Fix air not existing in corner window tiles (#25926)

let there be air

air time

(cherry picked from commit 24fd1a93ff)
This commit is contained in:
MACMAN2003
2024-03-17 14:43:52 +01:00
committed by Debug
parent 6a4763ef4c
commit 09ce2fad5d
10 changed files with 50 additions and 0 deletions
@@ -133,6 +133,11 @@
- FullTileMask
layer:
- GlassLayer
- type: Airtight
noAirWhenFullyAirBlocked: false
airBlockedDirection:
- South
- East
- type: DamageVisuals
damageOverlay:
sprite: Structures/Windows/cracks_diagonal.rsi
@@ -84,6 +84,11 @@
- FullTileMask
layer:
- GlassLayer
- type: Airtight
noAirWhenFullyAirBlocked: false
airBlockedDirection:
- South
- East
- type: DamageVisuals
damageOverlay:
sprite: Structures/Windows/cracks_diagonal.rsi
@@ -131,6 +131,11 @@
- FullTileMask
layer:
- GlassLayer
- type: Airtight
noAirWhenFullyAirBlocked: false
airBlockedDirection:
- South
- East
- type: DamageVisuals
damageOverlay:
sprite: Structures/Windows/cracks_diagonal.rsi
@@ -84,6 +84,11 @@
- FullTileMask
layer:
- GlassLayer
- type: Airtight
noAirWhenFullyAirBlocked: false
airBlockedDirection:
- South
- East
- type: DamageVisuals
damageOverlay:
sprite: Structures/Windows/cracks_diagonal.rsi
@@ -160,6 +160,11 @@
- FullTileMask
layer:
- GlassLayer
- type: Airtight
noAirWhenFullyAirBlocked: false
airBlockedDirection:
- South
- East
- type: DamageVisuals
damageOverlay:
sprite: Structures/Windows/cracks_diagonal.rsi
@@ -143,6 +143,11 @@
- FullTileMask
layer:
- GlassLayer
- type: Airtight
noAirWhenFullyAirBlocked: false
airBlockedDirection:
- South
- East
- type: DamageVisuals
damageOverlay:
sprite: Structures/Windows/cracks_diagonal.rsi
@@ -134,6 +134,11 @@
- FullTileMask
layer:
- GlassLayer
- type: Airtight
noAirWhenFullyAirBlocked: false
airBlockedDirection:
- South
- East
- type: DamageVisuals
damageOverlay:
sprite: Structures/Windows/cracks_diagonal.rsi
@@ -81,6 +81,11 @@
- FullTileMask
layer:
- GlassLayer
- type: Airtight
noAirWhenFullyAirBlocked: false
airBlockedDirection:
- South
- East
- type: DamageVisuals
damageOverlay:
sprite: Structures/Windows/cracks_diagonal.rsi
@@ -129,6 +129,11 @@
- FullTileMask
layer:
- GlassLayer
- type: Airtight
noAirWhenFullyAirBlocked: false
airBlockedDirection:
- South
- East
- type: DamageVisuals
damageOverlay:
sprite: Structures/Windows/cracks_diagonal.rsi
@@ -231,6 +231,11 @@
- FullTileMask
layer:
- GlassLayer
- type: Airtight
noAirWhenFullyAirBlocked: false
airBlockedDirection:
- South
- East
- type: DamageVisuals
damageOverlay:
sprite: Structures/Windows/cracks_diagonal.rsi