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Add the ability to spawn in as a vent critter at will (#6187)
* Add the ability to spawn in as a vent critter at will * cooldown
This commit is contained in:
@@ -495,15 +495,17 @@
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id: MobMothroach
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description: This is the adorable by-product of multiple attempts at genetically mixing mothpeople with cockroaches.
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components:
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- type: GhostRole
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makeSentient: true
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allowSpeech: true
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allowMovement: true
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name: ghost-role-information-mothroach-name
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description: ghost-role-information-mothroach-description
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rules: ghost-role-information-freeagent-rules
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mindRoles:
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- MindRoleGhostRoleFreeAgentHarmless
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# Begin DeltaV Removals - players can spawn in as these at will
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# - type: GhostRole
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# makeSentient: true
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# allowSpeech: true
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# allowMovement: true
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# name: ghost-role-information-mothroach-name
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# description: ghost-role-information-mothroach-description
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# rules: ghost-role-information-freeagent-rules
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# mindRoles:
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# - MindRoleGhostRoleFreeAgentHarmless
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# End DeltaV Removals - players can spawn in as these at will
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- type: Fixtures
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fixtures:
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fix1:
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@@ -515,7 +517,7 @@
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- SmallMobMask
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layer:
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- SmallMobLayer
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- type: GhostTakeoverAvailable
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# - type: GhostTakeoverAvailable # DeltaV - players can spawn in as these at will
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- type: Speech
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speechVerb: Moth
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speechSounds: Chitter # Delta-V - Eep!
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@@ -1838,16 +1840,18 @@
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id: MobMouse
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description: Squeak!
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components:
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- type: GhostRole
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makeSentient: true
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allowSpeech: true
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allowMovement: true
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name: ghost-role-information-mouse-name
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description: ghost-role-information-mouse-description
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rules: ghost-role-information-freeagent-rules
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mindRoles:
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- MindRoleGhostRoleFreeAgentHarmless
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- type: GhostTakeoverAvailable
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# Begin DeltaV Removals - players can spawn in as these at will
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# - type: GhostRole
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# makeSentient: true
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# allowSpeech: true
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# allowMovement: true
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# name: ghost-role-information-mouse-name
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# description: ghost-role-information-mouse-description
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# rules: ghost-role-information-freeagent-rules
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# mindRoles:
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# - MindRoleGhostRoleFreeAgentHarmless
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# - type: GhostTakeoverAvailable
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# End DeltaV Removals - players can spawn in as these at will
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- type: Speech
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speechSounds: Squeak
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speechVerb: SmallMob
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@@ -387,16 +387,18 @@
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name: snail
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description: Revolting unless you're french.
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components:
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- type: GhostRole
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makeSentient: true
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allowSpeech: false
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allowMovement: true
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name: ghost-role-information-snail-name
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description: ghost-role-information-snail-description
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rules: ghost-role-information-freeagent-rules
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mindRoles:
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- MindRoleGhostRoleFreeAgentHarmless
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- type: GhostTakeoverAvailable
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# Begin DeltaV Removals - players can spawn in as these at will
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# - type: GhostRole
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# makeSentient: true
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# allowSpeech: false
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# allowMovement: true
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# name: ghost-role-information-snail-name
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# description: ghost-role-information-snail-description
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# rules: ghost-role-information-freeagent-rules
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# mindRoles:
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# - MindRoleGhostRoleFreeAgentHarmless
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# - type: GhostTakeoverAvailable
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# End DeltaV Removals - players can spawn in as these at will
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- type: Emoting
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- type: Sprite
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drawdepth: SmallMobs
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@@ -552,10 +554,12 @@
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id: MobSnailSpeed
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suffix: Speed
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components:
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- type: GhostRole
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name: ghost-role-information-snailspeed-name
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description: ghost-role-information-snailspeed-description
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rules: ghost-role-information-freeagent-rules
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# Begin DeltaV Removals - players can spawn in as these at will
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# - type: GhostRole
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# name: ghost-role-information-snailspeed-name
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# description: ghost-role-information-snailspeed-description
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# rules: ghost-role-information-freeagent-rules
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# End DeltaV Removals - players can spawn in as these at will
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- type: Sprite
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layers:
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- map: ["enum.DamageStateVisualLayers.Base"]
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@@ -579,10 +583,12 @@
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id: MobSnailMoth
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name: Snoth
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components:
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- type: GhostRole
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name: ghost-role-information-snoth-name
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description: ghost-role-information-snoth-description
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rules: ghost-role-information-freeagent-rules
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# Begin DeltaV Removals - players can spawn in as these at will
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# - type: GhostRole
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# name: ghost-role-information-snoth-name
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# description: ghost-role-information-snoth-description
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# rules: ghost-role-information-freeagent-rules
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# End DeltaV Removals - players can spawn in as these at will
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- type: Sprite
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layers:
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- map: ["enum.DamageStateVisualLayers.Base"]
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@@ -0,0 +1,39 @@
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- type: dvSpawnableGhostRole
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id: MobMouse
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entity: MobMouse
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rules: ghost-role-information-freeagent-rules
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mindRoles:
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- MindRoleGhostRoleFreeAgentHarmless
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- type: dvSpawnableGhostRole
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id: MobMothroach
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entity: MobMothroach
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rules: ghost-role-information-freeagent-rules
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mindRoles:
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- MindRoleGhostRoleFreeAgentHarmless
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- type: dvSpawnableGhostRole
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id: MobSnail
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entity: MobSnail
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rules: ghost-role-information-freeagent-rules
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mindRoles:
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- MindRoleGhostRoleFreeAgentHarmless
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- type: dvSpawnableGhostRole
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id: MobSnailSpeed
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entity: MobSnailSpeed
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rules: ghost-role-information-freeagent-rules
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mindRoles:
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- MindRoleGhostRoleFreeAgentHarmless
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- type: dvSpawnableGhostRole
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id: MobSnailMoth
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entity: MobSnailMoth
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rules: ghost-role-information-freeagent-rules
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mindRoles:
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- MindRoleGhostRoleFreeAgentHarmless
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- type: dvSpawnableGhostRole
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id: MobDionaNymph
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entity: MobDionaNymph
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rules: ghost-role-information-nonantagonist-rules
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