Automatic changelog update

This commit is contained in:
PJBot 2023-01-15 15:24:36 -05:00
parent e5b4b70e4d
commit da7f65439b
1 changed files with 5 additions and 18 deletions

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@ -1,22 +1,4 @@
Entries:
- author: metalgearsloth
changes:
- {message: Melee combat swings are now predicted. The damage effect still only
shows when the server confirms the hit., type: Fix}
- {message: Melee combat sprite lunge direction has been fixed., type: Fix}
- {message: 'You won''t pick up items (e.g. rats, spears) when trying to melee them
anymore.', type: Fix}
- {message: Melee combat now has light and heavy attacks. Light attacks under your
cursor and heavy attack in your cursor's direction. Heavy attacks also do more
DPS and can cleave but require a windup., type: Add}
- {message: Disarm is now on right-click when you have a free hand., type: Tweak}
- {message: The context menu won't show up when in combat mode anymore as right-click
has been repurposed., type: Tweak}
- {message: Most melee values have been tweaked (mainly attack rates and damage
values) to make weapons more distinct. DPS values are similar (excluding the
change in frequency on bleeding / chemical injection procs)., type: Tweak}
id: 2375
time: '2022-09-29T05:51:59.0000000+00:00'
- author: metalgearsloth
changes:
- {message: Cargo order sorting will now ignore case., type: Tweak}
@ -2951,3 +2933,8 @@ Entries:
- {message: Fix some instances of popup flickering, type: Fix}
id: 2874
time: '2023-01-15T18:14:21.0000000+00:00'
- author: ElectroJr
changes:
- {message: Fixed decal removal not working properly., type: Fix}
id: 2875
time: '2023-01-15T20:23:32.0000000+00:00'