mirror of
https://github.com/DeltaV-Station/Delta-v.git
synced 2026-09-29 23:57:29 +00:00
Add prescription glasses to loadouts + diagnostic hud (#4871)
* everything buh * a bunch of loadout changes * .rsi * changes request + prisonguard startinggear
This commit is contained in:
@@ -101,6 +101,7 @@ loadout-group-mantis-gloves = Mantis gloves
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loadout-group-roboticist-head = Roboticist head
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loadout-group-roboticist-jumpsuit = Roboticist jumpsuit
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loadout-group-roboticist-gloves = Roboticist gloves
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loadout-group-roboticist-glasses = Roboticist glasses
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loadout-group-roboticist-shoes = Roboticist shoes
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loadout-group-roboticist-outerclothing = Roboticist outer clothing
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loadout-group-roboticist-id = Roboticist PDA
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@@ -120,12 +121,14 @@ loadout-group-head-of-security-shoes = Head of Security shoes
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loadout-group-security-cadet-head = Security Cadet head
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loadout-group-security-neck = Security neck
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loadout-group-security-gloves = Security gloves
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loadout-group-security-eyewear = Security eyewear
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loadout-group-brig-medic-head = Corpsman head
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loadout-group-brig-medic-jumpsuit = Corpsman jumpsuit
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loadout-group-brig-medic-back = Corpsman backpack
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loadout-group-brig-medic-neck = Corpsman neck
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loadout-group-brig-medic-outerclothing = Corpsman outer clothing
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loadout-group-corpsman-eyewear = Corpsman eyewear
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loadout-group-prison-guard-head = Prison Guard head
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loadout-group-prison-guard-jumpsuit = Prison Guard jumpsuit
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@@ -16,6 +16,7 @@ construction-graph-tag-corpsman-glasses = corpsman glasses
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construction-graph-tag-glasses = glasses
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construction-graph-tag-medhud = medical hud
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construction-graph-tag-sechud = security hud
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construction-graph-tag-diaghud = diagnostic hud
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construction-graph-tag-magboots = magboots
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# Nuke
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@@ -47,6 +47,9 @@
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- type: StationAiOverlay
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cosmetic: true # don't give roboticists reach hacks
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# End DeltaV Additions
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- type: Tag
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tags:
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- HudDiagnostic
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- type: ShowHealthBars
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damageContainers:
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- Inorganic
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@@ -186,3 +186,8 @@
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id: MedicalEyePatchHud
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equipment:
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eyes: ClothingEyesEyepatchHudMedical
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- type: loadout
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id: PrescriptionMedHud
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equipment:
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eyes: ClothingEyesPrescriptionMedHud
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@@ -1367,6 +1367,14 @@
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- SecurityPDA
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- SeniorOfficerPDA
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- type: loadoutGroup
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id: SecurityEyewear
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name: loadout-group-security-eyewear
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minLimit: 0
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loadouts:
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- SecurityGlasses
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- PrescriptionSecurityGlasses
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- type: loadoutGroup
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id: DetectiveHead
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name: loadout-group-detective-head
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@@ -1617,6 +1625,7 @@
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loadouts:
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- MedicalHud
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- MedicalEyePatchHud
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- PrescriptionMedHud # DeltaV
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- Glasses
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- GlassesJamjar
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- GlassesJensen
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@@ -382,6 +382,7 @@
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- SecurityBelt
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- HeadofSecurityOuterClothingDeltaV # DeltaV - Switched to DeltaV version, was HeadofSecurityOuterClothing
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- HeadofSecurityShoes # DeltaV - winter boots
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- SecurityEyewear # DeltaV - Security eyewear with prescription options
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- SurvivalSecurity
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- Trinkets
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- SecurityStar
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@@ -400,6 +401,7 @@
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- WardenOuterClothingDeltaV # DeltaV - Switched to DeltaV version, was WardenOuterClothing
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- SecurityGloves # DeltaV - Security can start with gloves
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- SecurityShoes
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- SecurityEyewear # DeltaV - Security eyewear with prescription options
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- SurvivalSecurity
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- Trinkets
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- SecurityStar
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@@ -419,6 +421,7 @@
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- SecurityShoes
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- SecurityPDA
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- SecurityBelt
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- SecurityEyewear # DeltaV - Security eyewear with prescription options
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- SurvivalSecurity
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- Trinkets
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- SecurityStar
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@@ -435,6 +438,7 @@
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- SecurityBackpack
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- DetectiveOuterClothingDeltaV # DeltaV - Replaced with DeltaV version, was DetectiveOuterClothing
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- SecurityShoes
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- SecurityEyewear # DeltaV - Security eyewear with prescription options
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- SurvivalSecurity
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- Trinkets
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- SecurityStar
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@@ -38,6 +38,7 @@
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- SecurityGloves # DeltaV - Security can start with gloves
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- SecurityShoes
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- SecurityBelt
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- SecurityEyewear # DeltaV - Security eyewear with prescription options
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- SurvivalSecurity
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- Trinkets
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- GroupSpeciesBreathToolSecurity
