87 Commits
Author SHA1 Message Date
Sir Warock 96512b8ecf Return Hunger Gain to Normal (#6548)
Insane hunger value desintegrated
2026-09-29 16:16:58 +02:00
Sir Warock 0c852409b3 Prioritize ejecting handgun from secbelt (#6418)
one commit
2026-08-16 09:07:45 -05:00
a52809279e Nerf & Fix NT-3 (#5653)
* One Commit ops

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Implement requested changes

Co-Authored-By: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>

* Well Well Well

* Fix Pierce Mechanic

* Include it in comment

* Implement requested changes

---------

Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>
2026-07-24 12:39:18 -05:00
Sir Warock 4776c8b45f Fixed Mining Hardsuit Helmet Name + Added Internals to Crates (#43072)
* One commit ops

* Removed extra line
2026-06-29 12:43:59 +02:00
Sir Warock a61a09b3d9 Reduce JugSuits Stamina Resistance (#5893)
YML warrior
2026-05-31 18:45:17 +02:00
Sir Warock 10b3e4693d Add a Client Toggle for StunVisuals (#5831)
* OneCommitOps

* Update DCCVars.cs

Signed-off-by: Sir Warock <67167466+SirWarock@users.noreply.github.com>

---------

Signed-off-by: Sir Warock <67167466+SirWarock@users.noreply.github.com>
2026-05-30 10:10:19 -05:00
Sir Warockandpre-commit-ci[bot] 8d4401ccaf Buff Zap (#5694)
* Buff Zap

* Typo fix

* Reduced Glimmer Generation

* fix

* Rewrite with Events

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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---------

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2026-05-28 20:56:45 +02:00
Sir Warockandpre-commit-ci[bot] 455e232a38 Buff MassSleep (#5692)
* Buff Masssleep

* Increase Glimmer Creation

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Removed Stupidness

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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* Fix

---------

Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2026-05-28 20:06:11 +02:00
12d55978f5 Small Buff to Warden Hardsuit (#5700)
* One Commit Ops

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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* Update Content.Shared/_DV/Clothing/Systems/HeavyClothingSystem.cs

Signed-off-by: pathetic meowmeow <uhhadd@gmail.com>

---------

Signed-off-by: pathetic meowmeow <uhhadd@gmail.com>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: pathetic meowmeow <uhhadd@gmail.com>
2026-05-24 16:31:12 +00:00
Sir WarockandJanet Blackquill 3b61986802 Nerf Web Vest Melee Stamina Resistance (#5627)
* Nerf Web Vest Melee Stamina Resistance

* no need to network

---------

Co-authored-by: Janet Blackquill <uhhadd@gmail.com>
2026-05-12 02:59:54 +00:00
Sir Warock f75e3fdcb1 Buff Psionic Regeneration (#5690)
* Buff Psionic Regeneration

* Heal Metaphysical
2026-04-30 18:24:42 +02:00
Sir Warock dabe163385 Hotfix for Telepathy (#5674)
Fix it
2026-04-15 21:22:17 -03:00
9ecdc75b2c Port over the Fix for the activation audio bug (#5648)
Fixed the two-handed activated sound bug. (#38070)

* Fixed the two-handed activated sound bug.

* Tightened up yml.

* Yaml changes were not necessary.

---------

Co-authored-by: RedBookcase <crazykid1590@gmail.com>
Co-authored-by: RedBookcase <Usualmoves@gmail.com>
Co-authored-by: SlamBamActionman <slambamactionman@gmail.com>
2026-04-10 19:26:07 +02:00
Sir WarockandScarKy0 969997a693 Pry open critical Borgs (#42319)
* One commit ops

* Please the maintainer gods

* More requested changes

* review

* actually this is probably a good idea

---------

Co-authored-by: ScarKy0 <scarky0@onet.eu>
2026-04-04 16:57:53 +02:00
Sir WarockandPrincess Cheeseballs b4d182348c Miscellaneous Injector fixes + BorgHypo fill sprites. (#41932)
* Various fixes

* Fix Gorlex Hypo not showing visuals

* Give Borg Hypo Fill sprites

* Bluespace Syringe speed increase

* fix

* one whitespace change

* Undo debug change

* Replaced String Message with better

---------

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2026-04-04 16:57:19 +02:00
Sir Warock d55bd19318 Shield QoL + buff (#41326)
* Add Damage Examine to Shields

