Bullet Type Visual Indicator (#21068)

* Bullet Class indicators

* New Practice Sprite

* Removed re-specified values

* fixes up whitespace to get this merged

---------

Co-authored-by: deathride58 <deathride58@users.noreply.github.com>
(cherry picked from commit b85a9d7688)
This commit is contained in:
MaloTV
2024-01-26 22:04:39 +01:00
committed by Debug
parent 20c087e240
commit c4600dc5d7
4 changed files with 26 additions and 0 deletions
@@ -95,6 +95,10 @@
parent: BaseBullet
noSpawn: true
components:
- type: Sprite
sprite: Objects/Weapons/Guns/Projectiles/projectiles2.rsi
layers:
- state: practice
- type: Projectile
damage:
types:
@@ -106,6 +110,10 @@
parent: BaseBullet
noSpawn: true
components:
- type: Sprite
sprite: Objects/Weapons/Guns/Projectiles/projectiles2.rsi
layers:
- state: rubber
- type: Projectile
damage:
types:
@@ -28,6 +28,24 @@
]
]
},
{
"name": "rubber",
"delays": [
[
0.05,
0.05
]
]
},
{
"name": "practice",
"delays": [
[
0.05,
0.05
]
]
},
{
"name": "frag"
},
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