplicate suit signals (#35918)
|
2025-04-16 23:14:05 +02:00 |
|
MedicalScanner
|
Add health analyzer unrevivability warning (#32636)
|
2024-10-26 19:22:08 +02:00 |
|
Mind
|
remove Session from MindComponent (#34753)
|
2025-04-19 00:23:01 +02:00 |
|
Mindshield
|
Removable mindshields and revolutionary tweaks. (#35769)
|
2025-03-11 10:41:13 +01:00 |
|
Mining
|
Mineral Scanner (#31390)
|
2024-09-07 00:05:53 +10:00 |
|
Mobs
|
Add stamina and mob damage playtest modifiers (#35599)
|
2025-03-21 00:01:35 +01:00 |
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Module
|
Removes unused "ModuleManager" (#11918)
|
2022-10-14 13:11:19 -07:00 |
|
Morgue
|
Morgue system refactor remove unused VVs and into Entity (#31835)
|
2024-09-04 17:30:21 +02:00 |
|
MouseRotator
|
Fix MouseRotator on rotated grids (#29663)
|
2024-07-02 23:04:15 +10:00 |
|
Mousetrap
|
Fix clientside storage Whitelists (#24063)
|
2024-02-02 00:33:57 +11:00 |
|
Movement
|
Ghost friction fix (#37124)
|
2025-05-06 23:49:43 +10:00 |
|
NPC
|
Cleanup: Remove redundant prototype name specifications (#35793)
|
2025-03-19 19:30:31 +01:00 |
|
NameIdentifier
|
Cleanup: Remove redundant prototype name specifications (#35793)
|
2025-03-19 19:30:31 +01:00 |
|
NameModifier
|
Add GetBaseName method to NameModifierSystem (#35633)
|
2025-03-03 02:03:16 +01:00 |
|
Ninja
|
Action charges refactor (#33993)
|
2025-04-18 13:45:48 +10:00 |
|
NodeContainer
|
Predicted internals (#33800)
|
2025-05-02 18:22:29 +10:00 |
|
Nuke
|
Nuke fancification (#25297)
|
2024-02-15 16:26:45 -08:00 |
|
NukeOps
|
Add tooltips to the agent ID job icons and improve status icon prototypes (#28575)
|
2024-08-09 16:14:07 +10:00 |
|
Nutrition
|
Put items inside cakes! (#31015)
|
2025-04-24 05:00:50 +02:00 |
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Objectives
|
Cleanup: Remove redundant prototype name specifications (#35793)
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2025-03-19 19:30:31 +01:00 |
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Overlays
|
Add noir glasses (#36923)
|
2025-05-01 18:07:47 -04:00 |
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PAI
|
pAI Software Catalog (#36857)
|
2025-04-23 16:55:35 -07:00 |
|
PDA
|
ringer bugfixes (#36936)
|
2025-04-29 19:08:23 +02:00 |
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Paper
|
Convert spam letters to a LocalizedDataset (#36393)
|
2025-04-14 19:38:21 +02:00 |
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Parallax
|
Cleanup: Remove redundant prototype name specifications (#35793)
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2025-03-19 19:30:31 +01:00 |
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ParcelWrap
|
Adds Parcel Wrap (#34471)
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2025-04-26 19:24:25 -04:00 |
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Payload
|
Power stuff (#31314)
|
2024-08-25 22:18:42 +10:00 |
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Physics
|
Mob collisions (#34580)
|
2025-04-05 00:33:52 +11:00 |
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Pinpointer
|
Seperate EMAG into EMAG and Authentication Disruptor (#34337)
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2025-01-29 23:05:47 -05:00 |
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Placeable
|
Move PlaceableSurfaceComponent usages to PlaceableSurfaceSystem (#28384)
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2024-09-19 17:42:49 +10:00 |
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Players
|
Cleanup: Remove redundant prototype name specifications (#35793)
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2025-03-19 19:30:31 +01:00 |
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Plunger
|
Resolve all non-obsoleting warnings in content (#27934)
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2024-05-11 20:13:58 -07:00 |
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PneumaticCannon
|
Add events for GunComponent values, muzzle flashes and cartridge spread (#24077)
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2024-01-29 10:32:42 +11:00 |
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Pointing
|
Travelling pointing arrows, brains can no longer point (#24864)
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2024-02-03 19:09:20 +11:00 |
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Points
|
Remove cloneData parameter from AutoNetworkedField (#20596)