* Make Repairs repeat when not fully repaired

* Make some Shields repairable

* Please the Grammar Gods
2026-04-04 16:57:19 +02:00
Sir Warock cc26f5cb0f Fix Ammo Visuals Bug (#41362)
Fix Ammo Count Updating
2026-01-26 19:22:37 +01:00
Sir Warockandpre-commit-ci[bot] 53e4097bbf New Surgery UI (#5107)
* One Commit ops

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Remove one Line

* Readonly variable

* Better Switch cases

* Actually better this way

---------

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2026-01-03 07:27:35 -06:00
Sir Warockandpre-commit-ci[bot] 268a1e79e5 The Jetpack Stays On During Harmbatoning (#4990)
* OneCommitOps

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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* Requested Changes

* Small fix

---------

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2025-12-31 14:18:49 -06:00
Sir WarockandPrincess Cheeseballs 7a607871b9 Add jet injectors (#40076)
* Added Jet Injectors

* Small fixes

* YML Linter fix

* Requested Adjustments

* Better Sprites for the Jet Injector

* Actually forgor to give credit

* Fix merge conflicts and refactor

* Undo Oversight

* Introduction of Advanced Jet Injectors

* minor oversight

* Adhere to requests

* Remove Loadout, add Lockers

* harder better faster stronger

* vend shortage

* Sound effect

* will this work or do I just gotta choose one at random???

* alright fine I'll do it this way

* quiet the hissing, raise the pitch

* Merge new sprites

---------

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-12-29 11:39:37 -06:00
Sir Warock d1f545a047 Widen Ammo UI (#40570) 2025-12-29 11:39:33 -06:00
08dfaf0dd5 Merge Injector & Hypospray Systems & Components (#41833)
* Merge Injector & Hyposprays

* Fixes

* Requested Changes

* Preview

* Inclusion of Prototypes

* Fix

* small oversight

* Further fixes

* A few more fixes & Bluespacesyringe buff

Co-Authored-By: āda <177162775+iaada@users.noreply.github.com>

* Final Commit, hopefully

* Merge conflict no more

* YML fix

* Add required changes

Co-Authored-By: Princess Cheeseballs <66055347+Princess-Cheeseballs@users.noreply.github.com>

* cleanup warnings removal

* Bug fix & Maintainer Requests

Co-Authored-By: āda <177162775+iaada@users.noreply.github.com>

* Adhere to requested changes

Co-Authored-By: āda <177162775+iaada@users.noreply.github.com>

---------

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Co-authored-by: Princess Cheeseballs <66055347+Princess-Cheeseballs@users.noreply.github.com>
Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-12-29 11:39:30 -06:00
Sir Warock 6a79e627e0 Fix Shotgun ammocount not updating (#40568) 2025-12-29 11:39:14 -06:00
Sir Warock 550546300b Added Truncheon to Security Firearm Loadout (#4838)
* Let Secoffs spawn with Truncheon

* Fix

* move defib to belt
2025-12-11 15:05:22 -07:00
Sir Warock be03177c2e Made Rollerbeds immune to steptriggers (#4933) 2025-12-10 08:57:37 -06:00
Sir Warock 5914ff6e44 Make the Adv. Truncheon Advanced (#4736) 2025-11-30 10:46:38 -06:00
Sir Warockandpre-commit-ci[bot] 841bf3f5a0 Make the Bible protect BibleUsers when held (#4726)
* Add HandHeldArmor

* Buff Bible

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Fix test fail maybe?

* Forgot one

* Adjusting armor

Signed-off-by: Sir Warock <67167466+SirWarock@users.noreply.github.com>

* Removed Unnecessary Comments

Signed-off-by: Sir Warock <67167466+SirWarock@users.noreply.github.com>

---------

Signed-off-by: Sir Warock <67167466+SirWarock@users.noreply.github.com>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2025-11-28 19:03:43 +00:00
Sir Warock 4a0736235b Fix NT-3 (#4764) 2025-11-26 14:29:54 +01:00
09cbcd71cb Add the NT-3 (#4622)
* Add Bipod System

* Add the NT-3

* Small fixes

* Small fixes

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Fix Test Fails

* Small oversight

* Robust the Code

* Fix Action Name

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: Sir Warock <67167466+SirWarock@users.noreply.github.com>

