5691e9f1a1 Added Scanners to Modules (#1268) (#4319)
* Added Scanners to Modules (#1268)

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<!-- What did you change? -->
Added a Medical Scanner to the Cyborg Surgery Modules
<!-- Discuss how this would affect game balance or explain why it was
changed. Link any relevant discussions or issues. -->
You'd have to change back to the Treatment module to assess the damages
on the patient, instead of seeing them as you do surgery on them. This
fixes it. I don't know why this wasn't always the case.
If I knew how to make a hand for only organs, I would.
<!-- Summary of code changes for easier review. -->
Simply changed two lines of YML. THE YML WARRIOR AT IT AGAIN!!
<!-- Attach media if the PR makes ingame changes (clothing, items,
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<img width="574" height="625" alt="grafik"
src="https://github.com/user-attachments/assets/8775149d-4374-45ea-a0cb-a2de1f1131a2"
/>

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- tweak: Added a medical scanner to Medical Cyborg's Surgery modules!
Now you can see the damages as you work on the patient!

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Co-authored-by: TheDen-Bot <186991657+TheDen-Bot@users.noreply.github.com>

* Update Resources/Prototypes/Entities/Mobs/Cyborgs/borg_chassis.yml

Co-authored-by: Quanteey <61941975+Quanteey@users.noreply.github.com>
Signed-off-by: Sir Warock <67167466+SirWarock@users.noreply.github.com>

* Remove Speedmodifier

* The comments are everywhere, THEYRE IN THE WALLS, IN THE GODDAMN WALLS

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Signed-off-by: Sir Warock <67167466+SirWarock@users.noreply.github.com>
Co-authored-by: TheDen-Bot <186991657+TheDen-Bot@users.noreply.github.com>
Co-authored-by: Quanteey <61941975+Quanteey@users.noreply.github.com>
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Delta-V Logo

Delta-V is a fork of Space Station 14, embracing a mixture of classic SS13 chaos and experimentation only possible with the new engine.

Space Station 14 is a remake of SS13 that runs on Robust Toolbox, a homegrown engine written in C#.

Delta-V is a continuation of the Nyanotrasen fork. Any work done in a non-base namespace may contain incorrect attributes due to rewrites and recommitting.

DeltaV

Space Station 14

Documentation/Wiki

The docs site has documentation on SS14s content, engine, game design and more. Additionally, see these resources for license and attribution information:

Contributing

We are happy to accept contributions from anybody. Get in Discord if you want to help. We've got a list of issues that need to be done and anybody can pick them up. Don't be afraid to ask for help either!

Make sure to read CONTRIBUTING.md if you are new to Delta-V!

Building

  1. Clone this repo:
git clone https://github.com/DeltaV-Station/Delta-v.git
  1. Go to the project folder and run RUN_THIS.py to initialize the submodules and load the engine:
cd Delta-v
python RUN_THIS.py
  1. Compile the solution:

Build the server using dotnet build.

More detailed instructions on building the project.

License

Read LEGAL.md for legal information regarding the code licensing.

Most assets are licensed under CC-BY-SA 3.0 unless stated otherwise. Assets have their license and the copyright in the metadata file. Example.

Code taken from Project Starlight was taken in accordance with the Starlight License.

Note

Some assets are licensed under the non-commercial CC-BY-NC-SA 3.0 or similar non-commercial licenses and will need to be removed if you wish to use this project commercially.

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