|
2023-09-30 15:14:16 +10:00 |
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Polymorph
|
New Experimental Science T3: Desynchronizer (#35752)
|
2025-04-16 11:33:39 +10:00 |
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Popups
|
Add `PopupPredictedCursor` and fix doubled popups on vending machines (#36655)
|
2025-04-18 14:01:46 +10:00 |
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Power
|
Battery (SMES/substation) interface (#36386)
|
2025-04-27 21:08:34 +10:00 |
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PowerCell
|
Power stuff (#31314)
|
2024-08-25 22:18:42 +10:00 |
|
Prayer
|
Prayable datafield typo (#28622)
|
2024-06-05 10:32:58 +03:00 |
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Preferences
|
Cleanup: Remove redundant prototype name specifications (#35793)
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2025-03-19 19:30:31 +01:00 |
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Procedural
|
Cleanup: Remove redundant prototype name specifications (#35793)
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2025-03-19 19:30:31 +01:00 |
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Projectiles
|
Minor ReflectionSystem refactor (#37039)
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2025-05-01 00:10:54 +10:00 |
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Prototypes
|
Cleanup: Remove redundant prototype name specifications (#35793)
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2025-03-19 19:30:31 +01:00 |
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ProximityDetection
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item toggling giga rework + full ninja refactor (#28039)
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2024-07-11 15:55:56 +10:00 |
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Prying
|
Firelocks are no longer pryable by hand if they are powered (#29221)
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2024-06-22 10:49:50 -07:00 |
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Puppet
|
Turn interaction related attempt events into structs (#29168)
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2024-06-19 00:30:41 +10:00 |
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RCD
|
Action charges refactor (#33993)
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2025-04-18 13:45:48 +10:00 |
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Radiation
|
Geiger counters can now be heard by everyone nearby (#30463)
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2025-04-17 21:24:47 +10:00 |
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Radio
|
Fix warning CS0414 instances (#36832)
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2025-04-23 01:36:49 +02:00 |
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Random
|
Display obvious plant mutations in examine text (#32650)
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2025-04-29 00:45:10 -04:00 |
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RatKing
|
Simplify DoAfterArgs behavior for movement and distance checks (#25226)
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2024-03-19 21:09:00 +11:00 |
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ReagentSpeed
|
make lube speed up lathes (#25515)
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2024-05-07 14:20:43 -04:00 |
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Rejuvenate
|
Event-ify Rejuvenate (#11145)
|
2022-09-15 03:30:56 +10:00 |
|
Remotes
|
Reduced Warning Count By 130 For Full Rebuilds (#26518)
|
2024-03-29 16:28:16 +11:00 |
|
Repairable
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
RepulseAttract
|
Wizard: Repulse Spell (#35377)
|
2025-02-22 10:56:54 -05:00 |
|
Research
|
Fix warning CS0414 instances (#36832)
|
2025-04-23 01:36:49 +02:00 |
|
Resist
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
Respawn
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
Revenant
|
fix: Check revenant ability costs correctly (#32050)
|
2024-09-10 19:07:07 -04:00 |
|
Revolutionary
|
Add tooltips to the agent ID job icons and improve status icon prototypes (#28575)
|
2024-08-09 16:14:07 +10:00 |
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Robotics
|
Fix prototypes so they pass analyzer checks (#35435)
|
2025-02-24 15:21:59 +11:00 |
|
Roles
|
remove Session from MindComponent (#34753)
|
2025-04-19 00:23:01 +02:00 |
