EMT Belt Part 2 (#24289)
* add * fix * aaaa (cherry picked from commit b07e8abedbf886aebad52d6fb66048cbac1bf3dc)
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@ -84,9 +84,8 @@
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- id: EmergencyMedipen #You never know what people are going to latejoin into
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- type: entity
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id: ClothingBeltParamedicFilled
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parent: ClothingBeltMedical #in the future, make this a seperate prototype so it can have a unique, darker sprite
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name: EMT belt
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id: ClothingBeltMedicalEMTFilled
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parent: ClothingBeltMedicalEMT
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suffix: Paramedic,Filled
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components:
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- type: StorageFill
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@ -303,6 +303,17 @@
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sprite: Clothing/Belt/belt_overlay.rsi
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- type: Appearance
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- type: entity
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parent: ClothingBeltMedical
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id: ClothingBeltMedicalEMT
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name: EMT belt
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description: Perfect for holding various equipment for medical emergencies.
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components:
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- type: Sprite
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sprite: Clothing/Belt/emt.rsi
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- type: Clothing
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sprite: Clothing/Belt/emt.rsi
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- type: entity
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parent: ClothingBeltStorageBase
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id: ClothingBeltPlant
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@ -32,7 +32,7 @@
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shoes: ClothingShoesColorBlue
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id: ParamedicPDA
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ears: ClothingHeadsetMedical
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belt: ClothingBeltParamedicFilled
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belt: ClothingBeltMedicalEMTFilled
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pocket1: HandheldGPSBasic # DeltaV - Give Paramedics useful tools on spawn
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pocket2: HandheldCrewMonitor # DeltaV - Give Paramedics useful tools on spawn
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innerClothingSkirt: ClothingUniformJumpskirtParamedic
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After Width: | Height: | Size: 1.5 KiB |
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@ -0,0 +1,26 @@
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{
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"version": 1,
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"license": "CC-BY-SA-3.0",
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"copyright": "Drawn by Ubaser.",
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"size": {
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"x": 32,
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"y": 32
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},
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"states": [
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{
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"name": "icon"
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},
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{
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"name": "equipped-BELT",
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"directions": 4
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},
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{
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"name": "inhand-left",
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"directions": 4
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},
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{
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"name": "inhand-right",
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"directions": 4
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}
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]
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}
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