100 Commits
Author SHA1 Message Date
Vanessa 568621858e Trees are now actually rooted and cannot move. (#6456) 2026-08-27 13:31:58 -05:00
Vanessa 92ba9edeee Small Midround Antag Balance Pass (#6410)
* Nerfed skia regen.

* Nerfed ninja dash

* Fix ninja agent id

* Skia tweak

* Add reveal to rev attack

* Apply suggestion from @ShepardToTheStars

Signed-off-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>

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Signed-off-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>
2026-08-26 10:34:48 +02:00
Vanessa 1afbadd404 Fix Health Analyzer Not Showing Traits (#6446)
* Fixed some alerts not showing in the health analyzer

* This is upstream now so removing comments
2026-08-24 11:23:07 -05:00
Vanessa 17d798a3e8 Stole Thief Gloves from the Uplink (#6425)
Stole thief gloves from the uplink.
2026-08-24 10:13:51 -05:00
Vanessa 029aaf8127 Fix Mothroach Grenades (#6447)
Fix mothroach grenades
2026-08-23 10:00:34 -05:00
Vanessaandpre-commit-ci[bot] bd34a94587 Embeddable Syndicate and Hitman Business Cards (#6439)
* make business cards embed

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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2026-08-23 07:57:01 -05:00
Vanessa c66bf7c249 Remove coords for Arms Dealers, Asakim, and SRN (#6441)
* Remove coords for arms dealers, asakim, and SRN

* Also set a bunch of other syndicate uniforms to coords off

* forgot two
2026-08-23 07:56:12 -05:00
Vanessa 970c8d71b5 Fix NodeCrawling ClientSide Errors (#6429)
fix some clientside errors with nodecrawling
2026-08-20 12:28:47 -05:00
Vanessa 5cd26f877e Fix Hitman Targeting Marked as Protected (#6426)
Fix objective immunity.
2026-08-20 12:19:46 -05:00
Vanessa 5e63549b8c Locale Ops (#6427)
* Fixed missing locale strings.

* Meant to revert this.
2026-08-20 09:24:59 -05:00
Vanessaandpre-commit-ci[bot] b2b08e698e Ramping Scheduler Fixes / Convert to Survival Fixes (#6416)
* Fixed nukie behavior check firing early

* Fixed ZombieOutbreak adding ramping schedulers

* RampingSchedulers now look at when they were added for keypoint times

* Xenoborgs no longer has a RampingScheduler roundstart.

* Added number of cuffed hands check

* Use GameRule activation time.

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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* silly compiler flag

* Apply suggestions from code review

Co-authored-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>
Signed-off-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>

* Fix other locale usages

* silly me

* PR feedback

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Signed-off-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2026-08-17 15:26:09 -05:00
Vanessaandpre-commit-ci[bot] 9746e92479 Adjust Traitor Objectives if 30TC (#6389)
* Adjust traitor objectives. More objectives. Increase objective variance a bit. Add new CMO steal target.

* Remove stealcondition blacklist from DAGD so its not just muderboning

* locale

* Fix DAGD steal objective again. Tweak LO steal objectives

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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* Updated super surplus

* Added migration.

* Locale tweak

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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2026-08-17 14:14:31 -05:00
Vanessa 8e925a02b9 Fix Kitsune Getting Posioned by Raw Meat (#6422)
fix kitsune
2026-08-17 19:38:02 +02:00
Vanessa 4294df8fd7 Fix Holy Water (#6421)
fix holy water
2026-08-16 10:04:40 -05:00
Vanessa 1a9281ab63 Fixed Species Organs (#6409)
Fixed some inconsistent organs with species.
2026-08-13 10:01:47 -05:00
Vanessa b3cf460bda Fix and Tweak Random Shuttle Spawns (#6401)
* Fix and slightly alter random shuttle spawns

* Few more tweaks. Twice as many shuttles.

