* Update elegance.yml
* holy shit is that kris deltarune
* [pre-commit.ci] auto fixes from pre-commit.com hooks
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* dghjdsgjkdfs
* that one random brick decal under the window:
* stuff
* Kill that line
Signed-off-by: This_Is_Gray <167829864+IAmNotGray@users.noreply.github.com>
* Kill that line 2 but it's actually redoing them
Signed-off-by: This_Is_Gray <167829864+IAmNotGray@users.noreply.github.com>
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Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
* pluh :speaking_head:🔥
* signs and final PR preparations
collect my signs
* curse of the invalids
* [pre-commit.ci] auto fixes from pre-commit.com hooks
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* guh??
* genuinely not sure how this one happened
* ugh
* three fish dancing in a pot
wowza. three of them?
* [pre-commit.ci] auto fixes from pre-commit.com hooks
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* Evil Ass Perma Maints Doors
* Update elegance.yml
* holy shit
* Update elegance.yml
* curse of the spaces and other miscellaneous issues + plasma tank-ening
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* h
* Merge branch 'Elegance-Rework-But-Stable' of https://github.com/IAmNotGray/Delta-v into Elegance-Rework-But-Stable
* Update elegance.yml
* Update floors.yml
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* Elegance Time..
* Elegance Evac & Job List Update
It's so real.
* Actual Elegance Job Slot Changes
* Potential Invalids Fix???-
* Elegance Last(?) Changes
Second to last, if not the last changes to Elegance for a good while.
We're so back!
* Oops :3
* I'm Trying
Fixed some wiring and lighting issues at the bridge.
* More changes
Ditto
* Invalids 2: Electric Boogalo
Hopefully this actually works. If not, I'm going to.. do something, for sure-
HUGE thanks to Velcro for helping me with this one!!
* Removed the paper slip from Transport.
It was causing invalid errors...
* Elegance Maints Update
Greatly improves the maintenance tunnels on the station, as wells as fixes some minor issues.
* Another Small Update
Fixed some complaints with Chemistry, the kitchen, and added some goodies to the outside of the station.
And trash. A lot of trash.
* Minor Changes
The Space View in med is so real.
Also forgot to color some pipes...
* More Tweaks
Added a toilet to Perma, among other minor changes, and some prototype file changes.
* Even More Tweaks
There were a few wiring issues, so I fixed those. Also some very minor maints updates, along side some decoration.
* Armory Changes
The entire armory got an overhaul, to sum this commit up. Not much changed other than this besides the salvage magnet's orientation.
* Changes... Again.
Fixed some minor oopsies and oversights.
I'm also calling this one the fill-in-ing. Cluttered various rooms because they were way too empty for their own good.
* Actually made the updates this time
I'm stupid, to sum this commit up...
* Epistemics Rework
COMPLETELY overhauled this fucking department. It was terrible and empty before and I hated it.
* Stupid Fucking Grille
* Botany Overhaul
Botany has received a major overhaul. I've also added late join spawn points and cryopods because I forgot to do this. Rejoice.
* Final Final Touch-ups
Real this time, I swear.
* I lied.
Who's surprised?
* Curse of EVERYTHING
God this was fucking abysmal but I DID IT
* That Fucking Thing That I Hate
* The Greening of '24
* The Christmas Update
* Update elegance.yml
* Elegance Assistants
* Head Bedroom Updates
* Elegance Hotfixes
* More hotfixes
* Elegance Review Fixed 2/?
* I'm going fucking nuts
* Update elegance.yml
* Moar...
* Update elegance.yml
* Update elegance.yml
* Added Salvage Spawns
* Review Fixes (1/3)
* Velcro's lighting fix!!
It's here!~
* Update NTES_Transport.yml
* Update elegance.yml