Fix DeltaPressure damage not capping beyond a certain pressure (#40125)
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@ -247,7 +247,8 @@ public sealed partial class AtmosphereSystem
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private void PerformDamage(Entity<DeltaPressureComponent> ent, float pressure, float deltaPressure)
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{
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var maxPressure = Math.Max(pressure - ent.Comp.MinPressure, deltaPressure - ent.Comp.MinPressureDelta);
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var appliedDamage = ScaleDamage(ent, ent.Comp.BaseDamage, maxPressure);
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var maxPressureCapped = Math.Min(maxPressure, ent.Comp.MaxEffectivePressure);
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var appliedDamage = ScaleDamage(ent, ent.Comp.BaseDamage, maxPressureCapped);
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_damage.TryChangeDamage(ent, appliedDamage, ignoreResistances: true, interruptsDoAfters: false);
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ent.Comp.IsTakingDamage = true;
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