Non-obsoletion warnings as errors in Release. (#42983)
* Non-obsoletion warnings as errors in Release. * Add two other obsoletions related to collection expressions. These are not present in the codebase, but may become so in the future. * Exempt NU1903 so the project can't mysteriously stop building. * Fix some FULL_RELEASE mistakes. * diff fix * Resharper caught this one. Note to self: Wire up resharper to CI in another PR.
This commit is contained in:
parent
94a329fb5c
commit
f421221a00
|
|
@ -37,7 +37,10 @@ namespace Content.Client.Mapping;
|
|||
|
||||
public sealed class MappingState : GameplayStateBase
|
||||
{
|
||||
#if !FULL_RELEASE
|
||||
[Dependency] private readonly IClientAdminManager _admin = default!;
|
||||
#endif
|
||||
|
||||
[Dependency] private readonly IEntityManager _entityManager = default!;
|
||||
[Dependency] private readonly IEntityNetworkManager _entityNetwork = default!;
|
||||
[Dependency] private readonly IInputManager _input = default!;
|
||||
|
|
@ -746,12 +749,13 @@ public sealed class MappingState : GameplayStateBase
|
|||
{
|
||||
#if FULL_RELEASE
|
||||
return false;
|
||||
#endif
|
||||
#else
|
||||
if (!_admin.IsAdmin(true) || !_admin.HasFlag(AdminFlags.Host))
|
||||
return false;
|
||||
|
||||
SaveMap();
|
||||
return true;
|
||||
#endif
|
||||
}
|
||||
|
||||
private bool HandleEnablePick(ICommonSession? session, EntityCoordinates coords, EntityUid uid)
|
||||
|
|
|
|||
|
|
@ -480,7 +480,7 @@ namespace Content.Server.Administration.Systems
|
|||
}
|
||||
|
||||
// Control mob verb
|
||||
if (_toolshed.ActivePermissionController?.CheckInvokable(new CommandSpec(_toolshed.DefaultEnvironment.GetCommand("mind"), "control"), player, out _) ?? false &&
|
||||
if ((_toolshed.ActivePermissionController?.CheckInvokable(new CommandSpec(_toolshed.DefaultEnvironment.GetCommand("mind"), "control"), player, out _) ?? false) &&
|
||||
args.User != args.Target)
|
||||
{
|
||||
Verb verb = new()
|
||||
|
|
|
|||
|
|
@ -1,3 +1,4 @@
|
|||
using System.Threading.Tasks;
|
||||
using Content.Server.Acz;
|
||||
using Content.Server.Administration;
|
||||
using Content.Server.Administration.Logs;
|
||||
|
|
@ -207,8 +208,8 @@ namespace Content.Server.Entry
|
|||
|
||||
_serverApi.Shutdown();
|
||||
|
||||
// TODO Should this be awaited?
|
||||
_discordLink.Shutdown();
|
||||
// We don't care when or how this finishes, just spin the task off into the void.
|
||||
_ = _discordLink.Shutdown();
|
||||
_discordChatLink.Shutdown();
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -14,6 +14,7 @@ namespace Content.Server.Mapping;
|
|||
|
||||
public sealed class MappingManager : IPostInjectInit
|
||||
{
|
||||
#if !FULL_RELEASE
|
||||
[Dependency] private readonly IAdminManager _admin = default!;
|
||||
[Dependency] private readonly ILogManager _log = default!;
|
||||
[Dependency] private readonly IServerNetManager _net = default!;
|
||||
|
|
@ -23,6 +24,7 @@ public sealed class MappingManager : IPostInjectInit
|
|||
|
||||
private ISawmill _sawmill = default!;
|
||||
private ZStdCompressionContext _zstd = default!;
|
||||
#endif
|
||||
|
||||
public void PostInject()
|
||||
{
|
||||
|
|
|
|||
|
|
@ -303,7 +303,10 @@ public abstract partial class SharedChatSystem : EntitySystem
|
|||
public static string InjectTagAroundString(ChatMessage message, string targetString, string tag, string? tagParameter)
|
||||
{
|
||||
var rawmsg = message.WrappedMessage;
|
||||
// TODO: Figure out if there's any way we can cache this, and if not then rewrite this to not use regex.
|
||||
#pragma warning disable RA0026
|
||||
rawmsg = Regex.Replace(rawmsg, "(?i)(" + targetString + ")(?-i)(?![^[]*])", $"[{tag}={tagParameter}]$1[/{tag}]");
|
||||
#pragma warning restore RA0026
|
||||
return rawmsg;
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -57,6 +57,8 @@ public sealed partial class GameMapPrototype : IPrototype
|
|||
/// </summary>
|
||||
public GameMapPrototype Persistence(ResPath mapPath)
|
||||
{
|
||||
//TODO(Kaylie): Refactor gamemaps for this.
|
||||
#pragma warning disable RA0039
|
||||
return new()
|
||||
{
|
||||
ID = ID,
|
||||
|
|
@ -64,5 +66,6 @@ public sealed partial class GameMapPrototype : IPrototype
|
|||
MapPath = mapPath,
|
||||
_stations = _stations
|
||||
};
|
||||
#pragma warning restore RA0039
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -9,4 +9,9 @@
|
|||
<IsPackable Condition="'$(IsPackable)' == ''">false</IsPackable>
|
||||
<Nullable Condition="'$(Nullable)' == ''">enable</Nullable>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup Condition="'$(Configuration)' == 'Release'">
|
||||
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
|
||||
<WarningsNotAsErrors>CS0618,CS0672,CS0612,CS1062,CS1064,NU1903</WarningsNotAsErrors>
|
||||
</PropertyGroup>
|
||||
</Project>
|
||||
|
|
|
|||
Loading…
Reference in New Issue