Delta-v/Resources/Textures
Moony ed8efa08b0
Even more tiles (#12140)
* tile gaming

* TRIM

* fucking BOM

* wood trim and some doobles

Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>
2022-10-22 13:21:36 -05:00
..
Clothing Over-ear headsets for CE, RD and QM (#11919) 2022-10-14 23:11:58 -05:00
Decals Even more tiles (#12140) 2022-10-22 13:21:36 -05:00
Effects Beam Component and Lightning Component (#10196) 2022-09-16 01:49:01 +10:00
Fluids Mopping Puddle Dilution and Wet Floor Sparkles (#6273) 2022-02-04 19:26:11 -07:00
Interface Add lock and unlock icons to verb in LockSystem (#11336) 2022-09-15 16:26:49 -07:00
LobbyScreens Attribution tweaks (#10601) 2022-08-14 21:08:03 -07:00
Logo Move logo/window title/icon/etc branding to SS14 repo. 2021-12-30 17:25:42 +01:00
Markers Port boxer from Nyano (#9080) 2022-07-26 18:34:19 -07:00
Mobs Humanoid appearance refactor (#10882) 2022-09-22 17:19:00 -05:00
Objects Spare headsets for the HoP (#11954) 2022-10-16 13:21:02 -05:00
Parallaxes Per-map parallax support (#9786) 2022-07-25 00:10:23 -05:00
Shaders Fix compat mode stealth shader (#11833) 2022-10-11 11:55:19 +11:00
Structures Add mountain wall recolor of asteroid rock for mappers. (#11729) 2022-10-09 12:49:53 -07:00
Tiles Even more tiles (#12140) 2022-10-22 13:21:36 -05:00