Pka upstream merge (#6258)
* PKA changes to upstream PKA balance * Nerfed goliath and basilisk health * Nerfed carp HP (3 shots to kill with unupgraded PKA)
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@ -57,7 +57,7 @@
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- type: MobThresholds
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thresholds:
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0: Alive
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250: Dead
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150: Dead
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- type: MeleeWeapon
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soundHit:
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path: "/Audio/Weapons/smash.ogg"
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@ -388,7 +388,7 @@
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- type: MobThresholds
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thresholds:
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0: Alive
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75: Dead
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45: Dead
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- type: MeleeWeapon
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angle: 0
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animation: WeaponArcBite
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@ -43,7 +43,7 @@
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- type: MobThresholds
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thresholds:
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0: Alive
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50: Dead # DeltaV, was 40
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40: Dead
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- type: MovementSpeedModifier
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baseWalkSpeed: 2.5
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baseSprintSpeed: 3.5
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@ -10,7 +10,6 @@
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- type: Item
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size: Small
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- type: GunUpgrade
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- type: GunUpgradeCost # DeltaV
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- type: StaticPrice
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price: 750
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- type: Tag
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@ -32,13 +31,13 @@
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- state: overlay-3
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color: "#eb4c13"
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- type: GunUpgrade
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#tags: [ GunUpgradeDamage ] # DeltaV - allow multiple
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tags: [ GunUpgradeDamage ]
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examineText: gun-upgrade-examine-text-damage
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- type: GunUpgradeDamage
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damage:
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types:
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Blunt: 5 # DeltaV - modkits can still exist but greatly lowering how much it does so we don't have 70 damage monster gun anymore
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#Structural: 15 # DeltaV - SS13 parity, 10 blunt per shot only
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Blunt: 10
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Structural: 15
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- type: entity
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id: PKAUpgradeRange
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@ -55,12 +54,10 @@
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- state: overlay-3
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color: "#1373eb"
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- type: GunUpgrade
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#tags: [ GunUpgradeRange ] # DeltaV - allow multiple
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tags: [ GunUpgradeRange ]
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examineText: gun-upgrade-examine-text-range
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- type: GunUpgradeRange # DeltaV - actually change range not speed
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coefficient: 1.15 # DeltaV - lowered further to account for increased base range
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- type: GunUpgradeCost # DeltaV
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cost: 25
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- type: GunUpgradeSpeed
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coefficient: 1.5
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- type: entity
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id: PKAUpgradeFireRate
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@ -77,8 +74,7 @@
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- state: overlay-3
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color: "#9bf134"
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- type: GunUpgrade
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#tags: [ GunUpgradeReloadSpeed ] # DeltaV - allow multiple
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tags: [ GunUpgradeReloadSpeed ]
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examineText: gun-upgrade-examine-text-reload
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- type: GunUpgradeFireRate
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coefficient: 1.25 # DeltaV - was 1.5, SS13 parity (maths used is different but same result: 0.64s recharge time with 3 upgrades)
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coefficient: 1.5
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@ -15,7 +15,7 @@
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maxAngle: -43
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- type: Wieldable
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- type: Gun
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fireRate: 1.5 # DeltaV - revert back to prebase feel
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fireRate: 0.5
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selectedMode: SemiAuto
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angleDecay: 45
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minAngle: 44
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@ -35,7 +35,7 @@
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False: { visible: True }
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#todo: add other 'empty' animations
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- type: RechargeBasicEntityAmmo
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rechargeCooldown: 0.5 # DeltaV
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rechargeCooldown: 0.75
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rechargeSound:
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path: /Audio/Weapons/Guns/MagIn/kinetic_reload.ogg
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- type: BasicEntityAmmoProvider
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@ -14,12 +14,9 @@
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# todo: add itemcomponent with inhandVisuals states using unused texture and animation assets in kinetic_accelerator.rsi
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# todo: add clothingcomponent with clothingVisuals states using unused texture and animations assets in kinetic_accelerator.rsi
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- type: UpgradeableGun
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maxUpgradeCount: 10 # DeltaV - use cost for limiting modkits instead
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whitelist:
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tags:
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- PKAUpgrade
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- type: UpgradeableGunCost # DeltaV
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maxCost: 100
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- type: ContainerContainer
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containers:
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upgrades: !type:Container
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@ -571,11 +571,11 @@
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impactEffect: BulletImpactEffectKinetic
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damage:
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types:
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Blunt: 20 # DeltaV- Was 15
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Blunt: 15
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Structural: 30
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# Short lifespan
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- type: TimedDespawn
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lifetime: 0.4 # DeltaV - Revert to Prebase stats, was 0.22
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lifetime: 0.22 # roughly 5.5 tiles
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- type: GatheringProjectile
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- type: entity
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@ -1464,4 +1464,4 @@
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transferAmount: 1.5
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solution: bolt
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- type: TimedDespawn # DeltaV - limit range to match taser
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lifetime: 0.170
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lifetime: 0.170
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@ -27,6 +27,9 @@
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- MineralScannerEmpty
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- AdvancedMineralScannerEmpty
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- OreBagOfHolding
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- PKAUpgradeDamage
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- PKAUpgradeRange
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- PKAUpgradeFireRate
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- ClothingShoesBootsJump # DV - Jump Boots since its mining research
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- type: latheRecipePack
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@ -202,6 +202,9 @@
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- MiningDrillDiamond
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- AdvancedMineralScannerEmpty
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- BorgModuleAdvancedMining
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- PKAUpgradeDamage
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- PKAUpgradeRange
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- PKAUpgradeFireRate
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# Tier 3
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