Commit Graph

113 Commits

Author SHA1 Message Date
Pieter-Jan Briers cecf87997b
Revert "Fix some friend access violations by allowing others access. (#8594) (#8703) 2022-06-07 13:44:31 +02:00
Vera Aguilera Puerto c5f7c61041
Fix some friend access violations by allowing others access. (#8594)
Rename Friend attribute to Access attribute.
Updates submodule to v0.21.0.0 as well.
2022-06-07 11:30:27 +02:00
wrexbe 1e0babbd50
Make AdminLogsSystem an IoC manager (#8492)
* Make log not entity system

* Fixes
2022-05-28 23:41:17 -07:00
metalgearsloth 4e2b94199e
Bullet flyby sounds (#8317) 2022-05-21 01:04:47 -07:00
Kara 65445711e0
Harmbaton rework + remove `MeleeInteractEvent` (#8157) 2022-05-15 12:10:34 +10:00
wrexbe bc68ac96dd
Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
wrexbe 16ad873688
Move disarmed event (#8130) 2022-05-13 15:30:30 +10:00
AndresE55 4344457aab
Stun baton nerf (#7452)
Co-authored-by: AndresE55 <17-10757@usb.ve>
2022-04-08 14:07:30 -07:00
Leon Friedrich b1e719c70d
Remove IUse (#7074) 2022-03-12 23:33:23 +11:00
Leon Friedrich ff7d4ed9f6
Patched Actions Rework (#6899)
* Rejig Actions

* fix merge errors

* lambda-b-gon

* fix PAI, add innate actions

* Revert "fix PAI, add innate actions"

This reverts commit 4b501ac083e979e31ebd98d7b98077e0dbdd344b.

* Just fix by making nullable.

if only require: true actually did something somehow.

* Make AddActions() ensure an actions component

and misc comments

* misc cleanup

* Limit range even when not checking for obstructions

* remove old guardian code

* rename function and make EntityUid nullable

* fix magboot bug

* fix action search menu

* make targeting toggle all equivalent actions

* fix combat popups (enabling <-> disabling)

* fix networking

* Allow action locking

* prevent telepathy
2022-02-25 23:24:08 -06:00
Leon Friedrich 49ae383f06
Revert "Actions Rework" (#6888) 2022-02-25 16:55:18 +11:00
Leon Friedrich 5ac5dd6a64
Actions Rework (#6791)
* Rejig Actions

* fix merge errors

* lambda-b-gon

* fix PAI, add innate actions

* Revert "fix PAI, add innate actions"

This reverts commit 4b501ac083e979e31ebd98d7b98077e0dbdd344b.

* Just fix by making nullable.

if only require: true actually did something somehow.

* Make AddActions() ensure an actions component

and misc comments

* misc cleanup

* Limit range even when not checking for obstructions

* remove old guardian code

* rename function and make EntityUid nullable

* fix magboot bug

* fix action search menu

* make targeting toggle all equivalent actions

* fix combat popups (enabling <-> disabling)
2022-02-24 22:12:29 -06:00
Fishfish458 c208c4f5ba
Change stun baton throwing to be a chance (#6830)
Co-authored-by: fishfish458 <fishfish458>
2022-02-20 17:17:34 -07:00
Alex Evgrashin 6eeaa81131
More artifacts triggers and tweaks (#6723)
Co-authored-by: mirrorcult <lunarautomaton6@gmail.com>
2022-02-19 12:16:49 -07:00
mirrorcult ec4d4688c7
Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
Leon Friedrich ad9ddf1552
Reduce action blocker uses and add target entity to CanInteract (#6655) 2022-02-15 15:06:52 +11:00
wrexbe 17db0775c8
Auto comp (#6416) 2022-02-02 14:35:40 +11:00
keronshb 2a70ba88f7
Adds bola and a crafting recipe for them. (#6185) 2022-01-17 12:21:57 -07:00
Leon Friedrich 5a64936ade
Fix taser visuals not updating after charging. (#6065) 2022-01-09 23:48:58 +11:00
Acruid 5b1cd2dd96
ECSatize AlertsSystem (#5559) 2022-01-05 19:19:23 +11:00
Leon Friedrich 0aa4f9efbe
Power Cell Refactor (#5943)
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
2022-01-05 15:20:25 +11:00
Paul Ritter 512d6a38c3
get that crap outta here (completely rewrites inventorysystem) (#5807)
* some work

