hotfix... again (#10568)

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Paul Ritter 2022-08-13 23:42:59 +02:00 committed by GitHub
parent e812a2bb3d
commit 6cae8803ca
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@ -14,7 +14,7 @@ public struct EntitySpawnEntry
{
[ViewVariables(VVAccess.ReadWrite)]
[DataField("id", customTypeSerializer: typeof(PrototypeIdSerializer<EntityPrototype>))]
public string? PrototypeId;
public string? PrototypeId = null;
/// <summary>
/// The probability that an item will spawn. Takes decimal form so 0.05 is 5%, 0.50 is 50% etc.