|
Rotatable
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
Rotation
|
Fix rotation visuals desync & appearance state spam (#23016)
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2023-12-26 16:32:25 -07:00 |
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Rounding
|
Improved output distribution of RoundToLevels (#25026)
|
2024-02-08 10:37:24 +11:00 |
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SMES
|
Resolves SmesVisualizer is Obsolete (#13899)
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2023-05-07 13:43:41 +10:00 |
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SSDIndicator
|
SSD sleep take 2 (#34039)
|
2025-04-29 01:24:33 -04:00 |
|
Salvage
|
Cleanup: Remove redundant prototype name specifications (#35793)
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2025-03-19 19:30:31 +01:00 |
|
Sandbox
|
Turn SandboxManager into a system (#6867)
|
2022-02-23 17:00:30 -07:00 |
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Security
|
Genpop Closets & IDs (#36392)
|
2025-04-24 16:32:11 +02:00 |
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SensorMonitoring
|
Adds the thermo-electric generator (#18840)
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2023-08-12 15:41:55 -05:00 |
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Sericulture
|
Reduce network burden of the hunger system (#32986)
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2024-12-18 14:06:02 +01:00 |
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Shuttles
|
Various sharedsystem spring cleaning (#36200)
|
2025-04-21 20:40:31 +02:00 |
|
Silicons
|
Fix for ghosts being unable to follow the AI when it uses a holopad (#36355)
|
2025-04-25 12:30:39 +02:00 |
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Singularity
|
Seperate EMAG into EMAG and Authentication Disruptor (#34337)
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2025-01-29 23:05:47 -05:00 |
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Slippery
|
Mob Movement Major Refactor (#36847)
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2025-05-02 18:18:08 +10:00 |
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Smoking
|
ciggie sounds (#32426)
|
2025-04-19 00:01:52 +02:00 |
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Solar
|
Cleanup the namespaces (#8132)
|
2022-05-13 17:59:03 +10:00 |
|
Sound
|
use manual component state for BaseEmitSoundComponent (#35030)
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2025-03-31 00:41:11 +11:00 |
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Spawning
|
Various system spring cleaning (#36206)
|
2025-04-16 13:08:22 +02:00 |
|
Species
|
Simplify DoAfterArgs behavior for movement and distance checks (#25226)
|
2024-03-19 21:09:00 +11:00 |
|
Speech
|
Refactor magic speak system to be a component added to actions (#36328)
|
2025-05-04 13:34:19 -04:00 |
|
Spider
|
Random spontaneous cleanup PR (#25131)
|
2024-02-13 16:48:39 -05:00 |
|
Spillable
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
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SprayPainter
|
Cleanup: Remove redundant prototype name specifications (#35793)
|
2025-03-19 19:30:31 +01:00 |
|
Spreader
|
Cleanup: Remove redundant prototype name specifications (#35793)
|
2025-03-19 19:30:31 +01:00 |
|
Sprite
|
Kobold variety - allows kobolds to have random colors and horns (+ allows RandomSpriteComponent to uh. Actually choose random sprites for specific layers) (#23393)
|
2024-01-03 17:39:00 -07:00 |
|
Stacks
|
Localizable craftmenu (#32339)
|
2025-05-01 10:21:16 -04:00 |
|
Standing
|
Mob collisions (#34580)
|
2025-04-05 00:33:52 +11:00 |
|
Station
|
add StationTrackerComponent (#36803)
|
2025-05-01 00:07:25 +10:00 |
|
StationRecords
|
More filters for station records (#37213)
|
2025-05-06 12:21:16 -04:00 |
|
StatusEffect
|
Cleanup: Remove redundant prototype name specifications (#35793)
|
2025-03-19 19:30:31 +01:00 |
|
StatusIcon
|
Fix prototypes so they pass analyzer checks (#35435)
|
2025-02-24 15:21:59 +11:00 |
|
Stealth
|
Content changes for engine exception tolerance PR (#27455)
|
2024-04-29 18:43:15 +10:00 |
|
StepTrigger
|
Puddle Code Slipping Cleanup (#35845)
|
2025-04-20 17:27:12 -04:00 |
|
Sticky
|
full sticky prediction (#30230)
|
2024-08-09 09:36:15 +10:00 |
|
Storage
|
Fix skeletons spawning in folded body bags (#37151)
|
2025-05-03 21:19:32 +02:00 |
|
Store
|
Cleanup: Remove redundant prototype name specifications (#35793)
