ScarKy0
b1b7e884f8
EmpResistance cleanup ( #42402 )
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* init
* yeah
* Update SharedEmpSystem.cs
2026-04-04 16:57:53 +02:00
alexalexmax
297276dcc3
Adds EMP Resistance component, gives it to ninja suit and headset ( #42334 )
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* add comp and apply to ninja gear
* cleanup
* requested changes
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Co-authored-by: seanpimble <149889301+seanpimble@users.noreply.github.com>
2026-04-04 16:57:53 +02:00
Tobias Berger
0f1076ab4c
Rename DefaultEmpDamage
2025-12-29 21:43:45 +01:00
Vanessa
3e20796126
Comments.
2025-12-29 11:39:38 -06:00
Vanessa
19308e6737
Fixed EMPs and Ion damage. Fixes #4989
2025-12-29 11:39:16 -06:00
Vanessa
cf05c060b3
EMP systems fixes
2025-12-29 11:39:16 -06:00
slarticodefast
d4980c0b9f
Predict EMPs ( #39802 )
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* predicted emps
* fixes
* fix
* review
2025-12-29 11:39:16 -06:00
Kyle Tyo
e04f554ced
Predict EMP Examine ( #39419 )
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* another one bites the dust
* Update Content.Shared/Emp/SharedEmpSystem.cs
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Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-11-23 15:22:17 -06:00
slarticodefast
2d14cd4cc0
Trigger Refactor ( #39034 )
2025-11-23 15:22:15 -06:00
Pieter-Jan Briers
e7a3b82a8d
Use new ComponentPauseGenerator ( #25183 )
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Also includes some (non critical) changes to the solution file to re-organize the Roslyn components.
(cherry picked from commit e00f74505c62310bd15aeaba8d6530f648397074)
2024-03-07 00:57:05 +01:00
DrSmugleaf
a88e747a0b
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
metalgearsloth
f7950d07e2
Revert "Revert "Emp more effects" ( #16159 )" ( #16165 )
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This reverts commit 0da5a78509 .
2023-05-06 11:26:04 -04:00
metalgearsloth
0da5a78509
Revert "Emp more effects" ( #16159 )
2023-05-06 20:45:49 +10:00
Slava0135
4d47562dde
Emp more effects ( #14550 )
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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2023-05-06 11:38:09 +10:00