Target Dummies Now Show Damage Numbers from Projectiles to User (#40101)
* Uh, guess this works for now * Review Change
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@ -31,7 +31,8 @@ public sealed class DamagePopupSystem : EntitySystem
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_ => "Invalid type",
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};
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_popupSystem.PopupPredicted(msg, ent.Owner, args.Origin);
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// Turn this back into (msg, ent.Owner, args.Origin) when shooting gets predicted.
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_popupSystem.PopupPredicted(msg, ent.Owner, null);
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}
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}
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