* Fix Action Description

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: Sir Warock <67167466+SirWarock@users.noreply.github.com>

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Add WallPierce + Changes

* Small fix

* Cleanup

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Fix Testfail + Add Descriptions

---------

Signed-off-by: Sir Warock <67167466+SirWarock@users.noreply.github.com>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Tobias Berger <toby@tobot.dev>
Co-authored-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>
2025-11-25 18:03:33 +00:00
Sir Warock b1303c94f1 Adding CentComm Chads Magazine (#4631)
* CentComm Chads

* Added to Migrations

* Typo Fix

* Different stamp

* Fix for maints
2025-11-24 13:47:47 +00:00
Sir Warock 484c96b043 Make Asphyxiating pierce Resistances (#41556)
Make Asphyxiating pierce res
2025-11-24 06:53:11 -06:00
Sir Warockandpre-commit-ci[bot] 6686c6987d Remake Holographic Rollerbed (#4683)
* Remake Holographic Rollerbed

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Remove Hyphen

Signed-off-by: Sir Warock <67167466+SirWarock@users.noreply.github.com>

---------

Signed-off-by: Sir Warock <67167466+SirWarock@users.noreply.github.com>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2025-11-19 14:27:29 -06:00
Sir Warock 2e4e7e1ca1 Rollerbed & Bodybag tweaks (#40880)
Rollerbed & Bodybag tweaks (#40880)

* Nerf Bodybag

* Clean up Rollerbeds

* Buff Rollerbeds
2025-11-18 15:02:02 -06:00
Sir Warock 8597d489cf Remove BeamDev from Random Spawn Tables (#4636) 2025-11-18 12:51:57 -06:00
Sir Warock a29905f5e9 Standardize PartDamage (#4584)
* Standardize PartDamage

* Fix
2025-11-18 09:38:23 +00:00
Sir WarockandTobias Berger ebe9f2bf10 Add CPR (#4649)
* Add CPR

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Prevent multiple CPRs

* Fix small Parenthesize mistake

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: Sir Warock <67167466+SirWarock@users.noreply.github.com>

* Fix Name Paths

* Mistake?

* Merge branch 'master' into Add-CPR

* Update Content.Shared/_DV/Body/Systems/CPRSystem.cs

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: Sir Warock <67167466+SirWarock@users.noreply.github.com>

* Fix Issues seen by Holy Toby

* Small Fix
2025-11-18 09:30:50 +00:00
Sir Warock 29fca6675f Stop Defibrillators from Causing Malpractice Lawsuits (#4583)
* Tiny bool change
2025-11-15 18:44:31 +00:00
Sir Warock e9033fb71b Buff Zombies (#4585)
* Buff Zombies

* Fix Interaction with gloves that are weapons

* CommentOps
2025-11-15 00:45:13 +01:00
f5cb7c64c1 Added Jaegermister and additional Drinks from it (#4653)
* Add JAEGERMISTER!!

Co-Authored-By: eightballll <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>

* More Tweaks

Co-Authored-By: eightballll <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>

* Update Resources/Prototypes/_DEN/Entities/Objects/Consumable/Drinks/drinks_bottles.yml

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: Sir Warock <67167466+SirWarock@users.noreply.github.com>

* Unfuck the meta.json

* Merge branch 'port-Jaegerminster' of https://github.com/SirWarock/DeltaV-Warock into port-Jaegerminster
2025-11-14 23:18:53 +00:00
Sir WarockandTobias Berger 72dfb57e39 Add the Viral Carepackage (#4593)
* Add the Viral Carepackage

* Make it cost A LOOOT

* Update Resources/Prototypes/_DV/Catalog/Fills/Crates/medical.yml

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: Sir Warock <67167466+SirWarock@users.noreply.github.com>

* Update Resources/Locale/en-US/_DV/paper/paper-misc.ftl

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: Sir Warock <67167466+SirWarock@users.noreply.github.com>

