[FIX] Fix spacing explosions ignoring indestructible flag in stacked tiles (#42682)

* bald man broke my tiles

* move it around

* shrink it

---------

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
This commit is contained in:
Velken
2026-06-29 12:43:43 +02:00
committed by Coryler
co-authored by Princess Cheeseballs
parent b6b2a563ab
commit ccea80ac0b
@@ -536,6 +536,9 @@ public sealed partial class ExplosionSystem
break;
tileDef = newDef;
if (newDef.Indestructible)
break;
}
if (tileDef.TileId == tileRef.Tile.TypeId)