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make zombies go into FIGHT MODE (#11565)
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@@ -108,7 +108,8 @@ namespace Content.Server.Zombies
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//This is needed for stupid entities that fuck up combat mode component
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//in an attempt to make an entity not attack. This is the easiest way to do it.
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RemComp<CombatModeComponent>(target);
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AddComp<CombatModeComponent>(target);
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var combat = AddComp<CombatModeComponent>(target);
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combat.IsInCombatMode = true;
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var vocal = EnsureComp<VocalComponent>(target);
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var scream = new SoundCollectionSpecifier ("ZombieScreams");
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