* Header Fix

* Make Carepackage to care package

---------

Signed-off-by: Sir Warock <67167466+SirWarock@users.noreply.github.com>
Co-authored-by: Tobias Berger <toby@tobot.dev>
2025-11-14 22:49:10 +00:00
Sir Warock cd0db812eb Remove Siphon Damage (#4627)
Remove Metagaming
2025-11-13 14:35:42 +00:00
Sir Warock 8b301a249d Fix Transmutes taking transmuted objects (#4646)
Fix Transmutes taking transmuted ojbs
2025-11-13 13:09:07 +00:00
Sir Warockandslarticodefast 63eb235e94 Fix SOME test fails (#4588)
* Increase SpawnAndDeleteAllEntitiesOnDifferentMaps test simulation time (#38901)

wait longer

* Reduce LevelOfParallelism to 2 for integration tests (#39566)

less paralelliism

* Fix Assumption of Nullable to have value (#41220)

* Fix Potential Test Fail

* Please the maintainer gods

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-11-13 12:21:38 +00:00
Sir Warock afd5cf0bbe Fix Ammo Visuals Bug (#41362) (#4626)
Fix Ammo Count Updating
2025-11-09 19:30:44 +00:00
Sir Warock bfa33beca2 Fix Rollerbed sprites (#40550) (#4521) 2025-11-02 16:44:52 +11:00
Sir Warockandpre-commit-ci[bot] 65b32f441f QoL for cryotubes (#4456)
* Port EvenlySplitting for Cryotubes

* Make Trinox consistent

* Bring into DV_Systems

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

---------

Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2025-10-26 10:47:19 +11:00
Sir WarockandQuanteey cf38b86342 Fix buckled patients standing up (#4316)
* Fix Standing up when Exiting Critical State (#1612)

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<!-- What did you change? -->
Made buckled Entities not stand up when recovering from critical state.
<!-- Discuss how this would affect game balance or explain why it was
changed. Link any relevant discussions or issues. -->
Just generally annoying having to buckle your patient again - Or have
them unbuckle from your rollerbed as you ferry them.
<!-- Summary of code changes for easier review. -->
Removed redunancies and inserted a check for being buckled before
calling the method to stand up when entering the Alive state.
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- fix: Fixed buckled patients standing up when recovering from crit. Now
they'll stay seated.

* Small fix

* Add Comments

Signed-off-by: Sir Warock <67167466+SirWarock@users.noreply.github.com>

* Fix comment?

* Returned Useless Import

* Update Content.Shared/Mobs/Systems/MobStateSystem.Subscribers.cs

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* Update Content.Shared/Mobs/Systems/MobStateSystem.Subscribers.cs

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* Update Content.Shared/Mobs/Systems/MobStateSystem.Subscribers.cs

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---------

Signed-off-by: Sir Warock <67167466+SirWarock@users.noreply.github.com>
Co-authored-by: Quanteey <61941975+Quanteey@users.noreply.github.com>
2025-10-16 11:04:21 +02:00
Sir Warock 618fb28378 Extend even healing to special & buff cryo/pyrochems (#4455)
* Extend EvenHealing & Buff Cryochems

* Extend Evenhealing to Specialchems

* Extend to Trinoxadone

* Extend to Pyrogenics

* Update Cryogenics.xml

* Fix Prometheum

* Please the Maintainer Deities

Signed-off-by: Sir Warock <67167466+SirWarock@users.noreply.github.com>

* The great Comment of 86

---------

Signed-off-by: Sir Warock <67167466+SirWarock@users.noreply.github.com>
2025-10-16 16:21:55 +11:00
Sir Warock f47dd7b21f Fix blunt stamina double dipping (#4419)
* Fix StaminaRes double dipping

* Fix Oni Species Description
2025-10-03 05:51:52 +00:00
Sir Warock d33cfe0428 Share Recipes between Exosuit Fabricator and Medical Techfab (#4312)
* Share Recipes

* Remove Cybernetic diagnostic from medfab

* We toil in darkness, for light has faded

* CommentOps

* Another CommentOps

* Minor Spelling Mistake = Death

---------

Signed-off-by: Sir Warock <67167466+SirWarock@users.noreply.github.com>
2025-10-03 07:42:05 +02:00
5691e9f1a1 Added Scanners to Modules (#1268) (#4319)
* Added Scanners to Modules (#1268)

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<!-- What did you change? -->
Added a Medical Scanner to the Cyborg Surgery Modules
<!-- Discuss how this would affect game balance or explain why it was
changed. Link any relevant discussions or issues. -->
You'd have to change back to the Treatment module to assess the damages
on the patient, instead of seeing them as you do surgery on them. This
fixes it. I don't know why this wasn't always the case.
If I knew how to make a hand for only organs, I would.
<!-- Summary of code changes for easier review. -->
Simply changed two lines of YML. THE YML WARRIOR AT IT AGAIN!!
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- tweak: Added a medical scanner to Medical Cyborg's Surgery modules!
Now you can see the damages as you work on the patient!

