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https://github.com/DeltaV-Station/Delta-v.git
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Material Door rebalancing (#36597)
* refactors in material_doors.yml, lowers destructible thresholds on most doors, changes damageable modifiers for doors lowering their resistances, adds partial material drops to doors being destroyed * adds poster break sound to paper door breaking * merge conflicts --------- Co-authored-by: iaada <iaada@users.noreply.github.com>
This commit is contained in:
committed by
Vanessa
co-authored by
iaada
parent
59f6f9948e
commit
9e082e00f2
@@ -55,7 +55,7 @@
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thresholds:
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- trigger:
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!type:DamageTrigger
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damage: 200
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damage: 300
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behaviors:
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- !type:DoActsBehavior
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acts: ["Destruction"]
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@@ -69,6 +69,8 @@
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components:
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- type: NavMapDoor
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### Metal doors ###
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- type: entity
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id: MetalDoor
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name: metal door
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@@ -77,6 +79,183 @@
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- type: Construction
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graph: DoorGraph
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node: metalDoor
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- type: Destructible
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thresholds:
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- trigger:
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!type:DamageTrigger
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damage: 200
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behaviors:
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- !type:DoActsBehavior
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acts: ["Destruction"]
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- trigger:
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!type:DamageTrigger
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damage: 150
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behaviors:
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- !type:DoActsBehavior
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acts: ["Destruction"]
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- !type:PlaySoundBehavior
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sound:
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collection: MetalBreak
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- !type:SpawnEntitiesBehavior
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spawn:
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SheetSteel1:
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min: 3
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max: 5
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- type: entity
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id: PlasmaDoor
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name: plasma door
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parent: BaseMaterialDoorNavMap
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description: A door, where will it lead?
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components:
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- type: Sprite
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sprite: Structures/Doors/MineralDoors/plasma_door.rsi
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layers:
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- state: closed
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map: ["enum.DoorVisualLayers.Base"]
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- type: Construction
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graph: DoorGraph
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node: plasmaDoor
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- type: Destructible
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thresholds:
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- trigger:
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!type:DamageTrigger
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damage: 200
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behaviors:
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- !type:DoActsBehavior
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acts: ["Destruction"]
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- trigger:
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!type:DamageTrigger
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damage: 150
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behaviors:
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- !type:DoActsBehavior
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acts: ["Destruction"]
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- !type:PlaySoundBehavior
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sound:
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collection: MetalBreak
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- !type:SpawnEntitiesBehavior
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spawn:
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SheetPlasma1:
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min: 3
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max: 5
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- type: entity
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id: GoldDoor
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name: gold door
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parent: BaseMaterialDoorNavMap
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description: A door, where will it lead?
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components:
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- type: Sprite
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sprite: Structures/Doors/MineralDoors/gold_door.rsi
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layers:
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- state: closed
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map: ["enum.DoorVisualLayers.Base"]
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- type: Construction
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graph: DoorGraph
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node: goldDoor
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- type: Destructible
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thresholds:
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- trigger:
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!type:DamageTrigger
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damage: 200
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behaviors:
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- !type:DoActsBehavior
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acts: ["Destruction"]
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- trigger:
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!type:DamageTrigger
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damage: 150
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behaviors:
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- !type:DoActsBehavior
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acts: ["Destruction"]
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- !type:PlaySoundBehavior
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sound:
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collection: MetalBreak
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- !type:SpawnEntitiesBehavior
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spawn:
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IngotGold1:
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min: 3
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max: 5
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- type: entity
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id: SilverDoor
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name: silver door
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parent: BaseMaterialDoorNavMap
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description: A door, where will it lead?
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components:
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- type: Sprite
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sprite: Structures/Doors/MineralDoors/silver_door.rsi
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layers:
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- state: closed
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map: ["enum.DoorVisualLayers.Base"]
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- type: Construction
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graph: DoorGraph
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node: silverDoor
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- type: Destructible
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thresholds:
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- trigger:
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!type:DamageTrigger
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damage: 200
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behaviors:
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- !type:DoActsBehavior
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acts: ["Destruction"]
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- trigger:
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!type:DamageTrigger
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damage: 150
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behaviors:
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- !type:DoActsBehavior
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acts: ["Destruction"]
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- !type:PlaySoundBehavior
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sound:
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collection: MetalBreak
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- !type:SpawnEntitiesBehavior
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spawn:
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IngotSilver1:
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min: 3
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max: 5
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- type: entity
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id: BananiumDoor
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name: bananium door
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parent: BaseMaterialDoorNavMap
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description: A door, where will it lead?
