* bug patch
* fixes naming convention
* changes icon just cause this will look better
* another fix
* BReAKING NEWS, im a idiot (this fixes that by making it so you cant shove LITTERALLY ANY ITEM INCLUDING ITSELF into the filled varient of the core holder)
* Added Commander Tex's Pistol of doom and despare
* Downgraded damage/dps
freedom made the description alot more light and it now referenced tex barely, so its basically not only his weapon but now just a CC official pistol that anyone can use and the description helps
* Update battery_guns.yml
Change numba 1
Signed-off-by: Apersos-coll <collsherlo@gmail.com>
* Update battery_guns.yml 2
slight change again, and some fixes to the whachamacallit
Signed-off-by: Apersos-coll <collsherlo@gmail.com>
* Removed paralyzer bolt
Signed-off-by: Apersos-coll <collsherlo@gmail.com>
* whoopsies, forgot to fix the copyright to be ME cause I made this, and freedom helped :)
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* Fixed name on stuffs so it functions
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* Added in -
UCR (unstable core refractor) a hard to obtain crew side maybe heavy laser gun which has very low capacity high dps and slows you down a shit ton along side that it cant aim for shit and only does radiation damage which is countered by rad suit and thermal suit for syndis. its fully sprited even for its back and suitstorage sprites...
Added in -
Specialized weapon parts which holds two new parts to create the UCR being the Unstable reactor core and the Unstable Reactor Housing which will later combine to make the weapon when i figure that out
changed -
loot tables to include in legendary the unstable reactor core
* added everything else
fixed up inhand sprites for the core, and gave it some more omph interms of radiation because i hate salv
now its craftable in the crafting menu when you get the housing and the core and you just have both of em and put it together decently not fast
yeah crafting systems suck i had to make like 3 new stuffs and add to like 2 already existing thingys...
also i forgot to add reactor core to legdary loot table, now its in
also its in the sec fab now and blacklisted from portable recharger not like it would do you any good but it would negate the speed downisde which is a big part of it
* small final fixes
fixed unstable reactor core spawning in sets of 3 to 5 now it only spawns 1 (its still really fuckin rare)
changed unstable core refractor's sprite thingy to fit in with the rest of them in terms of naming convention
changed icon and base sprites so they were more shaded and look less odd
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* hot fix :)
changed graph name to UnstableCoreRefractor
* Fixing single word
added word core in between the UnstableReactor in the Unstable Reactor Housing item thingy
Signed-off-by: Apersos-coll <collsherlo@gmail.com>
* reworks the thingy
reverse bloom on the gun allows it to be both "unstable" and useable
some other stuff which are just fixes
* made core buyable
made core less radioactive
stat changes for gun so it focusses fire faster and has a bit faster generation
* Made Unstable Beam projectiles have unique textures i made :)
buffed projectiles to 6 damage a hit instead of 5 cause radiation damage is so weak, now its more viable in actual combat :)
* recharge buff cause its so slow
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* fixed it, the crate i had to fix while updating it i missplaced the y and the p in type...
* Update Resources/Prototypes/_DV/Entities/Objects/Misc/specialized_weapon_parts.yml
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* Update Resources/Prototypes/Research/arsenal.yml
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* Update Resources/Prototypes/_DV/Entities/Objects/Weapons/Guns/Battery/battery_guns.yml
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* Update Resources/Prototypes/Entities/Markers/Spawners/Random/Salvage/tables_loot.yml
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* Update Resources/Prototypes/_DV/Entities/Objects/Misc/specialized_weapon_parts.yml
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* crate will no longer spill radiation onto the populus of cargonia
Signed-off-by: Apersos-coll <collsherlo@gmail.com>
* Re increased radiation due to the crate not leaking it so now its a actual threat and hard to store, instead of lightly tickling you over the course of 9 minutes
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* all requested maintainer changes, and we are donzo!!!!!!
* Update Resources/Prototypes/_DV/Entities/Objects/Misc/specialized_weapon_parts.yml
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* Update Resources/Prototypes/_DV/Entities/Objects/Misc/specialized_weapon_parts.yml
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