* Tweaked to be max every 90 min
2026-08-13 03:17:03 +02:00
Vanessa ea313aae4a Update Configs (#6407)
* add configs that were not managed in git

* Add fallback preset

* removed map_enabled
2026-08-10 17:03:25 -05:00
Vanessa d07f16f43f Allow curators to help out with people learning the game (#6374) 2026-08-09 13:14:15 -05:00
Vanessa e7869d8221 Fix Jaunting/Polymorph while Nodecrawling (#6400)
* Disable polymorph while ventcrawling

* Actually, allow but remove from vent

* update comments
2026-08-09 11:57:32 -05:00
Vanessa 398e3eb75f Server Location Updates (#6405)
Server name updates (because we're in canada now)
2026-08-09 11:54:55 -05:00
Vanessa 0637a82e40 Update CODEOWNERS (#6404) 2026-08-09 11:41:59 -05:00
VanessaandWhatstone b38f0b1a59 Fix parcel wrap transform parenting via SpawnAtPosition (#44679) (#6399)
ParcelWrap: spawn at position, use PopupEntity

Co-authored-by: Whatstone <166147148+whatston3@users.noreply.github.com>
2026-08-07 23:24:53 +00:00
VanessaandSir Warock 1f09c717f3 Fix Antags Being Crazy Smol (#6398)
* Fixed antags being crazy smol

* Update Content.Shared/Sprite/SharedScaleVisualsSystem.cs

Signed-off-by: Sir Warock <67167466+SirWarock@users.noreply.github.com>

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Co-authored-by: Sir Warock <67167466+SirWarock@users.noreply.github.com>
2026-08-07 16:51:24 +00:00
Vanessa 82e5d9b924 Fix Shadekin Changelog (#6395)
* Fix changelog

* i can't spell
2026-08-04 21:49:18 +00:00
VanessaandSir Warock f027ae4566 Fix Shadekin Inheritence (#6381)
* Make shadekin organic

* Removed shadekin lungs

* Update Content.Server/_Starlight/ShadekinSystem.cs

Co-authored-by: Sir Warock <67167466+SirWarock@users.noreply.github.com>
Signed-off-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>

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Co-authored-by: Sir Warock <67167466+SirWarock@users.noreply.github.com>
2026-08-04 16:41:14 +00:00
Vanessaandpre-commit-ci[bot] f44178bec3 Character Height Slider + Character Height Changes (#6320)
* Do the thing for everyone. Height is now +/- 20% for everyone.

* Make the height slider show height. Solve for special cases. Solve world hunger.

* Fixed some minor things.

* Adjust some densities

* Smaller character balance

* Comment

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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* Oops, that was from a failed thing.

* Size calc correction

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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* people are tall in the future

* I need to refactor a bit still.

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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* Refactor into a system

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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* smol

* Fixed remaining scale visual components and species

* Remove MockScale. Just add scale visuals for Allalulo to compensate.

* PR feedback

* Slight refactor. Moved profile/species scale out of the scale system and put it into the HumanoidProfileSystem. Removed some CD logic that is no longer needed.

* how'd this get in there

* Move the other motorkind.yml to AprilFools dir

* NO NO_PENTALTY lol

* Other PR stuff

* Other PR stuff

* Add a dirty

* Add some networking to the comp

* Add small character to cloning

* One more fixX

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Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2026-08-04 16:27:55 +00:00
71b6dfc0b1 Add Remote Medical Tracking to T3 Biochemical Tree (#6272)
* Added handheld monitors to the research tree.

* changed logi crate parent

* Added new board to dynamic pack

* Namespaced new entity

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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* Apply suggestions from code review

Co-authored-by: Radezolid <snappednexus@gmail.com>
Signed-off-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>

---------

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2026-07-30 17:30:47 +00:00
Vanessaandpre-commit-ci[bot] 69d3d96d79 Reduce Sink Claws Delay + Sink Claws Alert (#6376)
* Reduced felinid rootable delay to tolerable levels

* Added the unused toggle icon to the alerts on the side when claws are protracted, instead of using the diona one.