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components:
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- type: Sprite
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sprite: Structures/Doors/MineralDoors/bananium_door.rsi
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layers:
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- state: closed
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map: ["enum.DoorVisualLayers.Base"]
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- type: Door
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openSound:
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path: /Audio/Items/bikehorn.ogg
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closeSound:
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path: /Audio/Items/bikehorn.ogg
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- type: Construction
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graph: DoorGraph
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node: bananiumDoor
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- type: Destructible
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thresholds:
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- trigger:
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!type:DamageTrigger
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damage: 200
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behaviors:
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- !type:DoActsBehavior
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acts: ["Destruction"]
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- trigger:
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!type:DamageTrigger
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damage: 150
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behaviors:
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- !type:DoActsBehavior
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acts: ["Destruction"]
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- !type:PlaySoundBehavior
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sound:
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collection: MetalBreak
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- !type:SpawnEntitiesBehavior
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spawn:
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MaterialBananium1:
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min: 1
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max: 2
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### Other doors ###
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- type: entity
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id: WoodDoor
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@@ -90,6 +269,9 @@
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path: /Audio/Effects/door_open.ogg
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closeSound:
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path: /Audio/Effects/door_close.ogg
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- type: Construction
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graph: DoorGraph
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node: woodDoor
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- type: Damageable
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damageContainer: StructuralInorganic
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damageModifierSet: Wood
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@@ -97,97 +279,69 @@
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thresholds:
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- trigger:
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!type:DamageTrigger
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damage: 100
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damage: 150
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behaviors:
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- !type:DoActsBehavior
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acts: ["Destruction"]
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- type: Construction
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graph: DoorGraph
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node: woodDoor
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- trigger:
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!type:DamageTrigger
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damage: 75
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behaviors:
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- !type:PlaySoundBehavior
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sound:
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collection: WoodDestroy
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- !type:DoActsBehavior
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acts: ["Destruction"]
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- !type:SpawnEntitiesBehavior
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spawn:
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MaterialWoodPlank1:
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min: 3
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max: 5
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- type: entity
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id: PaperDoor
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name: paper door
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parent: BaseMaterialDoorNavMap
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description: A door, where will it lead?
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components:
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- type: Sprite
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sprite: Structures/Doors/MineralDoors/paper_door.rsi
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layers:
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- state: closed
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map: ["enum.DoorVisualLayers.Base"]
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- type: Door
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openSound:
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path: /Audio/Effects/paperdoor_openclose.ogg
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closeSound:
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path: /Audio/Effects/paperdoor_openclose.ogg
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- type: Construction
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graph: DoorGraph
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node: paperDoor
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- type: Damageable
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damageContainer: StructuralInorganic
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damageModifierSet: Wood
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- type: Destructible
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thresholds:
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- trigger:
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!type:DamageTrigger
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damage: 150
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behaviors:
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- !type:DoActsBehavior
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acts: ["Destruction"]
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- trigger:
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!type:DamageTrigger
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damage: 50
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behaviors:
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- !type:PlaySoundBehavior
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sound:
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path: /Audio/Effects/poster_broken.ogg
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- !type:DoActsBehavior
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acts: ["Destruction"]
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- type: Construction
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graph: DoorGraph
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node: paperDoor
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- type: Door
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openSound:
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path: /Audio/Effects/paperdoor_openclose.ogg
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closeSound:
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path: /Audio/Effects/paperdoor_openclose.ogg
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- type: entity
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id: PlasmaDoor
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name: plasma door
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parent: BaseMaterialDoorNavMap
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components:
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- type: Sprite
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sprite: Structures/Doors/MineralDoors/plasma_door.rsi
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- type: Damageable
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damageContainer: StructuralInorganic
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damageModifierSet: StructuralMetallicStrong
