HOP Resprite (#1501)

* HOP resprited

* Fixed attribution

* Resprited hop cap

* Fixed merge slipup

* Added formal suit to HOP locker

* greenified HOP

* Greenified hop signs

* Revert "Added formal suit to HOP locker"

This reverts commit 806c2ee0e9.

* Revert "Greenified hop signs"

This reverts commit 38d6eec433.

* Revert "greenified HOP"

This reverts commit c6724edea0.

* Added formal suit to HOP locker again, oops
This commit is contained in:
Timemaster99
2024-07-30 23:54:22 -05:00
committed by GitHub
parent 7ca8aeb6c0
commit 617eac5deb
53 changed files with 170 additions and 11 deletions
@@ -160,6 +160,7 @@
- id: ClothingUniformJumpsuitHoPMess # DeltaV - Add mess kit for HoP.
- id: ClothingUniformJumpskirtHoPMess # DeltaV - Add mess kit for HoP.
- id: ClothingUniformJumpsuitBoatswain # DeltaV - Add turtleneck for HoP.
- id: ClothingUniformJumpsuitHoPFormal # DeltaV - HOP Resprite
- id: ClothingShoesBootsLaceup # DeltaV - add fancy shoes for HoP and cap
- id: ClothingShoesMiscWhite # DeltaV - add fancy shoes for HoP and cap
- id: ClothingShoesBootsWinterHeadOfPersonel #Delta V: Add departmental winter boots
@@ -8,6 +8,17 @@
sprite: DeltaV/Clothing/Uniforms/Jumpsuit/hopmesskit.rsi
- type: Clothing
sprite: DeltaV/Clothing/Uniforms/Jumpsuit/hopmesskit.rsi
- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitHoPFormal
name: head of personnel's formal suit
description: A well-made suit with gold buttons and a red trim. Might as well look sharp when you blow up.
components:
- type: Sprite
sprite: DeltaV/Clothing/Uniforms/Jumpsuit/hopformal.rsi
- type: Clothing
sprite: DeltaV/Clothing/Uniforms/Jumpsuit/hopformal.rsi
- type: entity
parent: ClothingUniformBase
@@ -1,4 +1,14 @@
# Jumpsuit
- type: loadout
id: HoPFormal
equipment: HoPFormal
- type: startingGear
id: HoPFormal
equipment:
jumpsuit: ClothingUniformJumpsuitHoPFormal
- type: loadout
id: HoPMessSkirt
equipment: HoPMessSkirt
@@ -90,4 +100,4 @@
- type: startingGear
id: HoPWinterBoots
equipment:
shoes: ClothingShoesBootsWinterHeadOfPersonel
shoes: ClothingShoesBootsWinterHeadOfPersonel
@@ -307,9 +307,9 @@
description: A grand, stylish head of personnel's cap.
components:
- type: Sprite
sprite: Clothing/Head/Hats/hopcap.rsi
sprite: DeltaV/Clothing/Head/Hats/hopcap.rsi # DeltaV - resprite
- type: Clothing
sprite: Clothing/Head/Hats/hopcap.rsi
sprite: DeltaV/Clothing/Head/Hats/hopcap.rsi # DeltaV - resprite
- type: Tag
tags:
- ClothMade
@@ -82,7 +82,7 @@
description: A blue cloak with red shoulders and gold buttons, proving you are the gatekeeper to any airlock on the station.
components:
- type: Sprite
sprite: Clothing/Neck/Cloaks/hop.rsi
sprite: DeltaV/Clothing/Neck/Cloaks/hop.rsi # DeltaV - resprite
- type: StealTarget
stealGroup: HeadCloak
@@ -38,9 +38,9 @@
description: A good HOP knows that paper pushing is only half the job... petting your dog and looking fashionable is the other half.
components:
- type: Sprite
sprite: Clothing/Neck/mantles/hopmantle.rsi
sprite: DeltaV/Clothing/Neck/mantles/hopmantle.rsi # DeltaV - resprite
- type: Clothing
sprite: Clothing/Neck/mantles/hopmantle.rsi
sprite: DeltaV/Clothing/Neck/mantles/hopmantle.rsi # DeltaV - resprite
- type: entity
parent: ClothingNeckBase
@@ -170,9 +170,9 @@
description: Rather bland and inoffensive. Perfect for vanishing off the face of the universe.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpskirt/hop.rsi
sprite: DeltaV/Clothing/Uniforms/Jumpskirt/hop.rsi # DeltaV - resprite
- type: Clothing
sprite: Clothing/Uniforms/Jumpskirt/hop.rsi
sprite: DeltaV/Clothing/Uniforms/Jumpskirt/hop.rsi # DeltaV - resprite
- type: entity
parent: ClothingUniformSkirtBase
@@ -326,9 +326,9 @@
