Change HumanoidLayer Test to our Markings

This commit is contained in:
Coryler
2026-06-29 12:44:19 +02:00
parent df073eb57d
commit 025991f019
@@ -45,6 +45,7 @@ public sealed class HideableHumanoidLayersTest : InteractionTest
{
["Head"] = new()
{
[HumanoidVisualLayers.Snout] = new List<Marking>() {new("VulpSnout", 1)}, // Delta V - Added since our Vulp have no default Snout
[HumanoidVisualLayers.SnoutCover] = new List<Marking>() { new("VulpSnoutNose", 1) },
},
});
@@ -59,8 +60,8 @@ public sealed class HideableHumanoidLayersTest : InteractionTest
await Client.WaitAssertion(() =>
{
var spriteSystem = CEntMan.System<SpriteSystem>();
var snoutIndex = spriteSystem.LayerMapGet(CPlayer, "VulpSnout-snout");
var snoutCoverIndex = spriteSystem.LayerMapGet(CPlayer, "VulpSnoutNose-snout-nose");
var snoutIndex = spriteSystem.LayerMapGet(CPlayer, "VulpSnout-muzzle"); // Delta V - Fit to our Markings
var snoutCoverIndex = spriteSystem.LayerMapGet(CPlayer, "VulpSnoutNose-nose"); // Delta V - Fit to our Markings
var spriteComp = CEntMan.GetComponent<SpriteComponent>(CPlayer);
Assert.That(spriteComp[snoutIndex].Visible, Is.False);
@@ -77,8 +78,8 @@ public sealed class HideableHumanoidLayersTest : InteractionTest
await Client.WaitAssertion(() =>
{
var spriteSystem = CEntMan.System<SpriteSystem>();
var snoutIndex = spriteSystem.LayerMapGet(CPlayer, "VulpSnout-snout");
var snoutCoverIndex = spriteSystem.LayerMapGet(CPlayer, "VulpSnoutNose-snout-nose");
var snoutIndex = spriteSystem.LayerMapGet(CPlayer, "VulpSnout-muzzle"); // Delta V - Fit to our Markings
var snoutCoverIndex = spriteSystem.LayerMapGet(CPlayer, "VulpSnoutNose-nose"); // Delta V - Fit to our Markings
var spriteComp = CEntMan.GetComponent<SpriteComponent>(CPlayer);
Assert.That(spriteComp[snoutIndex].Visible, Is.True);