Offset station on roundstart again
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@ -59,10 +59,11 @@ namespace Content.Shared.CCVar
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/// Whether a random position offset will be applied to the station on roundstart.
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/// </summary>
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public static readonly CVarDef<bool> StationOffset =
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CVarDef.Create<bool>("game.station_offset", false);
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CVarDef.Create("game.station_offset", true);
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/// <summary>
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/// When the default blueprint is loaded what is the maximum amount it can be offset from 0,0.
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/// Does nothing without <see cref="StationOffset"/> as true.
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/// </summary>
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public static readonly CVarDef<float> MaxStationOffset =
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CVarDef.Create("game.maxstationoffset", 1000.0f);
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