Commit Graph

38456 Commits

Author SHA1 Message Date
BarryNorfolk 3c719120d1 Add hitscan names for #41763 2026-04-07 21:44:19 +02:00
Delta-V bot 4f48dcbe49 Automatic changelog update 2026-04-07 18:39:07 +02:00
BarryNorfolk 39742fda38
Fix target immune (#5386)
* Add a new filter for checking ObjectiveImmune on both the mind and players' entity

* Swap from TargetObjectiveMind filter to ObjectiveImmune filtering

* Better if statement for checking body
2026-04-07 16:38:47 +00:00
Delta-V bot fac99246f0 Automatic changelog update 2026-04-07 12:23:37 +02:00
BarryNorfolk ec74175d39
Make both CosmicColossus and Skia immune to tasers (#5374)
* Add blacklisting for StunOnCollide on a tag

* Add new TaserImmune tag and apply it to BulletTaser

* Block Colossus and Skia from being tased
2026-04-07 10:23:17 +00:00
Delta-V bot 19700bf87c Automatic changelog update 2026-04-07 09:45:28 +02:00
BarryNorfolk 7f8712f086
Fix IPCs losing access to radio implants when locked/unlocked (#5456)
Ensure radio implants are checked when updating channels for IPCs
2026-04-07 09:45:08 +02:00
Tobias Berger cb82b10dba
Fix bionic voice mask implant icon 2026-04-06 22:52:35 +02:00
Delta-V bot 903bece091 Automatic changelog update 2026-04-06 13:05:18 +02:00
Theo 47f8d4ddc5
removed shuttle calling ion law (#5591)
* removed shuttle calling law

* make duplicate law roll instead
2026-04-06 13:04:57 +02:00
Delta-V bot c1c34df2cc Automatic changelog update 2026-04-06 12:56:08 +02:00
muon 8da449de03
Update/fix existing furniture (#5355)
* renamed Δv railing to reinforced variant

* made delv railings craftable, TODO: fix decon and hitbox

* wip

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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* commit fixes by the illustrious verybigman311

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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* fix: ergo chairs now unanchored on creation, counter corner textures fixed. TODO: counter intersect texture redos for metal, wood, craft

* rug and mat constructiongraphs added, countertops fixed. rug orientations need to be fixed

* i hope this will still work

* out of time

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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* i forgot to remove this

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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* Delete useless constructiongraph

Signed-off-by: muon <ilovetoaaaaaainthemorn@gmail.com>

* Revert "Delete useless constructiongraph"

This reverts commit 2be446d310.

* final changes before review, fix offset desks

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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* Update Resources/Prototypes/Entities/Structures/Walls/railing.yml

Signed-off-by: muon <ilovetoaaaaaainthemorn@gmail.com>

* Update Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/rugs_carpets.yml

Signed-off-by: muon <ilovetoaaaaaainthemorn@gmail.com>

* Apply suggestions from code review

Co-authored-by: muon <ilovetoaaaaaainthemorn@gmail.com>
Signed-off-by: muon <ilovetoaaaaaainthemorn@gmail.com>

* Apply suggestions from code review

Co-authored-by: muon <ilovetoaaaaaainthemorn@gmail.com>
Signed-off-by: muon <ilovetoaaaaaainthemorn@gmail.com>

* add locids

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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* revert alt desk to normal

* fix test fails

* fix test fails pt. 2

* hopefully last fix

* rug fixes

* fix up mats required

* oops i forgot to add this

* Apply suggestions from Toby222's code review

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: muon <243844715+muonpoly@users.noreply.github.com>

* Apply additional suggestions from Toby222

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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* oookay one last thing maybe

* apply additional review changes

---------

Signed-off-by: muon <ilovetoaaaaaainthemorn@gmail.com>
Signed-off-by: muon <243844715+muonpoly@users.noreply.github.com>
Co-authored-by: iipro-rgb <71106851+iipro-rgb@users.noreply.github.com>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Tobias Berger <toby@tobot.dev>
2026-04-06 12:55:48 +02:00
Delta-V bot d2e94987c2 Automatic changelog update 2026-04-06 02:41:08 +02:00
Halo3moth 266312fd72
Super weapon replacement real not fake (#5542)
* boop

* forgor about the leviathan

* buff ICEE give cannon scope

* maybe fixed?