description: Rather bland and inoffensive. Perfect for vanishing off the face of the universe.
components:
- type: Sprite
sprite: Clothing/Uniforms/Jumpsuit/hop.rsi
sprite: DeltaV/Clothing/Uniforms/Jumpsuit/hop.rsi # DeltaV - resprite
- type: Clothing
sprite: Clothing/Uniforms/Jumpsuit/hop.rsi
sprite: DeltaV/Clothing/Uniforms/Jumpsuit/hop.rsi # DeltaV - resprite
- type: entity
parent: ClothingUniformBase
@@ -127,6 +127,7 @@
loadouts:
- HoPJumpsuit
- HoPJumpskirt
- HoPFormal # DeltaV
- HoPMessSkirt # DeltaV
- HoPMessSuit # DeltaV
- HoPBoatswain # DeltaV
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@@ -0,0 +1,30 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Taken from tgstation at commit https://github.com/tgstation/tgstation/commit/4f6190e2895e09116663ef282d3ce1d8b35c032e. Inhand and equipped sprites by TadJohnson00 (github), edited by Timemaster99 (github).",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "equipped-HELMET",
"directions": 4
},
{
"name": "equipped-HELMET-hamster",
"directions": 4
},
{
"name": "inhand-left",
"directions": 4
},
{
"name": "inhand-right",
"directions": 4
}
]
}
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@@ -0,0 +1,26 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Taken from tgstation at commit https://github.com/tgstation/tgstation/commit/5a73e8f825ff279e82949b9329783a9e3070e2da, sprites in hand by PuroSlavKing (Github) and RudeyCoolLeet#3875. Edited by Timemaster99 (Discord) for DeltaV",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "equipped-NECK",
"directions": 4
},
{
"name": "inhand-left",
"directions": 4
},
{
"name": "inhand-right",
"directions": 4
}
]
}
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@@ -0,0 +1,18 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Taken from paradise station at commit https://github.com/ParadiseSS13/Paradise/commit/1f87a821e1577146fd013a4f65367ed8b11e9769",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "equipped-NECK",
"directions": 4
}
]
}
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@@ -1,7 +1,7 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Taken from tgstation at commit https://github.com/tgstation/tgstation/commit/4f6190e2895e09116663ef282d3ce1d8b35c032e. Modified by TJohnson.",
"copyright": "Taken from paradise station at commit https://github.com/ParadiseSS13/Paradise/commit/1f87a821e1577146fd013a4f65367ed8b11e9769. Armor vest by TJohnson, edited together by Timemaster99 (Discord)",
"size": {
"x": 32,
"y": 32
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@@ -0,0 +1,22 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Taken from paradise station at commit https://github.com/ParadiseSS13/Paradise/commit/1f87a821e1577146fd013a4f65367ed8b11e9769",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "equipped-INNERCLOTHING",
"directions": 4
},
{
"name": "equipped-INNERCLOTHING-monkey",
"directions": 4
}
]
}
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@@ -0,0 +1,22 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Taken from paradise station at commit https://github.com/ParadiseSS13/Paradise/commit/1f87a821e1577146fd013a4f65367ed8b11e9769",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "equipped-INNERCLOTHING",
"directions": 4
},
{
"name": "equipped-INNERCLOTHING-monkey",
"directions": 4
}
]
}
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@@ -0,0 +1,18 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Taken from paradise station at commit https://github.com/ParadiseSS13/Paradise/commit/1f87a821e1577146fd013a4f65367ed8b11e9769",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "icon"
},
{
"name": "equipped-INNERCLOTHING",
"directions": 4
}
]
}
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