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2026-07-29 17:42:01 +02:00
Vanessa 5664d6746d Revert "PORT: Selectable Cyborg Chassis from CosmicDrift (#5712)" (#6385)
This reverts commit 4e2dce4414.
2026-07-27 08:48:14 -05:00
Vanessa 583eb39799 ADMIN: Move common QUERY commands to DEBUG (#6351)
ADMIN: Move entities command to DEBUG
2026-07-24 12:27:47 -05:00
VanessaandSir Warock 898101b18e Buckle Bugfix + Dynamic CPR Prio (#6375)
* Fix long-time carrying bug with buckling. Also change CPR priority

* remove TODO comment

* small nitpick

Refactor OnRemoved method and improve code formatting.

Signed-off-by: Sir Warock <67167466+SirWarock@users.noreply.github.com>

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Co-authored-by: Sir Warock <67167466+SirWarock@users.noreply.github.com>
2026-07-23 20:07:03 +00:00
VanessaandSir Warock 2b1d0bb364 Locking Probers @ 750 Glimmer + Bigger Prober Explosions over 900 Glimmer (#6292)
* Lock the probers :)

* Added normality to oracle. Up'd max intensity to syndicate bomb levels per CR review.

* Apply suggestions from code review

Co-authored-by: Sir Warock <67167466+SirWarock@users.noreply.github.com>
Co-authored-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>
Signed-off-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>

---------

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Co-authored-by: Sir Warock <67167466+SirWarock@users.noreply.github.com>
2026-07-20 22:29:02 +02:00
Vanessa fd09b8f68e Airlock Access Override Removes Access, Give Engineers Access Config (#6263)
* doors access is now broken.

* Access configs for Engi

* AI can see modified accesses now

* Added ability to see access on Engi borgs

* Fixed comment and namespace

* comment

* Also add to Revenant.

* Update Resources/Prototypes/_Mono/Recipes/Lathes/tools.yml

Signed-off-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>

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Signed-off-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>
2026-07-15 03:58:05 +02:00
e639f423f4 Minor Xenoborg Fixes and Tweaks (#6278)
* Disallowed crew IDs and talking over binary for xenoborg borgs.

* Added tag

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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* Add a EMP resistant battery

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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* added EMP duration resistance

* Fixed attribution

* Fixed xenoborg magnet bags. Made the core suck up materials.

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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* Removed Xenoborg ID chips since they should never have more than Xenoborg access

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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* Apply suggestions from code review

Co-authored-by: Radezolid <snappednexus@gmail.com>
Signed-off-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>

* meta.json ordering

---------

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2026-07-13 18:26:00 -03:00
Vanessa 48921f9af9 no more animated zombie objects (#6291) 2026-07-13 22:36:52 +02:00
Vanessa 6486b49bf3 Fixed derelict borg AA (#6284) 2026-07-13 14:38:08 -03:00
Vanessa aabf5ac1bb Fix syndie meal test failure (#6290) 2026-07-13 13:12:08 -04:00
Vanessaandpre-commit-ci[bot] 75d30a857a Sometimes, dead is better. (DAGD On Death Implanters) (#6221)
* Added unrevivable implanter for DAGD

* Verbage

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* Choose your own adventure

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* local and admin menu fixes

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2026-07-10 21:58:17 +02:00
Vanessa 519ca118c4 Merge pull request #6228 from DeltaV-Station/zombie-survival-fix
Fix Convert to Survival Behavior during Zombies
2026-07-10 14:17:30 -05:00
Vanessa d62a4911e7 MedHUDs no longer show your own health bar :) (#6241)
Im evil
2026-07-10 19:22:38 +02:00
Vanessa f3361860d2 Fix Tech Disk Test Failures (#6271) 2026-07-10 11:03:12 -04:00
Vanessa a49360414b Cleanup: Disable Surgeon until Next Week (#6209)
* Disabled surgeon. Removed more references to shitmed things. Added medical access to surgery doors.

* Access fix

* Removed invalid jobs (surgeon) from the maps.