* equip: done
unequip: todo

* unequipping done & refactored events

* workin

* movin

* reee namespaces

* stun

* mobstate

* fixes

* some work on events

* removes serverside itemcomp & misc fixes

* work

* smol merge fix

* ports template to prototype & finishes ui

* moves relay & adds containerenumerator

* actions & cuffs

* my god what is actioncode

* more fixes

* im loosing my grasp on reality

* more fixes

* more work

* explosions

* yes

* more work

* more fixes

* merge master & misc fixed because i forgot to commit before merging master

* more fixes

* fixes

* moar

* more work

* moar fixes

* suffixmap

* more work on client

* motivation low

* no. no containers

* mirroring client to server

* fixes

* move serverinvcomp

* serverinventorycomponent is dead

* gaming

* only strippable & ai left...

* only ai and richtext left

* fixes ai

* fixes

* fixes sprite layers

* more fixes

* resolves optional

* yes

* stable™️

* fixes

* moar fixes

* moar

* fix some tests

* lmao

* no comment

* good to merge™️

* fixes build but for real

* adresses some reviews

* adresses some more reviews

* nullables, yo

* fixes lobbyscreen

* timid refactor to differentiate actor & target

* adresses more reviews

* more

* my god what a mess

* removed the rest of duplicates

* removed duplicate slotflags and renamed shoes to feet

* removes another unused one

* yes

* fixes lobby & makes tryunequip return unequipped item

* fixes

* some funny renames

* fixes

* misc improvements to attemptevents

* fixes

* merge fixes

Co-authored-by: Paul Ritter <ritter.paul1@gmail.com>
2021-12-30 22:56:10 +01:00
Leon Friedrich afc3ae6335
Make more uids nullable (#5794) 2021-12-26 13:32:45 +11:00
Paul 97e47178d7 Revert "fixes a bunch of warnings"
This reverts commit d4d85b663f.
2021-12-20 15:20:27 +01:00
Paul d4d85b663f fixes a bunch of warnings 2021-12-20 13:58:30 +01:00
Leon Friedrich 7f81f0b8b8
Add more pretty strings to logs (#5768) 2021-12-13 12:22:58 +01:00
Vera Aguilera Puerto f6371c6e62 Make all current admin logs use ToPrettyString 2021-12-11 16:00:10 +01:00
Vera Aguilera Puerto c8b65be747 Replace IEntityManager resolves in systems for cached EntityManager 2021-12-08 13:00:43 +01:00
Vera Aguilera Puerto 3f79e3754f Merge branch 'master' into 2021-12-03-remove-IEntity-komm-süsser-todd
# Conflicts:
#	Content.Client/Crayon/CrayonDecalVisualizer.cs
#	Content.Client/Tabletop/TabletopSystem.cs
#	Content.IntegrationTests/Tests/InventoryHelpersTest.cs
#	Content.Server/AI/EntitySystems/AiSystem.cs
#	Content.Server/AI/Utility/AiLogic/UtilityAI.cs
#	Content.Server/AME/AMENodeGroup.cs
#	Content.Server/Administration/AdminVerbSystem.cs
#	Content.Server/Body/Systems/RespiratorSystem.cs
#	Content.Server/Chemistry/Components/InjectorComponent.cs
#	Content.Server/Chemistry/TileReactions/CleanTileReaction.cs
#	Content.Server/Chemistry/TileReactions/SpillTileReaction.cs
#	Content.Server/Crayon/CrayonComponent.cs
#	Content.Server/Doors/Components/ServerDoorComponent.cs
#	Content.Server/Explosion/EntitySystems/TriggerSystem.cs
#	Content.Server/Fluids/Components/MopComponent.cs
#	Content.Server/Fluids/Components/SpillExtensions.cs
#	Content.Server/Fluids/EntitySystems/PuddleSystem.cs
#	Content.Server/Instruments/InstrumentSystem.cs
#	Content.Server/Nutrition/EntitySystems/DrinkSystem.cs
#	Content.Server/Nutrition/EntitySystems/FoodSystem.cs
#	Content.Server/PneumaticCannon/PneumaticCannonSystem.cs