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@@ -28,7 +28,7 @@
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- type: startingGear
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id: PrisonGuardGear
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equipment:
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eyes: ClothingEyesGlassesSecurity
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#eyes: ClothingEyesGlassesSecurity # DeltaV - loadouts
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id: PrisonGuardPDA
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ears: ClothingHeadsetPrisonGuard # begin DeltaV
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storage:
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@@ -26,7 +26,7 @@
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- type: startingGear
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id: DetectiveGear
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equipment:
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eyes: ClothingEyesGlassesSecurity
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#eyes: ClothingEyesGlassesSecurity # DeltaV - loadouts
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id: DetectivePDA
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gloves: ClothingHandsGlovesForensic # DeltaV - roundstart detective forensic gloves
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ears: ClothingHeadsetSecurity
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@@ -47,7 +47,7 @@
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- type: startingGear
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id: HoSGear
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equipment:
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eyes: ClothingEyesGlassesSecurity
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#eyes: ClothingEyesGlassesSecurity # DeltaV - loadouts
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id: HoSPDA
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gloves: ClothingHandsGlovesCombat
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ears: ClothingHeadsetAltSecurity
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@@ -25,7 +25,7 @@
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- type: startingGear
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id: SecurityOfficerGear
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equipment:
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eyes: ClothingEyesGlassesSecurity
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#eyes: ClothingEyesGlassesSecurity # DeltaV - loadouts
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ears: ClothingHeadsetSecurity
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#pocket1: WeaponPistolMk58Nonlethal # DeltaV - loadouts
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storage:
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@@ -34,7 +34,7 @@
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- type: startingGear
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id: WardenGear
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equipment:
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eyes: ClothingEyesGlassesSecurity
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#eyes: ClothingEyesGlassesSecurity # DeltaV - loadouts
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id: WardenPDA
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ears: ClothingHeadsetSecurity
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#pocket1: WeaponPistolMk58Nonlethal # DeltaV - loadouts
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@@ -58,3 +58,22 @@
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- type: Clothing
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sprite: Clothing/Eyes/Hud/syndagent.rsi
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- type: ShowSyndicateIcons
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- type: entity
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parent: ClothingEyesHudDiagnostic
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id: ClothingEyesPrescriptionDiagHud
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name: prescription diagnostic hud
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description: A poorly done and rushed mix between half of a pair of prescription glasses and a diagnostic HUD allowing you analyze the integrity and status of robotics and exosuits.
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components:
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- type: Sprite
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sprite: _DV/Clothing/Eyes/Hud/prescdiaghud.rsi
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- type: Clothing
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sprite: _DV/Clothing/Eyes/Hud/prescdiaghud.rsi
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- type: Construction
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graph: PrescriptionDiagHud
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node: prescdiaghud
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- type: VisionCorrection
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correctionPower: 1.75 # The hud part decreases efficiency
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- type: Tag
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tags:
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- HudDiagnostic
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@@ -37,3 +37,19 @@
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id: RoboticistPDA
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equipment:
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id: RoboticistPDA
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# Glasses
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- type: loadout
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id: ClothingEyesHudDiagnostic
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equipment:
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eyes: ClothingEyesHudDiagnostic
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- type: loadout
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id: ClothingEyesPrescriptionDiagHud
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equipment:
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eyes: ClothingEyesPrescriptionDiagHud
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- type: loadout
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id: ClothingEyesEyepatchHudDiag
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equipment:
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eyes: ClothingEyesEyepatchHudDiag
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@@ -47,3 +47,14 @@
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id: StasecWinterCoatCorpsman
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equipment:
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outerClothing: ClothingOuterCoatStasecCorpsman
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# Eyewear
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- type: loadout
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id: CorpsmanGlasses
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equipment:
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eyes: ClothingEyesGlassesCorpsman
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- type: loadout
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id: PrescriptionCorpsmanGlasses
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equipment:
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eyes: ClothingEyesPrescriptionCorpsmanGlasses
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@@ -0,0 +1,13 @@
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# Security Eyewear
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# Security Glasses
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- type: loadout
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id: SecurityGlasses
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equipment:
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eyes: ClothingEyesGlassesSecurity
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# Prescription Security Glasses
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- type: loadout
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id: PrescriptionSecurityGlasses
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equipment:
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eyes: ClothingEyesPrescriptionSecurityGlasses
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@@ -287,6 +287,14 @@
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- PlateCarrier
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- DuraVest
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- type: loadoutGroup
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id: CorpsmanEyewear
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name: loadout-group-corpsman-eyewear
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minLimit: 0
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loadouts:
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- CorpsmanGlasses
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- PrescriptionCorpsmanGlasses
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- type: loadoutGroup