* Apply suggestions from code review

Co-authored-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>
Signed-off-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>

* Update Resources/Prototypes/Maps/academy.yml

Signed-off-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>

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Signed-off-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>
2026-07-07 12:06:20 -05:00
Vanessa fb7de4c114 Merge pull request #6202 from sowelipililimute/work/densetsu/progress-bar-begone
with deference to the progress bar kill it as gaudily as possible
2026-07-07 10:45:37 -05:00
Vanessa b09f03ce69 Merge pull request #6237 from EmberAstra/allu-tweaks
Small Allulalo tweaks
2026-07-07 09:56:40 -05:00
Vanessa 68582ff296 Merge pull request #6238 from Proxysseia/fix-linking-in-wiki-
fix linking in wiki
2026-07-07 09:25:02 -05:00
Vanessa c5d3201388 Merge pull request #6232 from DeltaV-Station/holosigh
Fix Holosign Angle
2026-07-07 09:24:32 -05:00
Vanessa 25d3da76a9 Merge pull request #6236 from sowelipililimute/work/densetsu/event-pain
Limit events by round time
2026-07-07 09:23:27 -05:00
Vanessa 0f98f0aada Merge pull request #6197 from sowelipililimute/work/densetsu/glyphed
get glyphed idiot
2026-07-06 15:13:01 -05:00
Vanessa a14f75c281 Merge pull request #6132 from DeltaV-Station/nanite-applicator
Examine Damage on Structure/Machine, Nanite Applicators
2026-07-06 15:08:03 -05:00
Vanessa 353f730141 Merge pull request #6194 from DeltaV-Station/medtek-reports
MedTek Reports
2026-07-06 12:43:21 -05:00
Vanessa ebcf4472b6 Merge pull request #6212 from Eternally-Confused/allulalo-guidebook
Some Guidebook Fixes
2026-07-05 17:02:17 -05:00
645ab832f5 Add Doctor Stamp (#6189)
* Doctor Stamp (#1782)

* Stamp cleanup, bureaucracy loadouts

* Squiggly pen signatures, more loadouts

* Remove doctor folder from contractor fun loadouts

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Co-authored-by: Dvir <39403717+dvir001@users.noreply.github.com>

* Add doctor stamp to locker.

* Added to CMO locker too

* oops

* Added chemist stamp to CMO locker. Added perscriptions to medical lockers.

* Updated space law and SoP for medical to allow for basic prescriptions.

* Psychs matter I guess.

* Medicine capitalization consistency

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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* wiki stuff

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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* Removed mentions of addictine.

* lax it a bit

* Fixed doctor locker fills.

---------

Co-authored-by: Whatstone <166147148+whatston3@users.noreply.github.com>
Co-authored-by: Dvir <39403717+dvir001@users.noreply.github.com>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2026-07-06 00:35:31 +03:00
Vanessaandpathetic meowmeow 1dfbc49142 Update Content.Client/HealthAnalyzer/UI/HealthAnalyzerControl.xaml
Co-authored-by: pathetic meowmeow <uhhadd@gmail.com>
Signed-off-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>
2026-07-05 14:38:06 -05:00
Vanessaandpathetic meowmeow 33b12db031 Update Resources/Prototypes/_NF/Entities/Objects/Specific/chemical-containers.yml
Co-authored-by: pathetic meowmeow <uhhadd@gmail.com>
Signed-off-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>
2026-07-05 13:56:25 -05:00
Vanessaandpre-commit-ci[bot] 8f8f1dd001 Convert Round to Survival when Major Antag Fails (#6127)
* Changed up shuttle calls to make the round convert to survival.

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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* Added CosCult state checking.

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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* typo

* Fix nuke ops test

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2026-07-05 13:53:02 -04:00
Vanessa 460eb5ed31 Clean Up Jobs (#6210)
* Cleaned up old borg spawns since they can choose a chassis now. Moved and/or renamed some nyano assets in the DV namespace

* Neat new MARK feature

* Mapper input

* Applied objectively-bad YAML property ordering
2026-07-05 16:14:17 +00:00
Vanessa de8269f1ed Nerfed ventcrawling zombies (#6215) 2026-07-04 22:08:20 -05:00
Vanessa f56e1dc368 Fix Publish (#6195)
Fix publish
2026-07-02 18:47:09 +00:00
Vanessaandpre-commit-ci[bot] d6023d58f5 Synth emote fix (#6136)
* testing

* Actually fix synth emotes.