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- type: Destructible
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thresholds:
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- trigger:
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!type:DamageTrigger
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damage: 300
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behaviors:
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- !type:DoActsBehavior
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acts: ["Destruction"]
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- type: Construction
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graph: DoorGraph
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node: plasmaDoor
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- type: entity
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id: GoldDoor
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name: gold door
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parent: BaseMaterialDoorNavMap
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components:
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- type: Sprite
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sprite: Structures/Doors/MineralDoors/gold_door.rsi
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- type: Construction
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graph: DoorGraph
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node: goldDoor
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- type: entity
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id: SilverDoor
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name: silver door
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parent: BaseMaterialDoorNavMap
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components:
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- type: Sprite
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sprite: Structures/Doors/MineralDoors/silver_door.rsi
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- type: Construction
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graph: DoorGraph
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node: silverDoor
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- type: entity
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id: BananiumDoor
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name: bananium door
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parent: BaseMaterialDoorNavMap
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components:
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- type: Sprite
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sprite: Structures/Doors/MineralDoors/bananium_door.rsi
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- type: Construction
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graph: DoorGraph
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node: bananiumDoor
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- type: Door
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openSound:
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path: /Audio/Items/bikehorn.ogg
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closeSound:
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path: /Audio/Items/bikehorn.ogg
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- !type:SpawnEntitiesBehavior
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spawn:
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SheetPaper1:
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min: 3
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max: 5
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- type: entity
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id: WebDoor
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@@ -197,9 +351,19 @@
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components:
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- type: Sprite
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sprite: Structures/Doors/web_door.rsi
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layers:
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- state: closed
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map: ["enum.DoorVisualLayers.Base"]
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- type: Door
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closeSound:
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path: /Audio/Effects/rustle1.ogg
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openSound:
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path: /Audio/Effects/rustle2.ogg
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- type: Construction
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graph: WebStructures
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node: door
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- type: Damageable
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damageModifierSet: Web
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- type: Destructible
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thresholds:
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- trigger: # Excess damage, don't spawn entities
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@@ -211,6 +375,12 @@
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collection: WoodDestroy
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- !type:DoActsBehavior
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acts: ["Destruction"]
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- trigger:
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!type:DamageTrigger
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damage: 150
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behaviors:
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- !type:DoActsBehavior
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acts: ["Destruction"]
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- trigger:
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!type:DamageTrigger
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damage: 50
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@@ -222,16 +392,9 @@
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collection: WoodDestroy
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- !type:SpawnEntitiesBehavior
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spawn:
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MaterialWebSilk:
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min: 3
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max: 5
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- type: Damageable
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damageModifierSet: Web
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- type: Door
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closeSound:
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path: /Audio/Effects/rustle1.ogg
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openSound:
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path: /Audio/Effects/rustle2.ogg
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MaterialWebSilk1:
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min: 1
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max: 2
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- type: entity
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id: CardDoor
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@@ -242,9 +405,12 @@
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sprite: Structures/Doors/MineralDoors/card_door.rsi
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- type: Door
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openSound:
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path: /Audio/Effects/card_drag.ogg
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path: /Audio/Effects/card_drag.ogg
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closeSound:
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path: /Audio/Effects/card_drag.ogg
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- type: Construction
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graph: DoorGraph
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node: cardDoor
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- type: MeleeSound
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soundGroups:
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Brute:
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@@ -265,13 +431,13 @@
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!type:DamageTrigger
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damage: 30
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behaviors:
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- !type:DoActsBehavior
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acts: [ "Destruction" ]
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- !type:PlaySoundBehavior
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sound:
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collection: WoodDestroy
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- !type:SpawnEntitiesBehavior
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spawn:
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MaterialCardboard:
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min: 2