---------

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* Update Resources/Prototypes/Entities/Mobs/Cyborgs/borg_chassis.yml

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Signed-off-by: Sir Warock <67167466+SirWarock@users.noreply.github.com>

* Remove Speedmodifier

* The comments are everywhere, THEYRE IN THE WALLS, IN THE GODDAMN WALLS

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2025-10-03 15:34:30 +10:00
Sir Warock 4764c0cd14 Fix Parenting Of the Advanced Optable (#4415)
Fix Parenting
2025-10-03 15:16:16 +10:00
Sir Warock 276d47d89a Make Surgery dependant on Part Damage (#4307)
* Make Surgery dependant on Part Damage

* Comments

* Fix things
2025-10-03 14:52:41 +10:00
Sir Warock efa77aa006 Re-Add Telepathic Repeater without Goidacode 2025-10-03 04:17:31 +02:00
Sir Warock ac89572399 Fix Interaction with Alcohol 2025-10-03 04:17:13 +02:00
Sir Warock 3d07380531 Untouch Line 2025-10-03 03:30:14 +02:00
Sir Warockandpre-commit-ci[bot] 121840d19a Reduce oni slowdown by clothes (#4364)
* Introduce ClothingSlowResistance

* Buff Onis

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2025-10-02 19:58:44 +01:00
Sir Warock d660042b2d Merge branch 'master' into Fix-Ammo-Counter-on-Shotguns 2025-09-29 19:15:01 +02:00
Sir Warock c300b28abc Fix Shotgun ammocount not updating (#40568) 2025-09-29 18:57:14 +02:00
Sir Warock bbb1eb6b7f Merge branch 'master' into Adjust-Both-Webvests 2025-09-25 22:31:27 +02:00
Sir Warock cb45c4b2d3 Merge branch 'master' into Buff-Augments 2025-09-22 15:19:07 +02:00
Sir Warock df3d70c3aa Merge branch 'master' into Adjust-Both-Webvests 2025-09-22 15:18:56 +02:00
Sir Warock 3d1cc54df0 Merge branch 'master' into Armor-HoS-Headgear 2025-09-22 15:18:07 +02:00
Sir Warock e53f97c612 Merge branch 'master' into Buff-Augments 2025-09-21 12:08:06 +02:00
Sir Warock 447dcc70f9 Give security black scarfs and formal suits (#4036)
* Adding black scarfs

Simply adding the black scarf to the loudout group

* Adding formal sec suits to senior officers

Adding the nice looking formal suits!
They'll need senior playtime!
2025-09-21 09:08:49 +00:00
Sir Warock 8a0794cd8e Merge branch 'Adjust-Both-Webvests' of https://github.com/SirWarock/DeltaV-Warock into Adjust-Both-Webvests 2025-09-20 19:37:59 +02:00
Sir Warock 7f676b75c2 Directed by Direction 2025-09-20 19:37:53 +02:00
Sir Warock 7ccb19ce02 Merge branch 'master' into Buff-Augments 2025-09-20 04:44:33 +02:00
Sir Warock 491222a839 Merge branch 'master' into Adjust-Both-Webvests 2025-09-20 04:44:27 +02:00
Sir Warock 7cc9c76790 Merge branch 'master' into Armor-HoS-Headgear 2025-09-20 04:44:16 +02:00
Sir Warock 8a6454730f Added Examination to Augments 2025-09-19 03:07:24 +02:00
Sir Warock d0e84f13e9 Make Augments Round Start 2025-09-19 01:55:09 +02:00
Sir Warock d251231815 Made EliteVest Cheaper 2025-09-17 15:25:28 +02:00
Sir Warock 1fca4b8a67 Nerfed Movementspeed 2025-09-17 15:25:15 +02:00
Sir Warock 7a369b2dc6 Merge branch 'master' into Armor-HoS-Headgear 2025-09-17 11:10:43 +02:00
Sir Warock 59edd5048d Merge branch 'master' into Fix-Loto-Oil 2025-09-17 11:10:37 +02:00
Sir WarockandQuanteey 75caa105e6 Fix limb healing on evenhealing (#4315)
* Fix EvenHealing on bodyParts (#1469)

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<!-- What did you change? -->
Fixed EvenHealing not working on limb damage when there was no general
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When you had a massively burned victim, healing them via aloxadone would
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Separated the healing of the general damage and limb damage, they are
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- fix: Fixed Chemicals with the EvenHealing attribute to not work on
patient's limbs without General Damage. Aloxadone will now finally heal
the burned Salvager's limbs.

