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* Reverted Block emotes for sleeping (upstream PR #32779) * Removed comments.
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@@ -62,7 +62,7 @@ public sealed partial class SleepingSystem : EntitySystem
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SubscribeLocalEvent<ForcedSleepingComponent, ComponentInit>(OnInit);
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SubscribeLocalEvent<SleepingComponent, UnbuckleAttemptEvent>(OnUnbuckleAttempt);
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SubscribeLocalEvent<SleepingComponent, EmoteAttemptEvent>(OnEmoteAttempt);
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//SubscribeLocalEvent<SleepingComponent, EmoteAttemptEvent>(OnEmoteAttempt); # DeltaV - Reverted "Block emotes for sleeping" (upstream PR #32779)
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}
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private void OnUnbuckleAttempt(Entity<SleepingComponent> ent, ref UnbuckleAttemptEvent args)
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