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Bullet Type Visual Indicator (#21068)
* Bullet Class indicators
* New Practice Sprite
* Removed re-specified values
* fixes up whitespace to get this merged
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Co-authored-by: deathride58 <deathride58@users.noreply.github.com>
(cherry picked from commit b85a9d7688)
This commit is contained in:
@@ -95,6 +95,10 @@
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parent: BaseBullet
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noSpawn: true
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components:
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- type: Sprite
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sprite: Objects/Weapons/Guns/Projectiles/projectiles2.rsi
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layers:
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- state: practice
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- type: Projectile
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damage:
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types:
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@@ -106,6 +110,10 @@
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parent: BaseBullet
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noSpawn: true
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components:
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- type: Sprite
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sprite: Objects/Weapons/Guns/Projectiles/projectiles2.rsi
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layers:
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- state: rubber
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- type: Projectile
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damage:
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types:
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@@ -28,6 +28,24 @@
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]
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]
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},
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{
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"name": "rubber",
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"delays": [
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[
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0.05,
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0.05
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]
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]
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},
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{
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"name": "practice",
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"delays": [
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[
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0.05,
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0.05
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]
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]
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},
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{
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"name": "frag"
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},
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After Width: | Height: | Size: 338 B |
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After Width: | Height: | Size: 386 B |
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