Downstream fix for xenoborg evac calls

This commit is contained in:
BarryNorfolk 2026-01-22 19:54:42 +01:00
parent 24993c3ffe
commit 6486b81397
1 changed files with 1 additions and 1 deletions

View File

@ -104,7 +104,7 @@ public sealed partial class CosmicCultSystem : SharedCosmicCultSystem
Dirty(uid, monument);
_ui.SetUiState(uid.Owner, MonumentKey.Key, new MonumentBuiState(monument));
if (!_evac.EmergencyShuttleArrived && _roundEnd.IsRoundEndRequested()) _roundEnd.CancelRoundEndCountdown(checkCooldown: false);
if (!_evac.EmergencyShuttleArrived && _roundEnd.IsRoundEndRequested()) _roundEnd.CancelRoundEndCountdown();
var query = EntityQueryEnumerator<CosmicCultComponent>();
while (query.MoveNext(out var cultist, out var cultComp))
{