Station-Specific Department Cleanup (#6078)

* Removed some jobs from station specific jobs because they are on all stations.

* Department Prototype Cleanup

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Actually fix brigmedic on the crew monitor

---------

Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
This commit is contained in:
Vanessa
2026-06-23 18:34:44 -04:00
committed by GitHub
co-authored by pre-commit-ci[bot]
parent 7d15a39a77
commit cb3b74e49e
5 changed files with 63 additions and 36 deletions
@@ -1,3 +1,4 @@
department-Epistemics-description = Research artifacts and anomalies to invent new equipment for the station, while trying to keep glimmer tame.
department-Logistics-description = Complete bounties, earn Spesos and deliver useful supplies to the crew.
department-Justice-description = Uphold justice on the station.
department-Incarcerated-description = Serving your sentence for past mistakes.
@@ -1,3 +1,4 @@
department-Epistemics = Epistemics
department-Logistics = Logistics
department-Justice = Justice
department-Incarcerated = Incarcerated
@@ -527,6 +527,11 @@
- sprite: *icon-rsi-dv # DeltaV - Sec Icon Resprite
offset: *icon-offset
state: Brigmedic
- type: IdCard # DeltaV
jobTitle: job-name-brigmedic
jobIcon: JobIconBrigmedic
- type: PresetIdCard # DeltaV - Puts them in the security department
job: Brigmedic
- type: entity
parent: SecurityIDCard
@@ -896,6 +901,8 @@
- Recyclable
- type: StaticPrice # these are infinitely producible.
price: 0
- type: PresetIdCard # DeltaV - Puts them in the correct department category
job: Prisoner
- type: entity
parent: IDCardStandard
+44 -36
View File
@@ -8,8 +8,10 @@
- CargoTechnician
- Quartermaster
- SalvageSpecialist
- Courier # DeltaV - Courier, see Resources/Prototypes/_DV/Roles/Jobs/Cargo/courier.yml
- CargoAssistant # DeltaV
# BEGIN DeltaV Logistics Jobs
- Courier
- CargoAssistant
# END DeltaV
- type: department
id: Civilian
@@ -21,7 +23,6 @@
roles:
- Bartender
- Botanist
- Boxer # DeltaV - Keep Zookeeper/Boxer
# - Chaplain # DeltaV - Move Chaplain into Epistemics
- Chef
- Clown
@@ -34,11 +35,12 @@
- Passenger
- Reporter
- Visitor
- Zookeeper # DeltaV - Keep Zookeeper/Boxer
- ServiceWorker
- MartialArtist # Nyanotrasen - MartialArtist, see Resources/Prototypes/Nyanotrasen/Roles/Jobs/Wildcards/martialartist.yml
- Prisoner # Nyanotrasen - Prisoner, see Resources/Prototypes/Nyanotrasen/Roles/Jobs/Wildcards/prisoner.yml
- Gladiator # Nyanotrasen - Gladiator, see Resources/Prototypes/Nyanotrasen/Roles/Jobs/Wildcards/gladiator.yml
# BEGIN DeltaV Jobs
- Boxer
- MartialArtist
- Zookeeper
# END DeltaV
- type: department
id: CentralCommand
@@ -112,8 +114,10 @@
- MedicalIntern
- Psychologist
- Paramedic
- MedicalBorg # Delta V - Medical Borg, see Resources/Prototypes/_DV/Roles/Jobs/Medical/medicalborg.yml
- Surgeon # Delta V - Surgeon, see Resources/Prototypes/_DV/Roles/Jobs/Medical/surgeon.yml
# BEGIN DeltaV Med Jobs
- MedicalBorg
- Surgeon
# END DeltaV
- type: department
id: Security
@@ -128,11 +132,13 @@
- SecurityOfficer
- Detective
- Warden
- PrisonGuard # Nyanotrasen - PrisonGuard, see Resources/Prototypes/Nyanotrasen/Roles/Jobs/Security/prisonguard.yml
- Brigmedic # DeltaV - Brigmedic, see Resources/Prototypes/_DV/Roles/Jobs/Security/brigmedic.yml
- SecurityBorg # Delta-V : Security Borg
- RoleLaika # Delta-V : Secdogs, see Resources/Prototypes/_DV/Roles/Jobs/Pets/pets.yml
- RoleK9Officer # Delta-V : Secdogs, see Resources/Prototypes/_DV/Roles/Jobs/Security/k9.yml
# BEGIN DeltaV Sec Jobs
- Brigmedic
- PrisonGuard
- SecurityBorg
- RoleLaika
- RoleK9Officer
# END DeltaV
- type: department
id: Epistemics # DeltaV - Epistemics Department replacing Science
@@ -144,10 +150,12 @@
- ResearchDirector
- Scientist
- ResearchAssistant
- Chaplain # DeltaV - Move Chaplain into Epistemics
- ForensicMantis # Nyanotrasen - ForensicMantis, see Resources/Prototypes/Nyanotrasen/Roles/Jobs/Epistemics/forensicmantis.yml
- Roboticist # DeltaV: Roboticist job
- Librarian # DeltaV - Move Librarian into epistemics as curator
# BEGIN DeltaV Epi Jobs
- Chaplain # Moved from Service into Epi
- ForensicMantis
- Librarian # Curator, moved from Service into Epi
- Roboticist
# END DeltaV
- type: department
id: Silicon
@@ -156,24 +164,24 @@
color: "#D381C9"
roles:
- Borg
- MedicalBorg # DeltaV - roundstart mediborg job
- SecurityBorg # Delta-V : Security Borg
- StationAi
# BEGIN DeltaV Silicon Jobs
- MedicalBorg
- SecurityBorg
# END DeltaV
primary: false # DeltaV - removed from primary dept
- type: department
id: Specific
name: department-Specific
description: department-Specific-description
color: "#9FED58"
weight: 10
roles:
- Boxer # DeltaV - Keep Zookeeper/Boxer
- Reporter
- Zookeeper # DeltaV - Keep Zookeeper/Boxer
- Psychologist
- MartialArtist # Nyanotrasen - MartialArtist, see Resources/Prototypes/Nyanotrasen/Roles/Jobs/Wildcards/martialartist.yml
- Gladiator # Nyanotrasen - Gladiator, see Resources/Prototypes/Nyanotrasen/Roles/Jobs/Wildcards/gladiator.yml
- Prisoner # Nyanotrasen - Prisoner, see Resrouces/Prototypes/Nyanotrasen/Roles/Jobs/Wildcards/prisoner.yml
- Brigmedic # DeltaV - Corpsman, see Resources/Prototypes/_DV/Roles/Jobs/Security/brigmedic.yml
primary: false
# DeltaV - get rid of 'station-specific' as a department. All of these
# jobs are under another category, so all this does is list
# them twice in the job select and on the crew monitor.
# - type: department
# id: Specific
# name: department-Specific
# description: department-Specific-description
# color: "#9FED58"
# weight: 10
# roles:
# - Reporter
# - Psychologist
# primary: false
# END DeltaV
@@ -9,3 +9,13 @@
- Clerk
- Prosecutor
- Lawyer
- type: department
id: Incarcerated
name: department-Incarcerated
description: department-Incarcerated-description
radioChannel: Security # Notifies security on late-join
color: "#3b3b3b"
roles:
- Prisoner
- Gladiator