|
2025-03-19 19:30:31 +01:00 |
|
StoreDiscount/Components
|
feat: #26107 uplink discounts for traitors (no nukies for now) (#26297)
|
2024-09-05 22:12:39 +10:00 |
|
StoryGen
|
Cleanup: Remove redundant prototype name specifications (#35793)
|
2025-03-19 19:30:31 +01:00 |
|
Strip
|
Fix some locale strings and make some code for them looks better (#32003)
|
2025-04-21 22:15:20 +02:00 |
|
Stunnable
|
Mob Movement Major Refactor (#36847)
|
2025-05-02 18:18:08 +10:00 |
|
SubFloor
|
Fix TrayScannerUser (#35959)
|
2025-03-24 16:35:22 +01:00 |
|
SurveillanceCamera
|
Content update for NetEntities (#18935)
|
2023-09-11 09:42:41 +10:00 |
|
Survivor/Components
|
Fix/Addition - Wizard Survivor Antag Status (#35226)
|
2025-02-23 12:24:36 -05:00 |
|
Swab
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
Tabletop
|
Various sharedsystem spring cleaning (#36200)
|
2025-04-21 20:40:31 +02:00 |
|
Tag
|
Add warnings when TagSystem methods are called with string literals (#36281)
|
2025-04-12 16:18:31 +02:00 |
|
Telephone
|
Speech is relayed by holopad holograms (#33978)
|
2025-01-02 12:41:12 +01:00 |
|
Teleportation
|
Wizard Teleport Scroll (Teleport Location ECS) (#36424)
|
2025-04-28 19:42:24 +02:00 |
|
Temperature
|
Add prediction to electric grills (#36241)
|
2025-04-01 09:43:19 -07:00 |
|
TextScreen
|
Hallway textscreens (#24189)
|
2024-01-27 08:51:24 -05:00 |
|
Thief
|
Cleanup: Remove redundant prototype name specifications (#35793)
|
2025-03-19 19:30:31 +01:00 |
|
Throwing
|
Fix throwing prediction (#37086)
|
2025-05-03 17:17:30 +02:00 |
|
Tiles
|
Various system spring cleaning (#36206)
|
2025-04-16 13:08:22 +02:00 |
|
Timing
|
Predicted internals (#33800)
|
2025-05-02 18:22:29 +10:00 |
|
Tips
|
Fix tippy speech time (#36616)
|
2025-04-16 08:23:40 -04:00 |
|
Toggleable
|
item toggling giga rework + full ninja refactor (#28039)
|
2024-07-11 15:55:56 +10:00 |
|
Toilet
|
Decouple interactions from hands, cleanup old events, add new fears (#28393)
|
2024-05-31 13:26:19 -07:00 |
|
Tools
|
Fix mail cutting thinking your arms are infinite length (#37019)
|
2025-04-28 17:16:14 -04:00 |
|
Traits
|
Fix warning CS0414 instances (#36832)
|
2025-04-23 01:36:49 +02:00 |
|
Trigger
|
Adds portable flasher (#4523)
|
2022-02-07 02:59:41 +11:00 |
|
Turrets
|
Sentry turrets - Part 4: The sentry turret and its primary systems (#35123)
|
2025-03-29 12:55:58 -05:00 |
|
Udder
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
UserInterface
|
Predicted internals (#33800)
|
2025-05-02 18:22:29 +10:00 |
|
Vapor
|
Space cleaner buffs (#15779)
|
2023-05-02 00:25:33 +10:00 |
|
VendingMachines
|
Fix warning CS0414 instances (#36832)
|
2025-04-23 01:36:49 +02:00 |
|
Verbs
|
Cleanup and small update to the stethoscope! (#36210)
|
2025-03-30 22:27:08 -04:00 |
|
VoiceMask
|
voicemask can select speech verb (#25768)
|
2024-03-28 17:36:43 +11:00 |
|
Voting
|
Add Votekick functionality (#32005)
|
2024-09-26 18:32:13 +02:00 |
|
Wagging
|
Emotes Menu (#26702)
|
2024-04-28 21:38:23 -07:00 |
|
Wall
|
Network WallMountComponent (#30837)
|
2024-08-10 11:08:56 +10:00 |
|
Warps
|
Wizard Teleport Scroll (Teleport Location ECS) (#36424)
|
2025-04-28 19:42:24 +02:00 |
|
Weapons
|
StaminaSystem to SharedStaminaSystem (#37199)
|
2025-05-06 12:39:05 -04:00 |
|
Weather
|
Cleanup: Remove redundant prototype name specifications (#35793)
|
2025-03-19 19:30:31 +01:00 |
|
Whistle
|
UseInHandEvent cleanup (#35231)
|
2025-02-18 23:27:30 +11:00 |
|
Whitelist
|
remove mind roles from EntityWhitelist (#36089)
|
2025-04-10 20:45:12 +10:00 |
|
Wieldable
|
Fixes battery weapons changing firemode on wield (#37085)
|
2025-04-30 22:35:13 -07:00 |
|
Wires
|
Station AI (#30944)
|
2024-08-28 10:57:12 +10:00 |
|
Xenoarchaeology
|
make node scanner don't show interface if scanned entity not a artefact (#37146)
|
2025-05-03 10:29:52 -04:00 |
|
Xenoborgs/Components
|
Xenoborgs part 2 (#36844)
|
2025-04-28 18:10:35 -04:00 |
|
Zombies
|
Fix two zombie bugs (#34472)
|
2025-04-18 20:38:33 -04:00 |
|
Content.Shared.csproj
|
Remove some wayward folder includes in the `csproj` (#31244)
|
2024-08-22 13:19:29 -04:00 |
|
Content.Shared.csproj.DotSettings
|
Moved interaction interfaces from Server to Shared.
|
2020-07-18 22:51:56 -07:00 |
|
GlobalUsings.cs
|
Global usings (#6472)
|
2022-02-05 11:39:36 -07:00 |
|
SharedArrayExtension.cs
|
Fluid spread refactor (#11908)
|
2022-11-15 22:30:59 +11:00 |