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last commit b4 ronstation makes me cry
stomach stuff
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@@ -0,0 +1,5 @@
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- type: entity
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parent: [OrganAnimalStomach, OrganReptilianStomach]
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id: OrganAvaliStomach
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name: avali stomach
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categories: [ HideSpawnMenu ]
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@@ -19,10 +19,10 @@
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- left leg
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- head # Shitmed Change
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organs:
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heart: OrganHumanHeart
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heart: OrganAnimalHeart
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lungs: OrganHumanLungs
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stomach: OrganHumanStomach
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liver: OrganHumanLiver
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stomach: OrganAvaliStomach
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liver: OrganAnimalLiver
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kidneys: OrganHumanKidneys
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right arm:
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part: RightArmAvali
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@@ -2,26 +2,32 @@
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# Avali
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<Box>
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<GuideEntityEmbed Entity="MobAvaliDummy" Caption=""/>
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<GuideEntityEmbed Entity="MobAvali" Caption=""/>
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</Box>
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The Avali are a species of lightweight feathered raptor-like humanoids.
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## Diet
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- Can only eat fruit and meat, but can eat raw meat with no ill effects.
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- Will get poisoned by Theobromine (Chocolate, Tea, Coffee) and Allicin (Onion, Garlic).
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## Benefits
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- Resists cold temperatures easily, and is slowed less by the cold then other species.
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- As a species of predators, they are naturally skilled with ranged weapons, having 35% less spread when firing them.
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- As a species of predators, they are naturally skilled with ranged weapons, having [color=#1e90ff]35% less spread[/color] when using them.
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## Special
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- Their claws deal Slash damage.
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- Slightly lighter then other species.
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- Lower natural body temperature.
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- Low specific heat, meaning changes in heat will have a greater magnitude.
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## Drawbacks
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- Dangerously sensitive to high temperatures. Begins to suffer heat damage at a lower threshold, and takes much more of it then other species. Due to this, [color=red]Leporazine is highly dangerous[/color], and potentially lethal at higher doses.
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- Dangerously sensitive to high temperatures. Begins to suffer heat damage at a lower threshold, and takes much more of it from high temperatures then other species. Due to this, [color=red]Leporazine is highly dangerous[/color], and potentially lethal at higher doses.
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- As a lightweight species, they tend to be a bit frail, taking [color=#ffa500]30% more blunt damage[/color], as well as [color=#ffa500]10% more slash and pierce[/color].
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- For the same reason, they lack muscle, dealing 35% less blunt damage and 15% less slash and stamina damage.
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- For the same reason, they lack muscle, [color=#ffa500]dealing 35% less blunt damage[/color] and [color=#ffa500]15% less slash and stamina damage[/color].
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</Document>
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