Delta-v/Content.Server/Gravity
Princess Cheeseballs 9de76e70c7
EVENT BASED WEIGHTLESSNESS (#37971)
* Init Commit

* Typos

* Commit 2

* Save Interaction Test Mob from failing

* ssss

* Confident I've gotten all the correct prototypes

* Whoops forgot to edit those

* aaaaa

* Better solution

* Test fail fixes

* Yaml fix

* THE FINAL TEST FIX

* Final fix(?)

* whoops

* Added a WeightlessnessChangedEvent

* Check out this diff

* Wait I'm dumb

* Final optimization and don't duplicate code

* Death to IsWeightless

* File scoped namespaces

* REVIEW

* Fix test fails

* FIX TEST FAILS REAL

* A

* Commit of doom

* borgar

* We don't need to specify on map init apparently

* Fuck it

* LOAD BEARING COMMENT

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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-08-19 14:35:09 -04:00
..
FloatingVisualizerSystem.cs Makes mobs visually float when weightless (#13391) 2023-01-17 18:01:53 -04:00
GravityGeneratorComponent.cs Station Anchor (#26098) 2024-08-31 10:40:28 -04:00
GravityGeneratorSystem.cs Use Transform instead of TryComp<TransformComponent> (#32170) 2024-09-14 23:34:44 +02:00
GravitySystem.cs EVENT BASED WEIGHTLESSNESS (#37971) 2025-08-19 14:35:09 -04:00