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id: BrigMedicBack
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name: loadout-group-brig-medic-back
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@@ -770,6 +778,15 @@
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- WhiteShoes
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- ScienceWinterBoots
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- type: loadoutGroup
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id: RoboticistGlasses
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name: loadout-group-roboticist-glasses
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minLimit: 0
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loadouts:
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- ClothingEyesHudDiagnostic
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- ClothingEyesPrescriptionDiagHud
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- ClothingEyesEyepatchHudDiag
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# Command
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## Captain
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- type: loadoutGroup
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@@ -38,6 +38,7 @@
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- BrigMedicBack
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- SecurityShoes
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- BrigMedicOuterClothing
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- CorpsmanEyewear
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- MedicalGloves
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- SurvivalSecurity
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- Trinkets
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@@ -120,7 +121,7 @@
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- RoboticistGloves
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- RoboticistShoes
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- RoboticistPDA
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- Glasses
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- RoboticistGlasses
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- Survival
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- Trinkets
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- GroupSpeciesBreathTool
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@@ -49,3 +49,29 @@
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doAfter: 5
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- node: prescsechud
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entity: ClothingEyesPrescriptionHudSecurity
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- type: constructionGraph
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id: PrescriptionDiagHud
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start: start
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graph:
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- node: start
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edges:
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- to: prescdiaghud
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steps:
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- tag: HudDiagnostic
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name: construction-graph-tag-diaghud
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icon:
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sprite: Clothing/Eyes/Hud/diag.rsi
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state: icon
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doAfter: 5
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- component: VisionCorrection
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name: construction-graph-tag-glasses
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icon:
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sprite: Clothing/Eyes/Glasses/glasses.rsi
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state: icon
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doAfter: 5
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- material: Cable
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amount: 5
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doAfter: 5
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- node: prescdiaghud
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entity: ClothingEyesPrescriptionDiagHud
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@@ -14,6 +14,14 @@
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category: construction-category-clothing
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objectType: Item
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- type: construction
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id: ClothingEyesPrescriptionDiagHud
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graph: PrescriptionDiagHud
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startNode: start
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targetNode: prescdiaghud
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category: construction-category-clothing
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objectType: Item
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- type: construction
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id: ClothingEyesGlassesCorpsman
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graph: GlassesCorpsHUD
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@@ -30,7 +30,7 @@
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- type: startingGear
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id: CorpsmanGear # see Prototypes/Roles/Jobs/Fun/misc_startinggear.yml for "BrigmedicGear"
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equipment:
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eyes: ClothingEyesHudMedical
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#eyes: ClothingEyesHudMedical # DeltaV - loadouts
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id: CorpsmanPDA
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ears: ClothingHeadsetBrigmedic
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belt: ClothingBeltCorpsmanWebbingFilled
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@@ -669,6 +669,9 @@
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- type: Tag
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id: HudSecurity
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- type: Tag
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id: HudDiagnostic
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- type: Tag
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id: GuideEmbeded
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@@ -0,0 +1,34 @@
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{
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"version": 1,
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"license": "CC-BY-SA-3.0",
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"copyright": "Diagnostic hud Taken from tgstation at commit https://github.com/tgstation/tgstation/commit/5a73e8f825ff279e82949b9329783a9e3070e2da and prescription glasses from commit https://github.com/tgstation/tgstation/commit/5a73e8f825ff279e82949b9329783a9e3070e2da modified by Adrian16199, arachnid and moth versions by HTMLSystem",
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"size": {
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"x": 32,
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"y": 32
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},
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"states": [
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{
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"name": "icon"
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},
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{
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"name": "equipped-EYES",
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"directions": 4
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},
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{
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"name": "equipped-EYES-arachnid",
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"directions": 4
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},
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{
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"name": "equipped-EYES-moth",
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"directions": 4
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},
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{
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"name": "inhand-left",
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"directions": 4
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},
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{
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"name": "inhand-right",
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"directions": 4
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}
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]
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}
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Reference in New Issue
Block a user