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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* Update uplink_catalog.yml

* boop

* Update Resources/Prototypes/_DV/Entities/Markers/Spawners/Random/safes.yml

Co-authored-by: Radezolid <snappednexus@gmail.com>
Signed-off-by: Halo3moth <mdavid.wininger@gmail.com>

* Update Resources/Prototypes/Entities/Objects/Weapons/Guns/Battery/battery_guns.yml

Co-authored-by: Radezolid <snappednexus@gmail.com>
Signed-off-by: Halo3moth <mdavid.wininger@gmail.com>

* Update Resources/Prototypes/_DV/Entities/Markers/Spawners/Random/security.yml

Co-authored-by: Radezolid <snappednexus@gmail.com>
Signed-off-by: Halo3moth <mdavid.wininger@gmail.com>

* should be all of it

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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---------

Signed-off-by: Halo3moth <mdavid.wininger@gmail.com>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Radezolid <snappednexus@gmail.com>
2026-04-05 21:40:48 -03:00
Delta-V bot 694af28924 Automatic changelog update 2026-04-05 22:35:31 +02:00
Theo 0d23ee226e
fireaxes can be placed in suitstorage (#5593) 2026-04-05 17:35:12 -03:00
Delta-V bot 96e53839af Automatic changelog update 2026-04-05 15:24:51 +02:00
Stxcking 2998efd4bf
Fix: Energy Gun Fire Mode Pop-up Message (#5624)
buh
2026-04-05 15:24:32 +02:00
Delta-V bot dbb8ff9c45 Automatic changelog update 2026-04-05 13:15:54 +02:00
Coryn ab344ed6d4
Telescopic & Energy Shield Fix (#5600)
* Telescopic Shield, EnergyShield Fix

* Add missing comment
2026-04-05 13:15:34 +02:00
Delta-V bot 6122ce9837 Automatic changelog update 2026-04-05 10:56:15 +02:00
William Lemon 833eebfdd9
Fix character selection for non-sequential IDs (#5615)
* Just use the first valid character rather than wrapping looping logic to prevent the crash.

* Just in case...

* More obvious annotation.
2026-04-05 10:55:55 +02:00
github-actions[bot] 0f70e0695c
Update Credits (#5625)
Co-authored-by: DeltaV-Bot <github@deltav.gay>
2026-04-05 03:56:28 +02:00
Delta-V bot a10492a9d1 Automatic changelog update 2026-04-05 03:04:38 +02:00
Stxcking 2df248b2f3
Fix Dragon and Sharkminnows being Spacewind-ed (#5523)
* MoveByPressure set to false

same comp that makes dionas spacewind immune

* Telling the truth now
2026-04-04 22:04:17 -03:00
Delta-V bot accee36bd5 Automatic changelog update 2026-04-04 21:39:44 +02:00
DisposableCrewmember42 0ce8d934f4
cherry-pick: upstream's damage-dependent ghost sprites (#5516)
Ghost types  (space-wizards/space-station-14#37949)

* Empty commit

* yeah thingi

* added a GetHighestDamageTypes thingi to the DamageableSystem

* no idea why those files names are different only in github so just in case readding them

* yeah doing that

* first steps of moving the logic somewhere nicer

* still plenty to do

* gosh such a mess but getting progress done

* small fixie push

* big mess of bunch of stuff

* dealing with a conflict and fixing the random numbers

* testing if github will update now

* dealing with the other conflict

* github please update i beg you

* dealing with more conflicts

* hopefully this fixes it

* fixing conflicts again

* cleaning up stuffies

* sprite fixie

* general cleanup

* doing the small fixies first

* getting rid of the new event, gotta handle ashing next

* adding spaces to comments before i forget

* handling ashing

* think that did it?

* small fixies

* more small fixies

* last batch of quickie fixies before i gotta handle the bigger stuff

* last bunch of fixies i do understand

* small bit of progress yknow may as well yeah

* renaming and moving stuff to shared

* comment fixiees

* saving damage in a new component instead of in MindComponent

* protoid's and dict usage instead of the previously ickier methods

* small fixie before biggie fixie

* more fixies im slepy gosh

* thinkie that should fixie it

* smoothed the damage storage systeem so its less repetitive and icki and now itss cooler and i can go eepy