#	Content.Server/Storage/Components/EntityStorageComponent.cs
#	Content.Server/Storage/Components/StorageFillComponent.cs
#	Content.Server/Stunnable/StunbatonSystem.cs
#	Content.Server/Throwing/ThrowHelper.cs
#	Content.Server/Weapon/Ranged/Barrels/BarrelSystem.cs
#	Content.Server/Weapon/Ranged/Barrels/Components/ServerBatteryBarrelComponent.cs
#	Content.Server/Weapon/Ranged/ServerRangedWeaponComponent.cs
#	Content.Shared/Containers/ItemSlot/ItemSlotsSystem.cs
#	Content.Shared/Damage/Components/DamageableComponent.cs
#	Content.Shared/Damage/Systems/DamageableSystem.cs
#	Content.Shared/MobState/Components/MobStateComponent.cs
#	Content.Shared/Slippery/SharedSlipperySystem.cs
2021-12-07 17:48:49 +01:00
pointer-to-null 090e74792c
Status effects fix. Refresh the status effect cooldown. (#5708) 2021-12-06 23:18:07 -07:00
DrSmugleaf ab9d0cc6d8 Fix errors 2021-12-05 21:02:04 +01:00
DrSmugleaf 2a3b7d809d Fix 3000 errors 2021-12-05 18:09:01 +01:00
Vera Aguilera Puerto 5cd42c9ad6 Inline UID 2021-12-03 15:53:09 +01:00
Vera Aguilera Puerto ee4ff9cfe8 Inline Name 2021-12-03 15:25:51 +01:00
Vera Aguilera Puerto 69b270017b Inline TryGetComponent completely, for real 2021-12-03 14:17:01 +01:00
Pieter-Jan Briers 64861ff034
Add Content.Shared.Database (#5588) 2021-11-28 14:56:53 +01:00
Moony c576eb91d3
Adds like 17 new logs (#5499)
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com>
2021-11-24 23:52:31 +01:00
Acruid fa0ec5cbd9
AppearanceComponent API Changes (#5446) 2021-11-23 18:22:59 +11:00
Vera Aguilera Puerto 48f8dd2284 ActionBlocker CanInteract uses EntityUid exclusively
ActionBlockerSystem fully uses EntityUid now!
2021-11-09 15:05:49 +01:00
Vera Aguilera Puerto c051b1e056 ActionBlocker CanUse uses EntityUid exclusively 2021-11-09 13:21:59 +01:00
mirrorcult 2d3077f560
Remove IMoveSpeedModifier in favor of events (#5212)
* Remove IMoveSpeedModifier

* fucking magboots

* yope

* rabiews
2021-11-08 16:17:35 +11:00
metalgearsloth 3b508b041b Remove some unused fields again-ing 2021-10-27 19:43:57 +11:00
Vera Aguilera Puerto 3001ea38cc
Add-d-ds s-s-stut-ttering t-to the g-gam-me (#4901) 2021-10-17 01:23:31 +02:00
mirrorcult ae1ce0b31c
Status effect refactor (#4868)
* Oops! All Changes In One Commit

* try desperately to fix prediction issues and fail

* oops

* test

* actually fixes prediction issues

* port jittering to status effect

* default merge behavior + alert cooldown stuff

* silly test issue

* zabloing

* address reviews
2021-10-15 23:45:04 +02:00
Vera Aguilera Puerto 6eee256b11
Refactors stunnable to be ECS. (#4819)
Also cleans up StandingStatesystem.
2021-10-10 12:47:26 +02:00
Vera Aguilera Puerto e534e555c1 Removes jitter when (de)activating a stunbaton. 2021-10-09 21:20:54 +02:00
Vera Aguilera Puerto 67fd509c9f
Adds jittering. (#4809)
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
2021-10-09 17:30:04 +02:00
Vera Aguilera Puerto 0be5ff829b
Gets rid of all ComponentManager usages. (#4707) 2021-09-28 13:35:29 +02:00
Vera Aguilera Puerto 0767bd3777
Popup ECS Refactor (#4692) 2021-09-26 15:18:45 +02:00
Pieter-Jan Briers cd6c2bb373 Improve ExaminedEvent to handle newlines for you with helper methods. 2021-09-15 16:58:15 +02:00
Vera Aguilera Puerto ea4ce1c6fc
Refactors throw events, makes cream pies ECS (#4500) 2021-08-21 09:18:23 +02:00
ColdAutumnRain db48f0cc2d
Owner Transform to Owner in SoundSystem calls (#4460)
* Owner Transform to Owner

