Sleepers no longer have an annoucement (#6066)

* Sleepers no longer have an annoucement.

* NT sleepers too.
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Vanessa 2026-06-23 17:34:47 -05:00 committed by GitHub
parent cb3b74e49e
commit 4f49ccde68
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2 changed files with 4 additions and 8 deletions

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@ -676,14 +676,14 @@
weight: 5 # DeltaV - Was 8 now 5
minimumPlayers: 15
maxOccurrences: 1 # can only happen once per round
startAnnouncement: station-event-communication-interception
startAudio:
path: /Audio/_DV/Announcements/attention.ogg # DeltaV - Use the generic announcement sound
#startAnnouncement: station-event-communication-interception # DeltaV - Silent Sleepers
#startAudio:
# path: /Audio/_DV/Announcements/attention.ogg # DeltaV - Use the generic announcement sound
duration: null # the rule has to last the whole round not 1 second
occursDuringRoundEnd: false
- type: PrecognitionResult # DeltaV - Precogniton
message: psionic-power-precognition-sleeper-agents-result-message
- type: AlertLevelInterceptionRule
#- type: AlertLevelInterceptionRule # DeltaV - Silent Sleepers
- type: AntagSelection
definitions:
- prefRoles: [ TraitorSleeper ]

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@ -430,12 +430,8 @@
minimumPlayers: 25
weight: 3
maxOccurrences: 1
startAnnouncement: station-event-communication-interception
startAudio:
path: /Audio/_DV/Announcements/attention.ogg
duration: null
occursDuringRoundEnd: false
- type: AlertLevelInterceptionRule
- type: AntagRandomObjectives
sets:
- groups: NTAgentObjectiveGroup