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Theo 2026-08-14 01:46:09 +00:00 committed by GitHub
commit 9ca455cd13
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3 changed files with 24 additions and 1 deletions

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@ -7,6 +7,7 @@
- type: Tag
tags:
- CartridgeAntiMateriel
- CartridgeLMGAntiMateriel # DeltaV - for piercing qualities
- type: CartridgeAmmo
proto: BulletAntiMateriel
- type: Sprite

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@ -15,3 +15,10 @@
- Structural
- type: StaminaDamageOnCollide
damage: 60
- type: PiercingProjectile # DeltaV - pierces up to 3 walls/windows
pierceCounterWhitelist:
tags:
- Wall
- Window
maxPierceNumberThreshold: 3 # this seems to not work
healthThreshold: 200 # Normal walls have a threshold of 200.

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@ -114,6 +114,9 @@
sprite: Objects/Weapons/Guns/Snipers/heavy_sniper.rsi
- type: GunRequiresWield
- type: Gun
minAngle: 20 # DeltaV - add needing bipod
maxAngle: 32 # DeltaV - add needing bipod
angleIncrease: 10
fireRate: 0.4
selectedMode: SemiAuto
availableModes:
@ -131,10 +134,22 @@
sprintModifier: 0.25
- type: CursorOffsetRequiresWield
- type: EyeCursorOffset
maxOffset: 3
maxOffset: 4 # DeltaV - was 3
pvsIncrease: 0.3
- type: StaticPrice
price: 3500
# DeltaV changes - bipod
- type: GunWieldBonus # Can't be shot without wielding anyways
minAngle: 0
maxAngle: 0
- type: GunBipod
minAngle: -20
maxAngle: -30
angleDecay: 0
fireRateIncrease: .2
- type: ClothingSpeedModifier # Big sniper makes you move slower
sprintModifier: 0.9
# DeltaV changes end
# Start DeltaV removals
#- type: entity