* Fix Port to Delta

* Fixes

* Made comments even more commenty?

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* Update Content.Shared/Damage/Systems/DamageableSystem.cs

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* Add Comments

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* Update Content.Shared/Damage/Systems/DamageableSystem.cs

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* Fix Comments

* Update Content.Shared/EntityEffects/Effects/EvenHealthChange.cs

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* commenty commenta WHEN DO THE COMMENTS END

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2025-09-09 00:11:48 +02:00
Sir WarockandTheDen-Bot 51a3862c6b Remove Alive Icon (#1252) (#4317)
* Remove Alive Icon (#1252)

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I removed the alive Icon from the Medical HUD.
<!-- Discuss how this would affect game balance or explain why it was
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It blocked vision on speech bubbles and is entirely unnecessary.
Is the entity moving? Probably alive.
Does it not have a dead or critical icon? Probably alive.
We don't need an Icon that blocks the speech bubble to tell us this.
<!-- Summary of code changes for easier review. -->
Added a boolean to not give the icon if an entity is alvie.
Removed the Mob.Alive state from the icon finder table thing.
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- remove: Removed the alive Icon - You can finally see if someone is
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* Fixes

* Actually correct Comment

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2025-09-08 21:48:34 +02:00
Sir Warockandpre-commit-ci[bot] d2539322ed Improve Operating Tables (#4333)
* Improve Operating Tables

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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* There is no god. We suffer.

* Add Anesthesia Component to Optable

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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* Less shitified code

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* GoodCode™️

* Rename Systemfile

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2025-09-08 11:56:03 +00:00
Sir Warockandpre-commit-ci[bot] 93b62fd62e Make Defib Cabinets Recharge (#4321)
* Make Defib Cabinets Recharge

* Adhere to CONTRIBUTIONS.Bible

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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2025-09-07 13:26:44 +00:00
Sir Warock 3c9b2ec1a1 Increased Durathread Cost 2025-09-05 19:10:20 +02:00
Sir Warock 96f8e5fa51 Armor up the Hats 2025-09-05 08:53:34 +02:00
Sir Warock c376ec4b1b Fixed Fibers of the Mechanical Gloves (#1501) (#4314)
* Fixed Fibers of the Mechanical Gloves (#1501)

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Created teal fibers, as well as a new insulative nanomachine fiber for
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Mechanical surgical gloves showed up as insulative nanomachine fibers,
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Replaced a bunch of YML.
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- fix: Fixed mechanical surgery glove fibers not showing up properly!

* Fixes

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2025-09-04 05:01:41 +00:00
Sir WarockandTheDen-Bot 8d19afedb9 Moved Recipes to Atmospherics Category (#4320)
* Moved Recipes to Atmospherics Category (#1269)

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Moved Atmosian recipes to a dedicated Atmospherics Crafting Category.
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For the atmosians of us. I don't know why this wasn't a category before.
<!-- Summary of code changes for easier review. -->
Moved the files and data to a new folder in the under
recipes/construction
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- tweak: Moved Atmospherics recipes and constructions to a dedicated
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* Remove SPDX file

* Please the Maintainers

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2025-09-03 17:04:46 +00:00
Sir Warock 8615f06a85 Fix Loto Oil 2025-09-02 19:18:39 +02:00
e1839b9dd0 Save the turtles (#4039)
* moved into _dv

* Added BaseTurtlenecks, removed sprite paths

Procrastinating on another PR with this one - Pleasing the maintainer god once more.

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2025-07-19 16:59:20 +01:00
Sir Warockandpre-commit-ci[bot] 1483065a88 Added Paperworkbelt to psychologist (#4037)
* Added Paperworkbelt to psychologist

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* Please the maintainer god

Adding the requested changes and moving some to proper Delta-V namespace, as well as being compliant with CONTRIBUTING.md

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2025-07-05 19:12:50 +01:00