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[FIX] Fix spacing explosions ignoring indestructible flag in stacked tiles (#42682)
* bald man broke my tiles * move it around * shrink it --------- Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
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committed by
Coryler
co-authored by
Princess Cheeseballs
parent
b6b2a563ab
commit
ccea80ac0b
@@ -536,6 +536,9 @@ public sealed partial class ExplosionSystem
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break;
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tileDef = newDef;
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if (newDef.Indestructible)
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break;
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}
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if (tileDef.TileId == tileRef.Tile.TypeId)
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