Increase Syndicate Hardsuit Aura by 15% (#6060)

* Various syndicate hardsuit sprite upgrades for overlay.

* Added (missing) overlays for Feroxi and Reptiles.

* added base bluekie light

* Added stealthsuit variant.

* Fixed duplicate yaml entry

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Fix missing entry in meta.json for syndie medic

---------

Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
This commit is contained in:
Vanessa
2026-06-19 17:53:47 -04:00
committed by GitHub
co-authored by pre-commit-ci[bot]
parent 9584a7b0ae
commit b5121e10e9
48 changed files with 285 additions and 20 deletions
@@ -631,6 +631,33 @@
sprite: Clothing/Head/Hardsuits/syndicate.rsi
- type: Clothing
sprite: Clothing/Head/Hardsuits/syndicate.rsi
- type: ToggleableVisuals # DeltaV - Looks way better with an overlaid light sprite
spriteLayer: light
clothingVisuals:
head:
- sprite: _DV/Clothing/Head/Hardsuits/syndicate.rsi
state: on-equipped-HELMET-light
shader: unshaded
head-vox:
- sprite: _DV/Clothing/Head/Hardsuits/syndicate.rsi
state: on-equipped-HELMET-light-vox
shader: unshaded
head-vulpkanin:
- sprite: _DV/Clothing/Head/Hardsuits/syndicate.rsi
state: on-equipped-HELMET-light-vulpkanin
shader: unshaded
head-reptilian:
- sprite: _DV/Clothing/Head/Hardsuits/syndicate.rsi
state: on-equipped-HELMET-light-reptilian
shader: unshaded
head-feroxi:
- sprite: _DV/Clothing/Head/Hardsuits/syndicate.rsi
state: on-equipped-HELMET-light-feroxi
shader: unshaded
head-dog:
- sprite: _DV/Clothing/Head/Hardsuits/syndicate.rsi
state: on-equipped-HELMET-light-dog
shader: unshaded
- type: PointLight
color: green
- type: PressureProtection
@@ -659,6 +686,29 @@
sprite: Clothing/Head/Hardsuits/syndiemedic.rsi
- type: Clothing
sprite: Clothing/Head/Hardsuits/syndiemedic.rsi
- type: ToggleableVisuals # DeltaV - Looks way better with an overlaid light sprite
spriteLayer: light
clothingVisuals:
head:
- sprite: _DV/Clothing/Head/Hardsuits/syndiemedic.rsi
state: on-equipped-HELMET-light
shader: unshaded
head-vox:
- sprite: _DV/Clothing/Head/Hardsuits/syndiemedic.rsi
state: on-equipped-HELMET-light-vox
shader: unshaded
head-vulpkanin:
- sprite: _DV/Clothing/Head/Hardsuits/syndiemedic.rsi
state: on-equipped-HELMET-light-vulpkanin
shader: unshaded
head-reptilian:
- sprite: _DV/Clothing/Head/Hardsuits/syndiemedic.rsi
state: on-equipped-HELMET-light-reptilian
shader: unshaded
head-feroxi:
- sprite: _DV/Clothing/Head/Hardsuits/syndiemedic.rsi
state: on-equipped-HELMET-light-feroxi
shader: unshaded
- type: PointLight
color: green
- type: PressureProtection
@@ -683,6 +733,33 @@
sprite: Clothing/Head/Hardsuits/syndieelite.rsi
- type: Clothing
sprite: Clothing/Head/Hardsuits/syndieelite.rsi
- type: ToggleableVisuals # DeltaV - Looks way better with an overlaid light sprite
spriteLayer: light
clothingVisuals:
head:
- sprite: _DV/Clothing/Head/Hardsuits/syndieelite.rsi
state: on-equipped-HELMET-light
shader: unshaded
head-vox:
- sprite: _DV/Clothing/Head/Hardsuits/syndieelite.rsi
state: on-equipped-HELMET-light-vox
shader: unshaded
head-vulpkanin:
- sprite: _DV/Clothing/Head/Hardsuits/syndieelite.rsi
state: on-equipped-HELMET-light-vulpkanin
shader: unshaded
head-reptilian:
- sprite: _DV/Clothing/Head/Hardsuits/syndieelite.rsi
state: on-equipped-HELMET-light-reptilian
shader: unshaded
head-feroxi:
- sprite: _DV/Clothing/Head/Hardsuits/syndieelite.rsi
state: on-equipped-HELMET-light-feroxi
shader: unshaded
head-dog:
- sprite: _DV/Clothing/Head/Hardsuits/syndieelite.rsi
state: on-equipped-HELMET-light-dog
shader: unshaded
- type: PointLight
color: red
- type: PressureProtection
@@ -716,6 +793,33 @@
sprite: Clothing/Head/Hardsuits/syndiecommander.rsi
- type: Clothing
sprite: Clothing/Head/Hardsuits/syndiecommander.rsi
- type: ToggleableVisuals # DeltaV - Looks way better with an overlaid light sprite
