[pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci
This commit is contained in:
pre-commit-ci[bot] 2026-06-08 20:58:46 +00:00
parent 4d28fabc9d
commit 4702b34eb5
17 changed files with 17 additions and 17 deletions

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@ -1,4 +1,4 @@
using Content.Shared._DV.AccountLinking;
using Content.Shared._DV.AccountLinking;
using Robust.Shared.Network;
namespace Content.Client._DV.AccountLinking;

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@ -2,4 +2,4 @@ using Content.Shared._DV.AccountLinking;
namespace Content.Client._DV.AccountLinking;
public sealed class LinkAccountSystem : EntitySystem;
public sealed class LinkAccountSystem : EntitySystem;

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@ -1,4 +1,4 @@
using Content.Client.Lobby.UI;
using Content.Client.Lobby.UI;
using Content.Client.Message;
using Content.Shared._DV.CCVars;
using Content.Shared._DV.AccountLinking;

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@ -1,4 +1,4 @@
<linkAccount:LinkAccountWindow
<linkAccount:LinkAccountWindow
xmlns="https://spacestation14.io"
xmlns:linkAccount="clr-namespace:Content.Client._DV.AccountLinking"
Title="{Loc 'ui-link-discord-account'}">

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@ -1,4 +1,4 @@
using Robust.Client.AutoGenerated;
using Robust.Client.AutoGenerated;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.CustomControls;
using Robust.Client.UserInterface.XAML;

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@ -1,4 +1,4 @@
using System.Threading;
using System.Threading;
using System.Threading.Tasks;
using Content.Server.Database;
using Content.Shared._DV.AccountLinking;

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@ -1,4 +1,4 @@
using Content.Server.GameTicking;
using Content.Server.GameTicking;
namespace Content.Server._DV.AccountLinking;

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@ -1,4 +1,4 @@
using Lidgren.Network;
using Lidgren.Network;
using Robust.Shared.Network;
using Robust.Shared.Serialization;

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@ -1,4 +1,4 @@
using Lidgren.Network;
using Lidgren.Network;
using Robust.Shared.Network;
using Robust.Shared.Serialization;

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@ -1,4 +1,4 @@
using System.IO;
using System.IO;
using Lidgren.Network;
using Robust.Shared.Network;
using Robust.Shared.Serialization;

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@ -1,4 +1,4 @@
using Lidgren.Network;
using Lidgren.Network;
using Robust.Shared.Network;
using Robust.Shared.Serialization;

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@ -1,4 +1,4 @@
using Robust.Shared.Serialization;
using Robust.Shared.Serialization;
namespace Content.Shared._DV.AccountLinking;

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@ -1,4 +1,4 @@
using Robust.Shared.Serialization;
using Robust.Shared.Serialization;
namespace Content.Shared._DV.AccountLinking;

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@ -1,4 +1,4 @@
using Robust.Shared.Serialization;
using Robust.Shared.Serialization;
namespace Content.Shared._DV.AccountLinking;

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@ -114,4 +114,4 @@ attenuation = 4 # inversedistanceclamped 1 << 2, see audioparams.cs
z_offset = -2
[discord]
discord_account_linking_message_link = "https://discord.com/channels/968983104247185448/1513638637018021978"
discord_account_linking_message_link = "https://discord.com/channels/968983104247185448/1513638637018021978"

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@ -6,4 +6,4 @@ ui-link-discord-account-text = Click the button below to copy your code.
ui-link-discord-account-copy = Copy code
ui-link-discord-account-copied = Copied!
ui-link-discord-account-already-linked = [bold]Your account is already linked![/bold]
ui-link-discord-account-open-channel = Open channel
ui-link-discord-account-open-channel = Open channel

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@ -1,4 +1,4 @@
#!/usr/bin/env bash
# Sorry Windows devs, we're making a basic Debian package for the server, so if you can't run bash, you can't package this.
# Also, TODO: Discord Linking
# Also, TODO: Discord Linking