* Owner Transform to Owner minor fixes
2021-08-18 23:36:57 +02:00
Galactic Chimp 57016d14b4 removed TryGetSound + made some SoundSpecifier datafields required 2021-07-31 19:52:33 +02:00
Galactic Chimp f531c65a0b Merge branch 'master' into replace-sounds-with-sound-specifier
# Conflicts:
#	Content.Server/Actions/Actions/DisarmAction.cs
#	Content.Server/Actions/Actions/ScreamAction.cs
#	Content.Server/Arcade/Components/SpaceVillainArcadeComponent.cs
#	Content.Server/Damage/Components/DamageOnHighSpeedImpactComponent.cs
#	Content.Server/Explosion/Components/FlashExplosiveComponent.cs
#	Content.Server/Physics/Controllers/MoverController.cs
#	Content.Server/Portal/Components/PortalComponent.cs
#	Content.Server/Portal/Components/TeleporterComponent.cs
#	Content.Server/Projectiles/Components/ProjectileComponent.cs
#	Content.Server/Singularity/Components/EmitterComponent.cs
#	Content.Server/Sound/EmitSoundSystem.cs
#	Content.Server/Stunnable/Components/StunbatonComponent.cs
#	Content.Server/Tools/Components/MultitoolComponent.cs
#	Content.Server/Weapon/Ranged/Barrels/Components/ServerBatteryBarrelComponent.cs
#	Content.Shared/Gravity/GravityComponent.cs
#	Content.Shared/Light/Component/SharedExpendableLightComponent.cs
#	Content.Shared/Maps/ContentTileDefinition.cs
#	Content.Shared/Slippery/SlipperyComponent.cs
#	Content.Shared/Standing/StandingStateComponent.cs
#	Resources/Prototypes/Entities/Objects/Fun/bike_horn.yml
2021-07-25 14:12:00 +02:00
metalgearsloth 8862028860
ECS StunnableProjectile (#4309)
* ECS StunnableProjectile

Also renamed it to the more generic component for stunning on collision

* Reviews
2021-07-21 11:16:38 +02:00
Visne b7dc3c81ae
Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Galactic Chimp ce3c59e0e6 replacing sound (collection) names with SoundSpecifier - part 1 2021-07-10 17:35:33 +02:00
metalgearsloth 50cc526ebd
Refactor standing to be ECS (#4142)
* Refactor standing to be ECS

E C S B A B Y

* DONE

* FIX IT FIX IT FIX IT

* IsDown event

* Change to methods

* Fixes

* Address some reviews

* Last of the Mohicans

* Final fixes

* Fix tests
2021-06-27 19:02:46 +10:00
Galactic Chimp 392b820796
Removed old Loc.GetString() use instances (#4155)
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
2021-06-21 02:13:54 +02:00
Acruid 15fb554c28
Engine Entity Anchoring Changes (#4195)
* Converted all SnapGridPositionChangedEvent subscriptions to AnchorStateChangedEvent.

* Fixes power tests with new anchored requirements.

* Moved AnchorableComponent into construction.
AnchorableComponent now uses Transform.Anchored.

* Fixed bug with nodes, power works again.

* Adds lifetime stages to Component.

* Update Engine to v0.4.70.
2021-06-19 19:41:26 -07:00
DrSmugleaf 9b8185db23
Deprecate IActionBlocker in favour of cancellable events (#4193)
* Deprecate IActionBlocker in favour of cancellable events

* Bring back old speech/emoting component restrictions

* Rename action blocker listener methods

* Use Entity System public methods instead of extension methods

Co-authored-by: Vera Aguilera Puerto <gradientvera@outlook.com>
2021-06-19 10:03:24 +02:00
DrSmugleaf f878f353e4
Move some files out of Content.Shared root because I forgot (#4182) 2021-06-13 22:52:40 +10:00
DrSmugleaf ff1a2d97ea
Re-organize all projects (#4166) 2021-06-09 22:19:39 +02:00