* Fixed harpies playing the emote sound twice.

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2026-07-02 19:10:34 +02:00
Vanessa 137a8bbc87 Reverted Xeno Blood type. Reduced giant blood numbers. (#6185) 2026-07-01 20:31:49 -04:00
Vanessaandpre-commit-ci[bot] 567e636a0a Crew Monitor Fix (#6170)
* Fixed crew monitor and gave it buttons instead of trying to figure out which map to display.

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2026-06-30 21:25:15 +02:00
Vanessa ac9894f07a Fix Client Crash because Tile is using an .rsi path (#6147)
pool fix
2026-06-29 19:59:35 +00:00
Vanessa ee18b71805 Various Crew Monitor Fixes/Tweaks (#6139)
* Various Crew Monitor Fixes/Tweaks

* comment

* comment

* Increased wireless ranges
2026-06-29 14:06:18 +00:00
Vanessa e7607e1227 I love submodules. Always use submodules. (#6119)
Revert "I hate submodules. Why did it have to be submodules? (#6117)"

This reverts commit d3b13a6c83.
2026-06-29 00:16:42 -05:00
Vanessa d3b13a6c83 I hate submodules. Why did it have to be submodules? (#6117)
Living on a prayer.
2026-06-25 15:07:33 -05:00
Vanessa 3cb24c8b68 Custom Client-Side Radio Colors (#6101) 2026-06-24 22:02:58 +00:00
Vanessa fbc3104836 Fix Infinite Cloaking (#6085)
Fix infinite cloaking because I guess power draw doesn't count as using the battery charge.
2026-06-24 15:15:01 +02:00
Vanessa 4f49ccde68 Sleepers no longer have an annoucement (#6066)
* Sleepers no longer have an annoucement.

* NT sleepers too.
2026-06-23 18:34:47 -04:00
Vanessaandpre-commit-ci[bot] cb3b74e49e Station-Specific Department Cleanup (#6078)
* Removed some jobs from station specific jobs because they are on all stations.

* Department Prototype Cleanup

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* Actually fix brigmedic on the crew monitor

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2026-06-23 18:34:44 -04:00
Vanessaandpre-commit-ci[bot] 7d15a39a77 Fixed emergency access locale string (#6044)
* Fixed emergency access locale string

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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2026-06-23 18:23:22 -04:00
652e52dbca Nuke/CosCult Global Music and SFX (#5918)
* Extended ServerGlobalSoundSystem and exposed its lies. Now its actually global.

* Fixed Epsilon event rule namespacing and formatting.

* Cosmic Cult Music Updates

* Few more CosCult changes.

* Nuke and Alert Changes

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* Update Content.Server/_DV/CosmicCult/EntitySystems/CosmicChantrySystem.cs

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* Update Content.Server/_DV/Audio/ServerGlobalSoundSystem.cs

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2026-06-23 12:40:17 +02:00
Vanessa c7aa50cf85 Update C# Contribution Examples and Guidelines (#6039)
Updated C# guidelines.
2026-06-21 15:59:47 +02:00
Vanessa 6a37e1268e SRN Fixes (#6045)
* Fixed SRNs getting borg AA on their borgs

* SRNs can print batteries
2026-06-19 18:06:50 -04:00
Vanessaandpre-commit-ci[bot] b5121e10e9 Increase Syndicate Hardsuit Aura by 15% (#6060)
* Various syndicate hardsuit sprite upgrades for overlay.

* Added (missing) overlays for Feroxi and Reptiles.

* added base bluekie light

* Added stealthsuit variant.

