Fix bug not caught in testing.
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@ -37,7 +37,7 @@ public sealed class VentClog : StationEvent
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// Give players time to reach cover.
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protected override float StartAfter => 50f;
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protected override float EndAfter => 1.0f;
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protected override float EndAfter => 51.0f; // This can, surprisingly, cause the event to end before it starts.
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public readonly IReadOnlyList<string> SafeishVentChemicals = new[]
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{
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