spriteLayer: light
clothingVisuals:
head:
- sprite: _DV/Clothing/Head/Hardsuits/syndiecommander.rsi
state: on-equipped-HELMET-light
shader: unshaded
head-vox:
- sprite: _DV/Clothing/Head/Hardsuits/syndiecommander.rsi
state: on-equipped-HELMET-light-vox
shader: unshaded
head-vulpkanin:
- sprite: _DV/Clothing/Head/Hardsuits/syndiecommander.rsi
state: on-equipped-HELMET-light-vulpkanin
shader: unshaded
head-reptilian:
- sprite: _DV/Clothing/Head/Hardsuits/syndiecommander.rsi
state: on-equipped-HELMET-light-reptilian
shader: unshaded
head-feroxi:
- sprite: _DV/Clothing/Head/Hardsuits/syndiecommander.rsi
state: on-equipped-HELMET-light-feroxi
shader: unshaded
head-dog:
- sprite: _DV/Clothing/Head/Hardsuits/syndiecommander.rsi
state: on-equipped-HELMET-light-dog
shader: unshaded
- type: PointLight
color: green
- type: PressureProtection
@@ -376,6 +376,13 @@
sprite: _DV/Clothing/Head/ReverseEngineering/syndicate.rsi
- type: Clothing
sprite: _DV/Clothing/Head/ReverseEngineering/syndicate.rsi
- type: ToggleableVisuals
spriteLayer: light
clothingVisuals:
head:
- sprite: _DV/Clothing/Head/ReverseEngineering/syndicate.rsi
state: on-equipped-HELMET-light
shader: unshaded
- type: PointLight
color: aquamarine
@@ -393,7 +400,7 @@
- type: PointLight
color: aquamarine
#SRT Hardsuit
# SRT Hardsuit
- type: entity
parent: [ ClothingHeadHardsuitBase, BaseCentcommContraband ]
id: ClothingHeadHelmetHardsuitSRT
@@ -22,6 +22,13 @@
Piercing: 0.95
Heat: 0.95
# DeltaV start
- type: ToggleableVisuals
spriteLayer: light
clothingVisuals:
head:
- sprite: _DV/Clothing/Head/Hardsuits/cybersunstealth.rsi
state: on-equipped-HELMET-light
shader: unshaded
# - type: ClothingGrantComponent
# component:
# - type: Stealth
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@@ -1,7 +1,7 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Taken from tgstation at commit https://github.com/tgstation/tgstation/commit/4f6190e2895e09116663ef282d3ce1d8b35c032e. Vox states by Flareguy for Space Station 14 | Feroxi sprites edited by juniwoofs (Delta-V), dog states modified from base states by casiliuscestus (GitHub) for Space Station 14. Reptilian states by TiniestShark (Github).",
"copyright": "Taken from tgstation at commit https://github.com/tgstation/tgstation/commit/4f6190e2895e09116663ef282d3ce1d8b35c032e. Vox states by Flareguy for Space Station 14 | Feroxi sprites edited by juniwoofs (Delta-V), dog states modified from base states by casiliuscestus (GitHub) for Space Station 14. Vulpkanin and Reptilian states by TiniestShark (Github).",
"size": {
"x": 32,
"y": 32
@@ -13,10 +13,6 @@
{
"name": "icon-flash"
},
{
"name": "combat-equipped-HELMET",
"directions": 4
},
{
"name": "off-equipped-HELMET",
"directions": 4
@@ -33,10 +29,6 @@
"name": "on-equipped-HELMET-vox",
"directions": 4
},
{
"name": "combat-equipped-HELMET-vulpkanin",
"directions": 4
},
{
"name": "on-equipped-HELMET-vulpkanin",
"directions": 4
@@ -53,10 +45,6 @@
"name": "on-equipped-HELMET-feroxi",
"directions": 4
},
{
"name": "combat-equipped-HELMET-dog",
"directions": 4
},
{
"name": "off-equipped-HELMET-reptilian",
"directions": 4
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@@ -1,7 +1,7 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Based on tgstation at commit https://github.com/tgstation/tgstation/commit/4f6190e2895e09116663ef282d3ce1d8b35c032e, modified by EmoGarbage404 (github). Vox states by Flareguy for Space Station 14 | Feroxi sprites edited by juniwoofs (Delta-V). Reptilian state by TiniestShark (Github).",
"copyright": "Based on tgstation at commit https://github.com/tgstation/tgstation/commit/4f6190e2895e09116663ef282d3ce1d8b35c032e, modified by EmoGarbage404 (github). Vox states by Flareguy for Space Station 14 | Feroxi sprites edited by juniwoofs (Delta-V). Vulpkanin and reptilian state by TiniestShark (Github).",