* Fixed duplicate yaml entry

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* Fix missing entry in meta.json for syndie medic

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2026-06-19 17:53:47 -04:00
Vanessaandpre-commit-ci[bot] f9880c148b Cloned zombie players no longer get mauled by cats (#6053)
* Moved DeltaV modifications of ZombieSystem to a partial class. Fixed factions and pacifist trait on zombie cloning. Added survival objective to cloned II.

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

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2026-06-19 17:42:45 -04:00
Vanessaandpathetic meowmeow 4397017c5a Added ESEffectSparks to excluded list on integration tests (#6061)
* Added ESEffectSparks to excluded list on integration tests

* Update Content.IntegrationTests/Tests/EntityTest.cs

Co-authored-by: pathetic meowmeow <uhhadd@gmail.com>
Signed-off-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>

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Signed-off-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>
Co-authored-by: pathetic meowmeow <uhhadd@gmail.com>
2026-06-18 20:32:39 -04:00
Vanessa d88938887b Fixed biomasser dividing by zero (#6042)
Fixed biomasser dividing by 0.
2026-06-17 17:32:34 +02:00
Vanessa 160aa17052 Pitbull Fixes (#6046)
pitbull fixes
2026-06-16 22:06:55 -03:00
Vanessa 0378bec386 Fix Gibbing Not Dropping Brain and Organs (#5874)
fix gibbing not dropping organs
2026-05-23 20:40:14 +00:00
Vanessa 26db1e8f36 Health Analyzer Uncloneable Refactor (#5330)
* Partial revert of #5310

* Refactored uncloneable out of the HealthAnalyzerScannedUserMessage BUI.
2026-01-30 22:11:55 +01:00
Vanessaandpre-commit-ci[bot] ec041a0f22 Of Hats and Hardsuit Helmets (#5263)
* Now you can toggle your helm with a hat on

* Added container to toggleable clothing in YAML.

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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* Fixed YAML fail.

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2026-01-25 10:31:55 -06:00
8f130cb0bb Migrate Chronic Pain to the New Status Effect System (#5180)
* Renamed InPain to ChronicPain. Changed references.

* Updated meds to use the name status effect system for chronic pain suppression. Standardized popup chances for all meds.

* Migrated ChronicPain to the new Status effect system. Basically re-wrote it and re-organized it.

* Cleanup and tweaks.

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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* Fixed cloning traits for pain.

* Addressing Milon-san's feedback uwu

* Apply suggestions from code review

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>

* Turned floats into TimeStamps.

* Derp

* Forgot the trait lol

---------

Signed-off-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Tobias Berger <toby@tobot.dev>
2026-01-23 10:24:32 +00:00
Vanessaandpre-commit-ci[bot] 260cd9f83d Looooooooooooongcoats (#5235)
* Fixed some inconsistencies in DV-specific winter coats

* Added longcoat sprites. Changed like everything in the YAML.

* Fixed captain's armored longcoat having pockets.

* Added crew and sec longcoats to their respective drobes.

* Added longcoats to dressers and captain's locker.

* Added non-armored coats to lathe packs.

* Sprite namespace

* Added longcoats to loadouts.

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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* typo

* Fixed sec off's coat armor values.

* Removed duplicate of WardenLongcoat

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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* Arbitrage tests once again

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2026-01-21 16:23:13 +00:00
VanessaandTobias Berger ea2f0a21aa Ninja Stealth Fix?/Nerf? (#5217)
* Changed up how ninja's stealth is removed after they get hit.

* Logic fix

* Update Content.Shared/Ninja/Systems/SharedSpaceNinjaSystem.cs

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>

---------

Signed-off-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>
Co-authored-by: Tobias Berger <toby@tobot.dev>
2026-01-21 15:18:56 +01:00
Vanessa db61bff22f Turned MIT licensing into opt-out rather than opt-in (#5253)
* Turned MIT licensing into opt-out rather than opt-in

* Clarity
2026-01-21 09:20:43 +01:00
Vanessa ed1a3d6af1 Medical Cyborg Tweaks (#5126)
* Allow health analyzers to work if you switch hands

* Added consistency to empty hand borg locales

* Added pills and jet injectors to chemical module. Added soap to advanced surgery. Fixed borg locale strings.

