Offset station on roundstart again

This commit is contained in:
metalgearsloth 2021-08-07 00:19:10 +10:00
parent 13760f4014
commit eeac2f369d
1 changed files with 2 additions and 1 deletions

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@ -59,10 +59,11 @@ namespace Content.Shared.CCVar
/// Whether a random position offset will be applied to the station on roundstart.
/// </summary>
public static readonly CVarDef<bool> StationOffset =
CVarDef.Create<bool>("game.station_offset", false);
CVarDef.Create("game.station_offset", true);
/// <summary>
/// When the default blueprint is loaded what is the maximum amount it can be offset from 0,0.
/// Does nothing without <see cref="StationOffset"/> as true.
/// </summary>
public static readonly CVarDef<float> MaxStationOffset =
CVarDef.Create("game.maxstationoffset", 1000.0f);