Commit Graph

15 Commits

Author SHA1 Message Date
Princess Cheeseballs eed8c3d22c [Hotfix] Wizard Rod doesn't gib the wizard. (#40041)
* Title

* Tired

* That shit did nothing goddamn

* Fix for real

* Use og code

* Hmmm borgaer

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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-12-29 11:39:02 -06:00
Tayrtahn f998ea7160 Fix nuke disk getting lost when polymorphed holder is deleted (#36058)
* Delete original entity when polymorph is deleted

* Switch to EntityTerminatingEvent

* Add RevertOnDelete option to PolymorphPrototype

* Fix error on server shutdown while polymorphed

* Set RevertOnDelete to false by default

* AsNullable

* Revert "Set RevertOnDelete to false by default"

This reverts commit 087c43fbb923c9369c61c9d001e18814b3de3aca.

* Use pattern matching instead of .Value
2025-11-23 15:22:28 -06:00
slarticodefast 2d14cd4cc0 Trigger Refactor (#39034) 2025-11-23 15:22:15 -06:00
slarticodefast 9252edfbca delete PolymorphOnCollideComponent (#36227)
delete component
2025-04-06 20:52:12 +01:00
slarticodefast ebfb42b891 TriggerSystem improvements (#35762)
* desynchronizer real

* yaml stuff from slarti branch

* C# stuff

* oops

* fix triggers

* atomize PR

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Co-authored-by: Flareguy <woaj9999@outlook.com>
2025-03-23 14:13:46 +00:00
AJCM-git 8081242009
Cleanups PolymorphSystem/Components/Prototypes (#23721)
* Cleanups PolymorphSystem

* forgot this

* Nah

* Fix test

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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
(cherry picked from commit b8f0ed3975a4b887ca8dd75dcc07e0ac5ee11646)
2024-02-08 12:20:24 +01:00
Bakke 036b05b276
Fix robusted dionas not being recoverable (#21636)
* Fix robusted dionas not being recoverable

* Implement a polymorph cooldown field, used for TreeMorph

Allows the polymorphed Diona some time to work off robust harvest
without immediately polymorphing again.

* Minor adjustment to polymorph cooldown timing

* Apply suggestions from code review

Co-authored-by: Kara <lunarautomaton6@gmail.com>

* fix: trigger polymorph revert on destruction

As suggested by mirrorcult, DamageThresholdReached is not the ideal
candidate for reverting a polymorph on destruction, as there exists a
DestructionEventArgs to listen for instead.

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Co-authored-by: Kara <lunarautomaton6@gmail.com>
(cherry picked from commit a9b797a0917868fc888b612e59fd22d07b5f8118)
2024-01-26 21:38:44 +01:00
Leon Friedrich cd2489bff4 Action container rejig (#20260)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2023-09-27 21:59:12 +02:00
DrSmugleaf c71f97e3a2
Refactor actions to be entities with components (#19900) 2023-09-08 18:16:05 -07:00
DrSmugleaf a88e747a0b
Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Nemanja e412eda97c
Clean up polymorphsystem (#14297) 2023-03-06 09:37:18 -08:00
Leon Friedrich d43ed3210c
Fix polymorphed null error (#11571) 2022-10-02 05:16:55 +11:00
Leon Friedrich c7ad6b709e
Audio System Rejig (#9635) 2022-07-29 12:13:12 +10:00
Kara ad7889e8a9
Magic staves + wands (#9070) 2022-07-14 19:45:27 -07:00
EmoGarbage404 2697bbf8c7
Polymorphs and Transformation (#8185) 2022-05-18 14:05:22 +10:00