* DeltaV comment

* Also added the ability for surgery modules to hold organs. Fixes #4479.
2026-01-19 08:56:45 +00:00
Vanessa b9202e5955 Fixed RubberStampGreytide Heisentest Fail (#5233)
Fixed a failing DV test because RubberStampGreytide inherited a component that said it shouldn't be mapped, but it now appears in maints lockers
2026-01-17 22:11:07 +01:00
Vanessaandpre-commit-ci[bot] 58e500d254 CentComm Shipyard (#5172)
* Added CentComm shipyard console. Brought some things in Shipyard console up to modern standards.

* More shipyard stuff

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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* PR Feedback

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2026-01-16 19:37:33 +01:00
210b8a4d53 Spare ID always unlocks during War Ops (#5104)
* Spare ID will now unlock during war ops

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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* Increased to 15 seconds.

* summary docs fixes

* Added some docs to MoveToUnlocked. Reworked things a tiny bit.

* Added some docs to MoveToUnlocked. Reworked things a tiny bit.

* Buh

* Remove blank lines that seem to have come from nowhere

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Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Tobias Berger <toby@tobot.dev>
2026-01-11 15:40:02 +00:00
Vanessa 73cbc7ecb2 Revert 'nerf melee when laying down #3173' (#5182) 2026-01-11 09:38:24 -06:00
VanessaandTobias Berger 5f1788c8db Feroxi hardsuit helmet fixes (#5161)
* Feroxi hardsuit helmet fixes

* Comment

* Actually fix feroxi helmets

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Co-authored-by: Tobias Berger <toby@tobot.dev>
2026-01-10 23:07:30 +01:00
Vanessa 053f386122 Redrock Spawn Distance Increase (#5166)
* red rock distance increased
2026-01-08 21:53:31 +01:00
Vanessa 33ffbdbcb8 Taser nerfs based on community feedback (#5106)
* Some taser nerfs based on community feedback

* Comment

* Reverted some of the nerfs. Gave tasers a 5 second cooldown.
2026-01-08 09:53:20 -06:00
Vanessaandpre-commit-ci[bot] 46acbaaf26 Colossus Effigy Blacklist (#5160)
* Added colossus effigy blacklist.

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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2026-01-07 17:35:25 +01:00
Vanessa c0821274f3 Might fix nukie commander not spawning (#5146)
* Might fix current commander whitelist

* Added missing DV comments
2026-01-07 10:30:02 -06:00
Vanessa 8384f178db Revert "Remove crate Melting" (#5152)
Revert "Remove crate Melting (#5050)"

This reverts commit 25e5934b04.
2026-01-06 15:57:29 -06:00
Vanessa ef44b2a4f7 Disable Santa Anomalies (#5145)
Until next year~
2026-01-05 22:27:29 -07:00
Vanessa 334255b84d Fixed footprint system deleting people (#5128)
Fixed footprints deleting the people who left them, and not the footprint itself lmao.
2026-01-04 19:25:48 +00:00
3617bc3b53 Fix Cosmic Cult Server Crash (#5097)
* Fixed a bug where the server would crash if there were zero cultists and it would try to hold a vote with zero options.

* Added a check to prevent the vote if a steward already exists.

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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* Added clarity to logs in case a 2nd cult gets added or something.

* Update Content.Server/_DV/CosmicCult/CosmicCultRuleSystem.cs

Co-authored-by: Milon <milonpl.git@proton.me>
Signed-off-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>

---------

Signed-off-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Milon <milonpl.git@proton.me>
2026-01-02 17:47:27 -07:00
Vanessa d8ed2ffc59 Fix Duplicate Kill Heads Objectives and Add TargetObjectiveImmune (#4996)
* Added TargetObjectiveImmune to PickObjectiveTargetSystem. Moved early merge component to DV namespace (since its not upstream).

* Fixed traitors rolling only heads for teach a lesson

* Derp

* Added more TargetObjectiveImmune filters.

* Comments.

* More changes
2026-01-02 00:02:12 -07:00