* lots of stuffies x3

* first step of getting git to detect my file name changes

* thinkie that should fixie it

* fixies

* just getting rid of the merge conflict, will check damageable later

* small thingies first

* more small stuffiees

* now all of the sprites have at leeast a 0

* dirtying the lastbody comp

* more fixies

* small thingi first

* another small fixie and a minor sprite fixie

* rng fixie

* moving the damage storage system to shared

* smoothing out code thats likely to be replaced soon but its good to do for now

* just showing progress bcus yis

* general progress stuffies mhm

* pushie

* small cleanup

* general progress :3

* in progress push for helpie

* proper pushie with progress and workies

* removed unnecessary usage of the storedamage component

* minor fixiees

* extra comments

* replaced a couple strings for ProtoId's

* gibbing related fixies :3

Signed-off-by: DisposableCrewmember42 <disposablecrewmember42@proton.me>
Co-authored-by: Thinbug <101073555+Thinbug0@users.noreply.github.com>
2026-04-04 21:39:24 +02:00
Delta-V bot a123f242c0 Automatic changelog update 2026-04-04 21:19:03 +02:00
Stxcking 08dae07425
New Fountain Variant: Icy (#5560)
* Oo Icy Fountain

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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---------

Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2026-04-04 16:18:44 -03:00
Delta-V bot 275ff0e7cb Automatic changelog update 2026-04-04 20:59:52 +02:00
Minerva 7182a2e310
Makes surgical caps optional for Surgeon loadout (#5614) 2026-04-04 18:59:32 +00:00
Delta-V bot b9b65de076 Automatic changelog update 2026-04-04 20:56:13 +02:00
Minerva 13bddb5b75
Adds DV-specific scrubs to the MediDrobe (#5613) 2026-04-04 15:55:52 -03:00
Delta-V bot b64912545f Automatic changelog update 2026-04-04 20:21:24 +02:00
Field Command 66a07d2a55
Cloak and hat for captain and HoS plus some extra. (#5601)
* Cloaks and hats for captain and HoS

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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* Removed time requirement

* evil

* Added fix

---------

Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2026-04-04 15:21:03 -03:00
BarryNorfolk 72ab0bb9d5 Fixup blood 2026-04-04 16:57:55 +02:00
BarryNorfolk ae1c3e33b6 Add missing string to silence console warnings 2026-04-04 16:57:55 +02:00
BarryNorfolk 104d2d53da Fix species name missing for kistune yaml 2026-04-04 16:57:55 +02:00
BarryNorfolk 669255629b Fix some integration test pair mismanagement (#42958 - Early merge) 2026-04-04 16:57:55 +02:00
Centronias 8aecbaf7f1 Add missing test pair cleanup to SharedGasSpecificHeatsTest (#42763)
* add SharedGasSpecificHeatsTest testpair cleanup

and make it nonparallel because sometimes the basic tests blast through so fast that the pairs are reused before they're read (or something? I honestly don't know, but making it non-parallel fixed issues I was seeing)

* Apply suggestion from @Centronias
2026-04-04 16:57:55 +02:00
BarryNorfolk 46c0d794e1 Fix up some missing localisation strings 2026-04-04 16:57:55 +02:00
BarryNorfolk 2180745797 Make ActiveInputMover a purely Runtime component 2026-04-04 16:57:55 +02:00
BarryNorfolk d9ddb0abc2 Enable cancellation of gibbing due to parts 2026-04-04 16:57:55 +02:00
BarryNorfolk 28101bfba0 Use entMan system for resolving StatusEffects 2026-04-04 16:57:55 +02:00
BarryNorfolk f068aa237d Remove extra chatsan-shrugs 2026-04-04 16:57:55 +02:00
Velken d3086de6d6 Admin Anomaly Scanner (#42443)
* admin anom scanner

* improvement

* green

* sprite
2026-04-04 16:57:55 +02:00
Samuka 66258005cb Adds more starting materials for the mothership (#42448)
* more mats

* update the guidebook

* missed a word
2026-04-04 16:57:55 +02:00
neomoth a1ded7d6e0 Fix Zombie Resistance Probability (#42451)
free merge
2026-04-04 16:57:55 +02:00
pathetic meowmeow 695ea81c05 Fix core pinpointer pieces having a 5-pointer recipe (#42446) 2026-04-04 16:57:55 +02:00
Nemanja edd857a7a2 Fix flatpacker exploit ignoring board costs (#42445)
Fix flatpacks ignoring costs and board requirements
2026-04-04 16:57:55 +02:00