"size": {
"x": 32,
"y": 32
@@ -21,6 +21,14 @@
"name": "on-equipped-HELMET",
"directions": 4
},
{
"name": "off-equipped-HELMET-vulpkanin",
"directions": 4
},
{
"name": "on-equipped-HELMET-vulpkanin",
"directions": 4
},
{
"name": "off-equipped-HELMET-vox",
"directions": 4
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@@ -0,0 +1,15 @@
{
"version": 1,
"license": "CC-BY-SA-4.0",
"copyright": "Light states modified by javadocs (discord) from base sprites.",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "on-equipped-HELMET-light",
"directions": 4
}
]
}
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@@ -0,0 +1,35 @@
{
"version": 1,
"license": "CC-BY-SA-4.0",
"copyright": "Light states modified by javadocs (discord) from base sprites.",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "on-equipped-HELMET-light",
"directions": 4
},
{
"name": "on-equipped-HELMET-light-vox",
"directions": 4
},
{
"name": "on-equipped-HELMET-light-vulpkanin",
"directions": 4
},
{
"name": "on-equipped-HELMET-light-feroxi",
"directions": 4
},
{
"name": "on-equipped-HELMET-light-reptilian",
"directions": 4
},
{
"name": "on-equipped-HELMET-light-dog",
"directions": 4
}
]
}
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@@ -0,0 +1,35 @@
{
"version": 1,
"license": "CC-BY-SA-4.0",
"copyright": "Light states modified by javadocs (discord) from base sprites.",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "on-equipped-HELMET-light",
"directions": 4
},
{
"name": "on-equipped-HELMET-light-vox",
"directions": 4
},
{
"name": "on-equipped-HELMET-light-vulpkanin",
"directions": 4
},
{
"name": "on-equipped-HELMET-light-feroxi",
"directions": 4
},
{
"name": "on-equipped-HELMET-light-reptilian",
"directions": 4
},
{
"name": "on-equipped-HELMET-light-dog",
"directions": 4
}
]
}
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@@ -0,0 +1,35 @@
{
"version": 1,
"license": "CC-BY-SA-4.0",
"copyright": "Light states modified by javadocs (discord) from base sprites.",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "on-equipped-HELMET-light",
"directions": 4
},
{
"name": "on-equipped-HELMET-light-vox",
"directions": 4
},
{
"name": "on-equipped-HELMET-light-vulpkanin",
"directions": 4
},
{
"name": "on-equipped-HELMET-light-feroxi",
"directions": 4
},
{
"name": "on-equipped-HELMET-light-reptilian",
"directions": 4
},
{
"name": "on-equipped-HELMET-light-dog",
"directions": 4
}
]
}
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@@ -0,0 +1,31 @@
{
"version": 1,
"license": "CC-BY-SA-4.0",
"copyright": "Light states modified by javadocs (discord) from base sprites.",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "on-equipped-HELMET-light",
"directions": 4
},
{
"name": "on-equipped-HELMET-light-vox",
"directions": 4
},
{
"name": "on-equipped-HELMET-light-feroxi",
"directions": 4
},
{
"name": "on-equipped-HELMET-light-vulpkanin",
"directions": 4
},
{
"name": "on-equipped-HELMET-light-reptilian",
"directions": 4
}
]
}
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@@ -1,7 +1,7 @@
{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Taken from tgstation at commit https://github.com/tgstation/tgstation/commit/4f6190e2895e09116663ef282d3ce1d8b35c032e, Edited by Stop-Sign.",
"copyright": "Taken from tgstation at commit https://github.com/tgstation/tgstation/commit/4f6190e2895e09116663ef282d3ce1d8b35c032e, Edited by Stop-Sign. Light states modified by javadocs (discord) from base sprites.",
"size": {
"x": 32,
"y": 32
@@ -13,10 +13,6 @@
{
"name": "icon-flash"
},
{
"name": "combat-equipped-HELMET",
"directions": 4
},
{
"name": "off-equipped-HELMET",
"directions": 4
@@ -24,6 +20,10 @@
{
"name": "on-equipped-HELMET",
"directions": 4
},
{
"name": "on-equipped-HELMET-light",
"directions": 4
}
]
}
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