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max: 4
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- !type:DoActsBehavior
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acts: [ "Destruction" ]
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- type: Construction
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graph: DoorGraph
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node: cardDoor
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min: 3
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max: 5
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@@ -11,57 +11,57 @@
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- !type:SnapToGrid { }
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steps:
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- material: Steel
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amount: 20
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doAfter: 15
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amount: 10
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doAfter: 8
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- to: woodDoor
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completed:
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- !type:SnapToGrid { }
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steps:
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- material: WoodPlank
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amount: 20
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doAfter: 15
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amount: 10
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doAfter: 8
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- to: plasmaDoor
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completed:
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- !type:SnapToGrid { }
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steps:
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- material: Plasma
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amount: 20
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doAfter: 15
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amount: 10
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doAfter: 8
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- to: goldDoor
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completed:
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- !type:SnapToGrid { }
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steps:
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- material: Gold
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amount: 20
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doAfter: 15
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amount: 10
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doAfter: 8
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- to: silverDoor
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completed:
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- !type:SnapToGrid { }
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steps:
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- material: Silver
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amount: 20
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doAfter: 15
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amount: 10
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doAfter: 8
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- to: bananiumDoor
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completed:
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- !type:SnapToGrid { }
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steps:
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- material: Bananium
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amount: 5
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doAfter: 15
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doAfter: 8
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- to: paperDoor
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completed:
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- !type:SnapToGrid { }
|
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steps:
|
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- material: Paper
|
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amount: 20
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doAfter: 15
|
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amount: 10
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doAfter: 8
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- to: cardDoor
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completed:
|
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- !type:SnapToGrid { }
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steps:
|
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- material: Cardboard
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amount: 5
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doAfter: 6
|
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amount: 10
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doAfter: 8
|
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- node: metalDoor
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entity: MetalDoor
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edges:
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@@ -69,10 +69,10 @@
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completed:
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- !type:SpawnPrototype
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prototype: SheetSteel1
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amount: 20
|
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amount: 10
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steps:
|
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- tool: Anchoring
|
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doAfter: 15
|
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doAfter: 8
|
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- node: woodDoor
|
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entity: WoodDoor
|
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edges:
|
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@@ -80,10 +80,10 @@
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completed:
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- !type:SpawnPrototype
|
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prototype: MaterialWoodPlank1
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amount: 20
|
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amount: 10
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steps:
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- tool: Anchoring
|
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doAfter: 15
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doAfter: 8
|
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- node: plasmaDoor
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entity: PlasmaDoor
|
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edges:
|
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@@ -91,10 +91,10 @@
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completed:
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- !type:SpawnPrototype
|
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prototype: SheetPlasma
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amount: 20
|
||||
amount: 10
|
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steps:
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- tool: Anchoring
|
||||
doAfter: 15
|
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doAfter: 8
|
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- node: goldDoor
|
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entity: GoldDoor
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edges:
|
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@@ -102,10 +102,10 @@
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completed:
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- !type:SpawnPrototype
|
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prototype: IngotGold1
|
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amount: 20
|
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amount: 10
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||||
steps:
|
||||
- tool: Anchoring
|
||||
doAfter: 15
|
||||
doAfter: 8
|
||||
- node: silverDoor
|
||||
entity: SilverDoor
|
||||
edges:
|
||||
@@ -113,10 +113,10 @@
|
||||
completed:
|
||||
- !type:SpawnPrototype
|
||||
prototype: IngotSilver1
|
||||
amount: 20
|
||||
amount: 10
|
||||
steps:
|
||||
- tool: Anchoring
|
||||
doAfter: 15
|
||||
doAfter: 8
|
||||
- node: paperDoor
|
||||
entity: PaperDoor
|
||||
edges:
|
||||
@@ -124,10 +124,10 @@
|
||||
completed:
|
||||
- !type:SpawnPrototype
|
||||
prototype: SheetPaper1
|
||||
amount: 20
|
||||
amount: 10
|
||||
steps:
|
||||
- tool: Anchoring
|
||||
doAfter: 15
|
||||
doAfter: 8
|
||||
- node: cardDoor
|
||||
entity: CardDoor
|
||||
edges:
|
||||
@@ -137,7 +137,7 @@
|
||||
sound: /Audio/Items/Toys/ToyFall2.ogg
|
||||
- !type:SpawnPrototype
|
||||
prototype: MaterialCardboard1
|
||||
amount: 5
|
||||
amount: 8
|
||||
- !type:DeleteEntity {}
|
||||
steps:
|
||||
- tool: Slicing
|
||||
@@ -152,4 +152,4 @@
|
||||
amount: 5
|
||||
steps:
|
||||
- tool: Anchoring
|
||||
doAfter: 15
|
||||
doAfter: 8
|
||||
|
||||
Reference in New Issue
Block a user